From 38e1965af8b0776f7f054ca6e05af4ed326ec5b3 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Mon, 18 Jan 2021 03:00:42 +0100 Subject: Tweak the Contextual Ligatures editor setting hint for consistency Title Case is used for all enum values in Godot. --- editor/editor_settings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'editor') diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 9b9b6bf628..d9f305b20a 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -334,7 +334,7 @@ void EditorSettings::_load_defaults(Ref p_extra_config) { _initial_set("interface/editor/code_font_size", 14); hints["interface/editor/code_font_size"] = PropertyInfo(Variant::INT, "interface/editor/code_font_size", PROPERTY_HINT_RANGE, "8,48,1", PROPERTY_USAGE_DEFAULT); _initial_set("interface/editor/code_font_contextual_ligatures", 0); - hints["interface/editor/code_font_contextual_ligatures"] = PropertyInfo(Variant::INT, "interface/editor/code_font_contextual_ligatures", PROPERTY_HINT_ENUM, "Default,Disable contextual alternates (coding ligatures),Use custom OpenType feature set", PROPERTY_USAGE_DEFAULT); + hints["interface/editor/code_font_contextual_ligatures"] = PropertyInfo(Variant::INT, "interface/editor/code_font_contextual_ligatures", PROPERTY_HINT_ENUM, "Default,Disable Contextual Alternates (Coding Ligatures),Use Custom OpenType Feature Set", PROPERTY_USAGE_DEFAULT); _initial_set("interface/editor/code_font_custom_opentype_features", ""); _initial_set("interface/editor/code_font_custom_variations", ""); _initial_set("interface/editor/font_antialiased", true); -- cgit v1.2.3