From 3097c2da963fe355c81816a74824170b6dce697c Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Mon, 16 Mar 2020 17:02:14 +0100 Subject: Add WebSocket debugger, use it for Javascript. --- misc/dist/html/fixed-size.html | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'misc/dist/html/fixed-size.html') diff --git a/misc/dist/html/fixed-size.html b/misc/dist/html/fixed-size.html index e7a23b3f29..a5633115d5 100644 --- a/misc/dist/html/fixed-size.html +++ b/misc/dist/html/fixed-size.html @@ -232,6 +232,7 @@ $GODOT_HEAD_INCLUDE const EXECUTABLE_NAME = '$GODOT_BASENAME'; const MAIN_PACK = '$GODOT_BASENAME.pck'; + const EXTRA_ARGS = JSON.parse('$GODOT_ARGS'); const DEBUG_ENABLED = $GODOT_DEBUG_ENABLED; const INDETERMINATE_STATUS_STEP_MS = 100; @@ -382,7 +383,7 @@ $GODOT_HEAD_INCLUDE } else { setStatusMode('indeterminate'); engine.setCanvas(canvas); - engine.startGame(EXECUTABLE_NAME, MAIN_PACK).then(() => { + engine.startGame(EXECUTABLE_NAME, MAIN_PACK, EXTRA_ARGS).then(() => { setStatusMode('hidden'); initializing = false; }, displayFailureNotice); -- cgit v1.2.3