From 0a86dd4718d159f597e17f0b5107b7a9fa776b75 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 29 Dec 2021 02:21:06 +0100 Subject: Enable "Allow Hidpi" by default This fixes window management issues across platforms on hiDPI monitors. The `--low-dpi` command line argument has been removed as similar functionality (forcing low-DPI mode on DPI-aware programs) is already provided by Windows and macOS itself. --- misc/dist/shell/_godot.zsh-completion | 1 - misc/dist/shell/godot.bash-completion | 1 - misc/dist/shell/godot.fish | 1 - 3 files changed, 3 deletions(-) (limited to 'misc/dist') diff --git a/misc/dist/shell/_godot.zsh-completion b/misc/dist/shell/_godot.zsh-completion index 8f42c3a1a2..09747b9e83 100644 --- a/misc/dist/shell/_godot.zsh-completion +++ b/misc/dist/shell/_godot.zsh-completion @@ -49,7 +49,6 @@ _arguments \ '(-t --always-on-top)'{-t,--always-on-top}'[request an always-on-top window]' \ '--resolution[request window resolution]:resolution in WxH format' \ '--position[request window position]:position in X,Y format' \ - '--low-dpi[force low-DPI mode (macOS and Windows only)]' \ '--headless[enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script]' \ '(-d --debug)'{-d,--debug}'[debug (local stdout debugger)]' \ '(-b --breakpoints)'{-b,--breakpoints}'[specify the breakpoint list as source::line comma-separated pairs, no spaces (use %20 instead)]:breakpoint list' \ diff --git a/misc/dist/shell/godot.bash-completion b/misc/dist/shell/godot.bash-completion index 0a31c545e1..a93f148f75 100644 --- a/misc/dist/shell/godot.bash-completion +++ b/misc/dist/shell/godot.bash-completion @@ -52,7 +52,6 @@ _complete_godot_options() { --always-on-top --resolution --position ---low-dpi --headless --debug --breakpoints diff --git a/misc/dist/shell/godot.fish b/misc/dist/shell/godot.fish index b44762c4ab..7aea721b03 100644 --- a/misc/dist/shell/godot.fish +++ b/misc/dist/shell/godot.fish @@ -59,7 +59,6 @@ complete -c godot -s w -l windowed -d "Request windowed mode" complete -c godot -s t -l always-on-top -d "Request an always-on-top window" complete -c godot -l resolution -d "Request window resolution" -x complete -c godot -l position -d "Request window position" -x -complete -c godot -l low-dpi -d "Force low-DPI mode (macOS and Windows only)" complete -c godot -l headless -d "Enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script" # Debug options: -- cgit v1.2.3