From a95d7924204c26b5ff64a82c24579a8cdf58dac2 Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Wed, 7 Sep 2022 08:25:47 +0200 Subject: [Net] Rename "ssl" references to "tls" in methods and members. --- main/main.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'main') diff --git a/main/main.cpp b/main/main.cpp index 650d1159e0..ff9bab95a4 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -2786,7 +2786,7 @@ bool Main::start() { Engine::get_singleton()->startup_benchmark_begin_measure("game_load"); // Load SSL Certificates from Project Settings (or builtin). - Crypto::load_default_certificates(GLOBAL_DEF("network/ssl/certificate_bundle_override", "")); + Crypto::load_default_certificates(GLOBAL_DEF("network/tls/certificate_bundle_override", "")); if (!game_path.is_empty()) { Node *scene = nullptr; @@ -2843,7 +2843,7 @@ bool Main::start() { if (project_manager || editor) { // Load SSL Certificates from Editor Settings (or builtin) Crypto::load_default_certificates( - EditorSettings::get_singleton()->get_setting("network/ssl/editor_ssl_certificates").operator String()); + EditorSettings::get_singleton()->get_setting("network/tls/editor_tls_certificates").operator String()); } #endif } -- cgit v1.2.3