From 043ae9156086a2fc9fdb520539411123256b3aeb Mon Sep 17 00:00:00 2001 From: Hendrik Brucker Date: Sat, 19 Jun 2021 17:44:59 +0200 Subject: Restructure and reimplement vsync options -Add a v-sync mode setting which allows to choose between DISABLED, ON, ADAPTIVE and MAILBOX -Removed the V-Sync via Compositor option --- misc/dist/shell/_godot.zsh-completion | 2 -- misc/dist/shell/godot.bash-completion | 2 -- misc/dist/shell/godot.fish | 2 -- 3 files changed, 6 deletions(-) (limited to 'misc/dist/shell') diff --git a/misc/dist/shell/_godot.zsh-completion b/misc/dist/shell/_godot.zsh-completion index 8e14240b53..b29746bfc4 100644 --- a/misc/dist/shell/_godot.zsh-completion +++ b/misc/dist/shell/_godot.zsh-completion @@ -51,8 +51,6 @@ _arguments \ '--position[request window position]:position in X,Y format' \ '--low-dpi[force low-DPI mode (macOS and Windows only)]' \ '--no-window[disable window creation (Windows only), useful together with --script]' \ - "--enable-vsync-via-compositor[when Vsync is enabled, Vsync via the OS' window compositor (Windows only)]" \ - "--disable-vsync-via-compositor[disable Vsync via the OS' window compositor (Windows only)]" \ '(-d --debug)'{-d,--debug}'[debug (local stdout debugger)]' \ '(-b --breakpoints)'{-b,--breakpoints}'[specify the breakpoint list as source::line comma-separated pairs, no spaces (use %20 instead)]:breakpoint list' \ '--profiling[enable profiling in the script debugger]' \ diff --git a/misc/dist/shell/godot.bash-completion b/misc/dist/shell/godot.bash-completion index 14f2be37b1..03861e43f8 100644 --- a/misc/dist/shell/godot.bash-completion +++ b/misc/dist/shell/godot.bash-completion @@ -54,8 +54,6 @@ _complete_godot_options() { --position --low-dpi --no-window ---enable-vsync-via-compositor ---disable-vsync-via-compositor --debug --breakpoints --profiling diff --git a/misc/dist/shell/godot.fish b/misc/dist/shell/godot.fish index a485a1dcdb..1367665bbc 100644 --- a/misc/dist/shell/godot.fish +++ b/misc/dist/shell/godot.fish @@ -61,8 +61,6 @@ complete -c godot -l resolution -d "Request window resolution" -x complete -c godot -l position -d "Request window position" -x complete -c godot -l low-dpi -d "Force low-DPI mode (macOS and Windows only)" complete -c godot -l no-window -d "Disable window creation (Windows only), useful together with --script" -complete -c godot -l enable-vsync-via-compositor -d "When Vsync is enabled, Vsync via the OS' window compositor (Windows only)" -complete -c godot -l disable-vsync-via-compositor -d "Disable Vsync via the OS' window compositor (Windows only)" # Debug options: complete -c godot -s d -l debug -d "Debug (local stdout debugger)" -- cgit v1.2.3