From 386968ea97d4ceeb004cc05a7aa740aa7abe6ca9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Thu, 13 Feb 2020 10:08:52 +0100 Subject: Remove obsolete GLES3 backend Due to the port to Vulkan and complete redesign of the rendering backend, the `drivers/gles3` code is no longer usable in this state and is not planned to be ported to the new architecture. The GLES2 backend is kept (while still disabled and non-working) as it will eventually be ported to serve as the low-end renderer for Godot 4.0. Some GLES3 features might be selectively ported to the updated GLES2 backend if there's a need for them, and extensions we can use for that. So long, OpenGL driver bugs! --- misc/dist/linux/godot.6 | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'misc/dist/linux') diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6 index 00d19c5178..4140094813 100644 --- a/misc/dist/linux/godot.6 +++ b/misc/dist/linux/godot.6 @@ -59,7 +59,7 @@ Password for remote filesystem. Audio driver ('PulseAudio', 'ALSA', 'Dummy'). .TP \fB\-\-video\-driver\fR -Video driver ('GLES3', 'GLES2'). +Video driver ('Vulkan', 'GLES2'). .SS "Display options:" .TP \fB\-f\fR, \fB\-\-fullscreen\fR -- cgit v1.2.3