From 91181c20865d419decd78e022006074c9fd0faba Mon Sep 17 00:00:00 2001 From: Anshul7sp1 Date: Fri, 12 Mar 2021 19:05:16 +0530 Subject: Fixes small typos and grammar correction --- main/main.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'main') diff --git a/main/main.cpp b/main/main.cpp index 9c8909f8fb..67152bb52a 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -529,7 +529,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph input_map = memnew(InputMap); globals = memnew(ProjectSettings); - register_core_settings(); //here globals is present + register_core_settings(); //here globals are present translation_server = memnew(TranslationServer); performance = memnew(Performance); @@ -1517,7 +1517,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { input = memnew(Input); - /* Iniitalize Display Server */ + /* Initialize Display Server */ { String rendering_driver; // temp broken @@ -1547,7 +1547,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { display_server->screen_set_orientation(window_orientation); } - /* Initialize Pen Table Driver */ + /* Initialize Pen Tablet Driver */ { GLOBAL_DEF_RST_NOVAL("input_devices/pen_tablet/driver", ""); @@ -1796,7 +1796,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { if (!project_manager) { // If not running the project manager, and now that the engine is // able to load resources, load the global shader variables. - // If running on editor, dont load the textures because the editor + // If running on editor, don't load the textures because the editor // may want to import them first. Editor will reload those later. rendering_server->global_variables_load_settings(!editor); } @@ -1804,7 +1804,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { _start_success = true; locale = String(); - ClassDB::set_current_api(ClassDB::API_NONE); //no more api is registered at this point + ClassDB::set_current_api(ClassDB::API_NONE); //no more APIs are registered at this point print_verbose("CORE API HASH: " + uitos(ClassDB::get_api_hash(ClassDB::API_CORE))); print_verbose("EDITOR API HASH: " + uitos(ClassDB::get_api_hash(ClassDB::API_EDITOR))); @@ -2606,7 +2606,7 @@ void Main::cleanup(bool p_force) { // Sync pending commands that may have been queued from a different thread during ScriptServer finalization RenderingServer::get_singleton()->sync(); - //clear global shader variables before scene and other graphics stuff is deinitialized. + //clear global shader variables before scene and other graphics stuff are deinitialized. rendering_server->global_variables_clear(); #ifdef TOOLS_ENABLED -- cgit v1.2.3