From f9a67ee9da1d6cc3562fa5a7443a2a66a673bd8c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ignacio=20Rold=C3=A1n=20Etcheverry?= Date: Sun, 12 Sep 2021 20:23:05 +0200 Subject: C#: Begin move to .NET Core We're targeting .NET 5 for now to make development easier while .NET 6 is not yet released. TEMPORARY REGRESSIONS --------------------- Assembly unloading is not implemented yet. As such, many Godot resources are leaked at exit. This will be re-implemented later together with assembly hot-reloading. --- main/main.cpp | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'main/main.cpp') diff --git a/main/main.cpp b/main/main.cpp index 6559b69f2e..740e3cc69d 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -2255,18 +2255,6 @@ bool Main::start() { ERR_FAIL_COND_V_MSG(da.is_null(), false, "Argument supplied to --doctool must be a valid directory path."); } -#ifndef MODULE_MONO_ENABLED - // Hack to define Mono-specific project settings even on non-Mono builds, - // so that we don't lose their descriptions and default values in DocData. - // Default values should be synced with mono_gd/gd_mono.cpp. - GLOBAL_DEF("mono/debugger_agent/port", 23685); - GLOBAL_DEF("mono/debugger_agent/wait_for_debugger", false); - GLOBAL_DEF("mono/debugger_agent/wait_timeout", 3000); - GLOBAL_DEF("mono/profiler/args", "log:calls,alloc,sample,output=output.mlpd"); - GLOBAL_DEF("mono/profiler/enabled", false); - GLOBAL_DEF("mono/runtime/unhandled_exception_policy", 0); -#endif - Error err; DocTools doc; doc.generate(doc_base); -- cgit v1.2.3