From 8f0f327f0207cbde27bbfba3ac106b9457d7201b Mon Sep 17 00:00:00 2001 From: Ruslan Mustakov Date: Mon, 2 Oct 2017 22:01:43 +0700 Subject: Allow configuring iOS export - EditorExportPlugin's _export_begin accepts all the arguments related to the current export (is_debug, path, flags). - EditorExportPlugin API is extended with methods allowing to configure iOS export: add_ios_framework, add_ios_plist_content, add_ios_linker_flags, add_ios_bundle_file. - iOS export template now contains Godot as a static library so that it can be linked with third-party Frameworks and GDNative static libraries. - Adds method to DirAccess for recursive copying of a directory. - Fixes iOS export to work with Xcode 9 (released recently). --- misc/dist/ios_xcode/godot.iphone.debug.arm | 0 1 file changed, 0 insertions(+), 0 deletions(-) delete mode 100755 misc/dist/ios_xcode/godot.iphone.debug.arm (limited to 'misc/dist/ios_xcode/godot.iphone.debug.arm') diff --git a/misc/dist/ios_xcode/godot.iphone.debug.arm b/misc/dist/ios_xcode/godot.iphone.debug.arm deleted file mode 100755 index e69de29bb2..0000000000 -- cgit v1.2.3