From 28a702d58086afdcc8ce5e006d2e6b94d347a257 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 3 Nov 2021 17:55:43 +0100 Subject: Add a script to install the Vulkan SDK on macOS This script can be used to make Godot easier to compile on a fresh macOS installation, including on CI platforms and containers where the Vulkan SDK isn't preinstalled. --- misc/scripts/install_vulkan_sdk_macos.sh | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100755 misc/scripts/install_vulkan_sdk_macos.sh (limited to 'misc') diff --git a/misc/scripts/install_vulkan_sdk_macos.sh b/misc/scripts/install_vulkan_sdk_macos.sh new file mode 100755 index 0000000000..e03a907749 --- /dev/null +++ b/misc/scripts/install_vulkan_sdk_macos.sh @@ -0,0 +1,13 @@ +#!/usr/bin/env bash + +set -euo pipefail +IFS=$'\n\t' + +# Download and install the Vulkan SDK. +curl -LO "https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg" +hdiutil attach vulkan-sdk.dmg -mountpoint /Volumes/vulkan-sdk +/Volumes/vulkan-sdk/InstallVulkan.app/Contents/MacOS/InstallVulkan \ + --accept-licenses --default-answer --confirm-command install +hdiutil detach /Volumes/vulkan-sdk + +echo 'Vulkan SDK installed successfully! You can now build Godot by running "scons".' -- cgit v1.2.3