From ae0c1b2b5c3eac9f7fe7796355919d374051d6e4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Fri, 9 Sep 2022 14:41:34 +0200 Subject: i18n: Sync editor translations with Weblate (3.5 branch) (cherry picked from commit 367ffd10c8a0131bb7f669070d99841fdc3ec6e2) --- editor/translations/pr.po | 54 ++++++++++++++++++++++++++++++++++++++++------- 1 file changed, 46 insertions(+), 8 deletions(-) (limited to 'editor/translations/pr.po') diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 4c073f8542..e8e4e5c79d 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -4494,6 +4494,7 @@ msgstr "" #: editor/editor_node.cpp editor/project_manager.cpp #: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp +#: modules/mono/godotsharp_dirs.cpp msgid "Project" msgstr "" @@ -7309,7 +7310,8 @@ msgid "8 Bit" msgstr "" #: editor/import/resource_importer_wav.cpp main/main.cpp -#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp +#: modules/mono/editor/csharp_project.cpp modules/mono/godotsharp_dirs.cpp +#: modules/mono/mono_gd/gd_mono.cpp msgid "Mono" msgstr "" @@ -15326,18 +15328,20 @@ msgstr "" msgid "Make Local" msgstr "" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Another node already uses this unique name in the scene." -msgstr "" - #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Enable Scene Unique Name" +msgid "Enable Scene Unique Name(s)" msgstr "Discharge ye' Signal" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +#: editor/scene_tree_dock.cpp #, fuzzy -msgid "Disable Scene Unique Name" +msgid "Unique names already used by another node in the scene:" +msgstr "" +"Yer name be backstabin'! She be used by another dastardly func/var/signal:" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Disable Scene Unique Name(s)" msgstr "Discharge ye' Signal" #: editor/scene_tree_dock.cpp @@ -15535,6 +15539,11 @@ msgstr "Slit th' Node" msgid "Button Group" msgstr "" +#: editor/scene_tree_editor.cpp +#, fuzzy +msgid "Disable Scene Unique Name" +msgstr "Discharge ye' Signal" + #: editor/scene_tree_editor.cpp #, fuzzy msgid "(Connecting From)" @@ -15600,6 +15609,10 @@ msgstr "" msgid "Invalid node name, the following characters are not allowed:" msgstr "" +#: editor/scene_tree_editor.cpp +msgid "Another node already uses this unique name in the scene." +msgstr "" + #: editor/scene_tree_editor.cpp msgid "Rename Node" msgstr "" @@ -17481,6 +17494,20 @@ msgstr "All yer Booty" msgid "Auto Update Project" msgstr "Rename Function" +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "Assembly Name" +msgstr "Slit th' Node" + +#: modules/mono/godotsharp_dirs.cpp +msgid "Solution Directory" +msgstr "" + +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "C# Project Directory" +msgstr "Yer functions:" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -19295,6 +19322,11 @@ msgstr "Slit th' Node" msgid "Custom BG Color" msgstr "Slit th' Node" +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Export Icons" +msgstr "Edit" + #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp #, fuzzy @@ -20126,6 +20158,12 @@ msgstr "" msgid "Show Name On Square 310 X 310" msgstr "" +#: platform/uwp/export/export.cpp +msgid "" +"Godot's Mono version does not support the UWP platform. Use the standard " +"build (no C# support) if you wish to target UWP." +msgstr "" + #: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid package short name." -- cgit v1.2.3