From 73eaf81c165e9379cee826a092dd612c4512c128 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Fri, 24 Mar 2017 21:53:48 +0100 Subject: i18n: Sync templates and translations with current code Massive diff due to the tools/editor -> editor move. The real changes are the difference between those two: --- editor/translations/id.po | 5937 ++++++++++++++++++++++----------------------- 1 file changed, 2930 insertions(+), 3007 deletions(-) (limited to 'editor/translations/id.po') diff --git a/editor/translations/id.po b/editor/translations/id.po index 30bd357a21..7a57e3bb65 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -21,1563 +21,657 @@ msgstr "" "Plural-Forms: nplurals=1; plural=0;\n" "X-Generator: Weblate 2.9-dev\n" -#: modules/gdscript/gd_functions.cpp -#: modules/visual_script/visual_script_builtin_funcs.cpp -msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "" -"Tipe argument salah dalam menggunakan convert(), gunakan konstanta TYPE_*." - -#: modules/gdscript/gd_functions.cpp -#: modules/visual_script/visual_script_builtin_funcs.cpp -msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "Tidak cukup bytes untuk menerjemahkan, atau format tidak sah." - -#: modules/gdscript/gd_functions.cpp -msgid "step argument is zero!" -msgstr "Langkah argumen adalah nol!" - -#: modules/gdscript/gd_functions.cpp -#, fuzzy -msgid "Not a script with an instance" -msgstr "Skrip tidak mempunyai turunannya" - -#: modules/gdscript/gd_functions.cpp -msgid "Not based on a script" -msgstr "Tidak berbasis skrip" - -#: modules/gdscript/gd_functions.cpp -msgid "Not based on a resource file" -msgstr "Tidak berbasis resource file" - -#: modules/gdscript/gd_functions.cpp -msgid "Invalid instance dictionary format (missing @path)" -msgstr "Format kamus acuan tidak sah (@path hilang)" - -#: modules/gdscript/gd_functions.cpp -msgid "Invalid instance dictionary format (can't load script at @path)" -msgstr "Format kamus acuan tidak sah (tidak dapat memuat script pada @path)" - -#: modules/gdscript/gd_functions.cpp -msgid "Invalid instance dictionary format (invalid script at @path)" -msgstr "Format kamus acuan tidak sah (skrip tidak sah pada @path)" - -#: modules/gdscript/gd_functions.cpp -msgid "Invalid instance dictionary (invalid subclasses)" -msgstr "Kamus acuan tidak sah (sub kelas tidak sah)" - -#: modules/visual_script/visual_script.cpp -msgid "" -"A node yielded without working memory, please read the docs on how to yield " -"properly!" -msgstr "" -"Sebuah node dihasilkan tanpa kerja memori, silahkan baca dokumentasi tentang " -"bagaimana menggunakannya dengan benar!" - -#: modules/visual_script/visual_script.cpp -msgid "" -"Node yielded, but did not return a function state in the first working " -"memory." -msgstr "" -"Node dihasilkan, tetapi keadaan sebuah fungsi tidak kembali saat kerja " -"memori pertama." - -#: modules/visual_script/visual_script.cpp -msgid "" -"Return value must be assigned to first element of node working memory! Fix " -"your node please." -msgstr "" -"Nilai pengembalian harus ditetapkan pada elemen pertama dari node kerja " -"memori! Silahkan perbaiki node anda." - -#: modules/visual_script/visual_script.cpp -msgid "Node returned an invalid sequence output: " -msgstr "Node mengembalikan sebuah keluaran urutan yang tidak sah: " - -#: modules/visual_script/visual_script.cpp -msgid "Found sequence bit but not the node in the stack, report bug!" -msgstr "" -"Telah ditemukan urutan dalam jumlah sedikit tetapi bukan node dalam jumlah " -"besar, laporkan bug!" - -#: modules/visual_script/visual_script.cpp -msgid "Stack overflow with stack depth: " -msgstr "Tumpukan melimpah dengan kedalaman tumpukan: " - -#: modules/visual_script/visual_script_editor.cpp -msgid "Functions:" -msgstr "Fungsi-fungsi:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Variables:" -msgstr "Variabel-variabel:" - -#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp -msgid "Signals:" -msgstr "Sinyal-sinyal:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Name is not a valid identifier:" -msgstr "Nama bukan sebuah pengidentifikasi yang sah:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Name already in use by another func/var/signal:" -msgstr "Nama telah digunakan oleh fungsi/variabel/sinyal yang lain:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Rename Function" -msgstr "Namai kembali Fungsi" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Rename Variable" -msgstr "Namai kembali Variabel" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Rename Signal" -msgstr "Namai kembali Sinyal" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Function" -msgstr "Tambahkan Fungsi" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Variable" -msgstr "Tambahkan Variabel" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Signal" -msgstr "Tambahkan Sinyal" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Remove Function" -msgstr "Hapus Fungsi" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Remove Variable" -msgstr "Hapus Variabel" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Editing Variable:" -msgstr "Mengedit Variabel:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Remove Signal" -msgstr "Hapus Sinyal" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Editing Signal:" -msgstr "Mengedit Sinyal:" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Change Expression" -msgstr "Ubah Transisi Anim" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Node" -msgstr "Tambahkan Node" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Hold Meta to drop a simple reference to the node." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Hold Meta to drop a Variable Setter." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Add Preload Node" -msgstr "Tambahkan Node" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Node(s) From Tree" -msgstr "Tambahkan Node (Node-node) dari Tree" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Getter Property" -msgstr "Tambahkan Properti Getter" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Add Setter Property" -msgstr "Tambahkan Properti Setter" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Condition" -msgstr "Transisi" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Sequence" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Switch" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Iterator" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -msgid "While" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Return" -msgstr "Kembali:" - -#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Panggil" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Get" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_manager.cpp -msgid "Edit" -msgstr "Edit" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Base Type:" -msgstr "Tipe Dasar:" - -#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp -msgid "Members:" -msgstr "Member-member:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Available Nodes:" -msgstr "Node-node yang Tersedia:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Select or create a function to edit graph" -msgstr "Pilih atau ciptakan sebuah fungsi untuk mengedit grafik" - -#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp -#: tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp -msgid "Close" -msgstr "Tutup" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Edit Signal Arguments:" -msgstr "Edit Argumen-argumen Sinyal:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Edit Variable:" -msgstr "Edit Variabel:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Change" -msgstr "Ubah" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Delete Selected" -msgstr "Hapus yang Dipilih" - -#: modules/visual_script/visual_script_editor.cpp -#: tools/editor/plugins/script_text_editor.cpp -msgid "Toggle Breakpoint" -msgstr "Beralih Breakpoint" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Find Node Type" -msgstr "Cari Tipe Node" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Copy Nodes" -msgstr "Salin Resource" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Cut Nodes" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp -#, fuzzy -msgid "Paste Nodes" -msgstr "Path ke Node:" - -#: modules/visual_script/visual_script_flow_control.cpp -msgid "Input type not iterable: " -msgstr "Tipe masukan tidak iterable: " - -#: modules/visual_script/visual_script_flow_control.cpp -msgid "Iterator became invalid" -msgstr "Iterator menjadi tidak sah" - -#: modules/visual_script/visual_script_flow_control.cpp -msgid "Iterator became invalid: " -msgstr "Iterator menjadi tidak sah: " - -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Invalid index property name." -msgstr "Nama properti index tidak sah." - -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Base object is not a Node!" -msgstr "Objek dasar bukan sebuah Node!" - -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" -msgstr "Path tidak menunjukkan Node!" - -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Invalid index property name '%s' in node %s." -msgstr "Nama properti index '%s' tidak sah dalam node %s." - -#: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid argument of type: " -msgstr ": Argumen tidak sah dari tipe: " - -#: modules/visual_script/visual_script_nodes.cpp -msgid ": Invalid arguments: " -msgstr ": Argumen-argumen tidak sah: " - -#: modules/visual_script/visual_script_nodes.cpp -msgid "VariableGet not found in script: " -msgstr "VariableGet tidak ditemukan dalam script: " - -#: modules/visual_script/visual_script_nodes.cpp -msgid "VariableSet not found in script: " -msgstr "VariableSet tidak ditemukan dalam script: " - -#: modules/visual_script/visual_script_nodes.cpp -msgid "Custom node has no _step() method, can't process graph." -msgstr "" -"Node modifikasi tidak memiliki method _step(), tidak bisa memproses grafik." - -#: modules/visual_script/visual_script_nodes.cpp -msgid "" -"Invalid return value from _step(), must be integer (seq out), or string " -"(error)." -msgstr "" -"Nilai kembali dari _step() tidak sah, seharusnya integer (seq out), atau " -"string (error)." - -#: modules/visual_script/visual_script_nodes.cpp -msgid "just pressed" -msgstr "" - -#: modules/visual_script/visual_script_nodes.cpp -msgid "just released" -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "" -"Couldn't read the certficate file. Are the path and password both correct?" -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Error creating the signature object." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Error creating the package signature." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "" -"No export templates found.\n" -"Download and install export templates." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Custom debug package not found." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Custom release package not found." -msgstr "" - -#: platform/uwp/export/export.cpp -#, fuzzy -msgid "Invalid unique name." -msgstr "Nama tidak sah." - -#: platform/uwp/export/export.cpp -#, fuzzy -msgid "Invalid product GUID." -msgstr "Ukuran font tidak sah." - -#: platform/uwp/export/export.cpp -msgid "Invalid publisher GUID." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid background color." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid Store Logo image dimensions (should be 50x50)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." -msgstr "" - -#: platform/uwp/export/export.cpp -msgid "Invalid splash screen image dimensions (should be 620x300)." -msgstr "" - -#: scene/2d/animated_sprite.cpp -msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " -"order for AnimatedSprite to display frames." -msgstr "" -"Sebuah resource SpriteFrames seharusnya diciptakan atau diatur dalam " -"properti 'Frames' agar AnimatedSprite menampilkan frame-frame." - -#: scene/2d/canvas_modulate.cpp -msgid "" -"Only one visible CanvasModulate is allowed per scene (or set of instanced " -"scenes). The first created one will work, while the rest will be ignored." -msgstr "" -"Hanya satu visible CanvasModulate yang diizinkan per scene (atau atur pada " -"scene-scene yang diacu). Yang diciptakan pertama akan bekerja, sedangkan " -"sisanya akan diabaikan." - -#: scene/2d/collision_polygon_2d.cpp -msgid "" -"CollisionPolygon2D only serves to provide a collision shape to a " -"CollisionObject2D derived node. Please only use it as a child of Area2D, " -"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." -msgstr "" -"CollisionPolygon2D hanya berfungsi untuk menyediakan sebuah bentuk collision " -"pada sebuah CollisionObject2D node asal. Mohon hanya gunakan itu sebagai " -"sebuah child dari Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, dll. " -"untuk memberikan mereka sebuah bentuk." - -#: scene/2d/collision_polygon_2d.cpp -msgid "An empty CollisionPolygon2D has no effect on collision." -msgstr "" -"Sebuah CollisionPolygon2D yang kosong tidak memiliki efek pada collision." - -#: scene/2d/collision_shape_2d.cpp -msgid "" -"CollisionShape2D only serves to provide a collision shape to a " -"CollisionObject2D derived node. Please only use it as a child of Area2D, " -"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." -msgstr "" -"CollisionShape2D hanya berfungsi untuk menyediakan sebuah bentuk collision " -"pada sebuah CollisionObject2D node asal. Mohon hanya gunakan itu sebagai " -"sebuah child dari Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, dll. " -"untuk memberikan mereka sebuah bentuk." - -#: scene/2d/collision_shape_2d.cpp -msgid "" -"A shape must be provided for CollisionShape2D to function. Please create a " -"shape resource for it!" -msgstr "" -"Sebuah bentuk harus disediakan untuk CollisionShape2D untuk fungsi. Mohon " -"ciptakan resource bentuk untuk itu!" - -#: scene/2d/light_2d.cpp -msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " -"property." -msgstr "" -"Sebuah tekstur dengan bentuk cahaya harus disuplai ke properti 'texture'." - -#: scene/2d/light_occluder_2d.cpp -msgid "" -"An occluder polygon must be set (or drawn) for this occluder to take effect." -msgstr "" -"Sebuah polygon occluder harus diatur (atau digambar) untuk occluder ini " -"berpengaruh." - -#: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" -msgstr "" -"Polygon occluder untuk occluder ini kosong. Mohon gambar dulu sebuah polygon!" - -#: scene/2d/navigation_polygon.cpp -msgid "" -"A NavigationPolygon resource must be set or created for this node to work. " -"Please set a property or draw a polygon." -msgstr "" -"Sebuah resource NavigationPolygon harus diatur atau diciptakan untuk node " -"ini bekerja. Mohon atur sebuah properti atau gambar sebuah polygon." - -#: scene/2d/navigation_polygon.cpp -msgid "" -"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " -"node. It only provides navigation data." -msgstr "" -"NavigationPolygonInstance harus menjadi sebuah child atau grandchild ke " -"sebuah node Navigation2D. Ini hanya menyediakan data navigasi." - -#: scene/2d/parallax_layer.cpp -msgid "" -"ParallaxLayer node only works when set as child of a ParallaxBackground node." -msgstr "" -"Node ParallaxLayer hanya bekerja ketika diatur sebagai child dari sebuah " -"node ParallaxBackground." - -#: scene/2d/particles_2d.cpp -msgid "Path property must point to a valid Particles2D node to work." -msgstr "" -"Properti path harus menunjuk ke sebuah node Particles2D yang sah agar " -"bekerja." - -#: scene/2d/path_2d.cpp -msgid "PathFollow2D only works when set as a child of a Path2D node." -msgstr "" -"PathFollow2D hanya bekerja ketika diatur sebagai sebuah child dari sebuah " -"node Path2D." - -#: scene/2d/remote_transform_2d.cpp -msgid "Path property must point to a valid Node2D node to work." -msgstr "" -"Properti path harus menunjuk pada sebuah node Node2D yang sah untuk bekerja." - -#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp -msgid "" -"A SampleLibrary resource must be created or set in the 'samples' property in " -"order for SamplePlayer to play sound." -msgstr "" -"Sebuah resource SampleLibrary harus diciptakan atau diatur didalam properti " -"'samples' agar SamplePlayer memainkan suara." - -#: scene/2d/sprite.cpp -msgid "" -"Path property must point to a valid Viewport node to work. Such Viewport " -"must be set to 'render target' mode." -msgstr "" -"Properti path harus menunjuk pada node Viewport yang sah untuk bekerja. " -"Viewport tersebut harus diatur ke mode 'render target'." - -#: scene/2d/sprite.cpp -msgid "" -"The Viewport set in the path property must be set as 'render target' in " -"order for this sprite to work." -msgstr "" -"Pengaturan Vieport dalam properti path harus diatur sebagai 'render target' " -"agar sprite bekerja." - -#: scene/2d/visibility_notifier_2d.cpp -msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " -"as parent." -msgstr "" -"VisibilityEnable2D bekerja dengan sangat baik ketika digunakan dengan " -"mengedit root scene secara langsung sebagai parent." - -#: scene/3d/body_shape.cpp -msgid "" -"CollisionShape only serves to provide a collision shape to a CollisionObject " -"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " -"KinematicBody, etc. to give them a shape." -msgstr "" -"CollisionShape hanya berfungsi untuk memberikan sebuah bentuk collision ke " -"node CollisionObject asal. Mohon hanya gunakan ini sebagai child dari Area, " -"StaticBody, RigidBody, KinematicBody, dll. untuk memberi mereka sebuah " -"bentuk." - -#: scene/3d/body_shape.cpp -msgid "" -"A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" -msgstr "" -"Sebuah bentuk harus disediakan untuk CollisionShape untuk fungsi. Mohon " -"ciptakan sebuah resource bentuk untuk itu!" - -#: scene/3d/collision_polygon.cpp -msgid "" -"CollisionPolygon only serves to provide a collision shape to a " -"CollisionObject derived node. Please only use it as a child of Area, " -"StaticBody, RigidBody, KinematicBody, etc. to give them a shape." -msgstr "" -"CollisionPolygon hanya berfungsi untuk menyediakan sebuah bentuk collision " -"ke node CollisionObject asal. Mohon hanya gunakan ini sebagai child dari " -"Area, StaticBody, RigidBody, KinematicBody, dll. untuk memberi mereka bentuk." - -#: scene/3d/collision_polygon.cpp -msgid "An empty CollisionPolygon has no effect on collision." -msgstr "" -"Sebuah CollisionPolygon yang kosong tidak memiliki efek pada collision." - -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "" -"Sebuah resource NavigationMesh harus diatur atau diciptakan untuk node ini " -"bekerja." - -#: scene/3d/navigation_mesh.cpp -msgid "" -"NavigationMeshInstance must be a child or grandchild to a Navigation node. " -"It only provides navigation data." -msgstr "" -"NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node " -"Navigation. Ini hanya menyediakan data navigasi." - -#: scene/3d/remote_transform.cpp -#, fuzzy -msgid "Path property must point to a valid Spatial node to work." -msgstr "" -"Properti path harus menunjuk ke sebuah node Particles2D yang sah agar " -"bekerja." - -#: scene/3d/scenario_fx.cpp -msgid "" -"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." -msgstr "" -"Hanya satu WorldEnvironment yang diizinkan per scene (atau atur scene-scene " -"yang diacu)." - -#: scene/3d/spatial_sample_player.cpp -msgid "" -"A SampleLibrary resource must be created or set in the 'samples' property in " -"order for SpatialSamplePlayer to play sound." -msgstr "" -"Sebuah resource SampleLibrary harus dibuat atau diatur didalam properti " -"'samples' agar SpatialSamplePlayer memainkan suara." - -#: scene/3d/sprite_3d.cpp -msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " -"order for AnimatedSprite3D to display frames." -msgstr "" -"Sebuah resource SpriteFrames harus diciptakan atau diatur didalam properti " -"'Frames' agar AnimatedSprite3D menampilkan frame-frame." - -#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Cancel" -msgstr "Batal" - -#: scene/gui/dialogs.cpp tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp -msgid "OK" -msgstr "Oke" - -#: scene/gui/dialogs.cpp -msgid "Alert!" -msgstr "Peringatan!" - -#: scene/gui/dialogs.cpp -msgid "Please Confirm..." -msgstr "Mohon konfirmasi..." - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "File Exists, Overwrite?" -msgstr "File telah ada, Overwrite?" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "All Recognized" -msgstr "Semua diakui" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "All Files (*)" -msgstr "Semua File-file (*)" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp -#: tools/editor/filesystem_dock.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp -msgid "Open" -msgstr "Buka" - -#: scene/gui/file_dialog.cpp -msgid "Open a File" -msgstr "Buka sebuah File" - -#: scene/gui/file_dialog.cpp -msgid "Open File(s)" -msgstr "Buka File (File-file)" - -#: scene/gui/file_dialog.cpp -msgid "Open a Directory" -msgstr "Buka sebuah Direktori" - -#: scene/gui/file_dialog.cpp -msgid "Open a File or Directory" -msgstr "Buka sebuah File atau Direktori" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -msgid "Save" -msgstr "Simpan" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "Save a File" -msgstr "Simpan sebuah File" - -#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp -#: tools/editor/editor_file_dialog.cpp -msgid "Create Folder" -msgstr "Buat Folder" - -#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp -#: tools/editor/editor_file_dialog.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/script_create_dialog.cpp -msgid "Path:" -msgstr "Path:" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "Directories & Files:" -msgstr "Direktori-direktori & File-file:" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -#: tools/editor/script_editor_debugger.cpp -msgid "File:" -msgstr "File:" - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "Filter:" -msgstr "Filter:" - -#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp -#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -msgid "Name:" -msgstr "Nama:" - -#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp -#: tools/editor/editor_file_dialog.cpp -msgid "Could not create folder." -msgstr "Tidak dapat membuat folder." - -#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp -msgid "Must use a valid extension." -msgstr "Harus menggunakan ekstensi yang sah." - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: tools/editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: tools/editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: scene/gui/input_action.cpp -msgid "Ctrl+" -msgstr "Ctrl+" - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#: tools/editor/settings_config_dialog.cpp -msgid "Meta+" -msgstr "Meta+" - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -msgid "Device" -msgstr "Perangkat" - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -msgid "Button" -msgstr "Tombol" - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -msgid "Left Button." -msgstr "Tombol Kiri." - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -msgid "Right Button." -msgstr "Tombol Kanan." - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -msgid "Middle Button." -msgstr "Tombol Tengah." - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#, fuzzy -msgid "Wheel Up." -msgstr "Scroll keatas." - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -#, fuzzy -msgid "Wheel Down." -msgstr "Scroll kebawah." - -#: scene/gui/input_action.cpp tools/editor/project_settings.cpp -msgid "Axis" -msgstr "Axis" - -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Cut" -msgstr "Potong" - -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp -msgid "Copy" -msgstr "Kopy" - -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp -msgid "Paste" -msgstr "Tempel" - -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_export.cpp -msgid "Select All" -msgstr "Pilih Semua" - -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -#: tools/editor/plugins/rich_text_editor_plugin.cpp -#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp -msgid "Clear" -msgstr "Bersihkan" - -#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -msgid "Undo" -msgstr "Batal" - -#: scene/gui/popup.cpp -msgid "" -"Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." -msgstr "" -"Popup-popup akan sembunyi secara default kecuali panggil popup() atau apapun " -"dari fungsi-fungsi popup*(). Meskipun membuat mereka terlihat untuk mengedit " -"itu baik, tetapi mereka akan sembunyi saat berjalan." - -#: scene/main/viewport.cpp -#, fuzzy -msgid "" -"This viewport is not set as render target. If you intend for it to display " -"its contents directly to the screen, make it a child of a Control so it can " -"obtain a size. Otherwise, make it a RenderTarget and assign its internal " -"texture to some node for display." -msgstr "" -"Viewport ini tidak diatur sebagai target render. Jika anda berniat untuk " -"menampilkan konten-kontennya secara langsung ke layar, buatlah sebuah child " -"dari kontrol jadi hal tersebut bisa memperoleh ukuran. Jika tidak, buatlah " -"sebuah RenderTarget dan tetapkannya tekstur internal untuk beberapa node " -"untuk ditampilkan." - -#: scene/resources/dynamic_font.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Error initializing FreeType." -msgstr "Error menginisialisasi FreeType." - -#: scene/resources/dynamic_font.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Unknown font format." -msgstr "Format font tidak diketahui." - -#: scene/resources/dynamic_font.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Error loading font." -msgstr "Error memuat font." - -#: scene/resources/dynamic_font.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -msgid "Invalid font size." -msgstr "Ukuran font tidak sah." - -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Disabled" msgstr "Dinonaktifkan" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "All Selection" msgstr "Semua pilihan" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Move Add Key" msgstr "Pindahkan Kunci Tambah" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Anim Change Transition" msgstr "Ubah Transisi Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Anim Change Transform" msgstr "Ubah Transformasi Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Anim Change Value" msgstr "Ubah Nilai Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Anim Change Call" msgstr "Ubah Panggilan Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Anim Add Track" msgstr "Tambah Track Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Anim Duplicate Keys" msgstr "Duplikat Tombol Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Move Anim Track Up" msgstr "Pindahkan Track Anim ke Atas" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Move Anim Track Down" msgstr "Pindahkan Track Anim ke Bawah" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Remove Anim Track" msgstr "Hapus Track Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Set Transitions to:" msgstr "Atur transisi ke:" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Anim Track Rename" msgstr "Namai Kembali Track Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Anim Track Change Interpolation" msgstr "" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Anim Track Change Value Mode" msgstr "Ganti Mode Nilai Track Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp +#, fuzzy +msgid "Anim Track Change Wrap Mode" +msgstr "Ganti Mode Nilai Track Anim" + +#: editor/animation_editor.cpp msgid "Edit Node Curve" msgstr "Edit Kurva Node" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Edit Selection Curve" msgstr "Edit Kurva Pilihan" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Anim Delete Keys" msgstr "Hapus Kunci Anim" -#: tools/editor/animation_editor.cpp -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/animation_editor.cpp editor/plugins/tile_map_editor_plugin.cpp msgid "Duplicate Selection" msgstr "Duplikat Pilihan" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Duplicate Transposed" msgstr "Duplikat Dialihkan" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Remove Selection" msgstr "Hapus Pilihan" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Continuous" msgstr "Lanjut" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Discrete" msgstr "Berlainan" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Trigger" msgstr "Pemicu" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Anim Add Key" msgstr "Tambah Kunci Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Anim Move Keys" msgstr "Pindahkan Kunci Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Scale Selection" msgstr "Beri Skala Seleksi" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Scale From Cursor" msgstr "Beri Skala dari Kursor" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Goto Next Step" msgstr "Lanjut ke Langkah Berikutnya" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Goto Prev Step" msgstr "Lanjut ke Langkah Sebelumnya" -#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp +#: editor/animation_editor.cpp editor/property_editor.cpp msgid "Linear" msgstr "Linier" -#: tools/editor/animation_editor.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/animation_editor.cpp editor/plugins/theme_editor_plugin.cpp msgid "Constant" msgstr "Konstan" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "In" msgstr "Kedalam" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Out" msgstr "Keluar" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "In-Out" msgstr "Masuk-Keluar" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Out-In" msgstr "Keluar-Masuk" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Transitions" msgstr "Transisi" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Optimize Animation" msgstr "Optimalkan Animasi" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Clean-Up Animation" msgstr "Bersihkan Animasi" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Create NEW track for %s and insert key?" msgstr "Buat track BARU untuk %s dan masukkan tombol?" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Create %d NEW tracks and insert keys?" msgstr "Buat track BARU %d dan masukkan tombol-tombol?" -#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -#: tools/editor/plugins/particles_editor_plugin.cpp -#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp +#: editor/animation_editor.cpp editor/create_dialog.cpp +#: editor/editor_audio_buses.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp editor/project_manager.cpp +#: editor/script_create_dialog.cpp msgid "Create" msgstr "Buat" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Anim Create & Insert" msgstr "Anim Buat & Masukan" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Anim Insert Track & Key" msgstr "Masukkan Track & Tombol Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Anim Insert Key" msgstr "Anim Masukkan Tombol" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Change Anim Len" msgstr "Ubah Panjang Animasi" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Change Anim Loop" msgstr "Ubah Perulangan Animasi" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Anim Create Typed Value Key" msgstr "Buat Nilai Kunci Animasi Tertulis" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Anim Insert" msgstr "Anim Masukkan" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Anim Scale Keys" msgstr "Skala Kunci Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Anim Add Call Track" msgstr "Tambah Pemanggilan Track Anim" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Animation zoom." msgstr "Zoom animasi." -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Length (s):" msgstr "Panjang:" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Animation length (in seconds)." msgstr "Panjang animasi (dalam detik)." -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Step (s):" msgstr "Langkah:" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Cursor step snap (in seconds)." msgstr "Langkah kursor sekejap (dalam detik)." -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Enable/Disable looping in animation." msgstr "Aktifkan/Nonaktifkan pengulangan dalam animasi." -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Add new tracks." msgstr "Tambah tracks baru." -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Move current track up." msgstr "Pindahkan track sekarang ke atas." -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Move current track down." msgstr "Pindahkan track sekarang ke bawah." -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Remove selected track." msgstr "Hapus track yang dipilih." -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Track tools" msgstr "Alat track" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Enable editing of individual keys by clicking them." msgstr "Aktifkan penyuntingan tombol-tombol individual dengan mengkliknya." -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp #, fuzzy msgid "Anim. Optimizer" msgstr "Anim. Optimisasi" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Max. Linear Error:" msgstr "Maks. Linier Error:" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Max. Angular Error:" msgstr "Maks. Angular Error:" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Max Optimizable Angle:" msgstr "Maksimal Angle yang dapat Dioptimalkan:" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Optimize" msgstr "Optimasi" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Select an AnimationPlayer from the Scene Tree to edit animations." msgstr "Pilih sebuah AnimationPlayer dari Scene Tree untuk menyunting animasi." -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Key" msgstr "Tombol" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Transition" msgstr "Transisi" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Scale Ratio:" msgstr "Skala Rasio:" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Call Functions in Which Node?" msgstr "Memanggil Fungsi-Fungsi dalam Node yang Mana?" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Remove invalid keys" msgstr "Hapus Tombol-tombol yang tidak sah" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Remove unresolved and empty tracks" msgstr "Hapus tracks yang kosong dan belum diselesaikan" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Clean-up all animations" msgstr "Bersihkan semua animasi" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Clean-Up Animation(s) (NO UNDO!)" msgstr "Bersihkan Animasi (Tidak Dapat Dikembalikan!)" -#: tools/editor/animation_editor.cpp +#: editor/animation_editor.cpp msgid "Clean-Up" msgstr "Bersihkan" -#: tools/editor/array_property_edit.cpp +#: editor/array_property_edit.cpp msgid "Resize Array" msgstr "Ubah ukuran Array" -#: tools/editor/array_property_edit.cpp +#: editor/array_property_edit.cpp msgid "Change Array Value Type" msgstr "Ubah Tipe Nilai Array" -#: tools/editor/array_property_edit.cpp +#: editor/array_property_edit.cpp msgid "Change Array Value" msgstr "Ubah Nilai Array" -#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp -#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp -#: tools/editor/settings_config_dialog.cpp +#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp +#: editor/editor_help.cpp editor/editor_node.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp +#: editor/quick_open.cpp editor/settings_config_dialog.cpp msgid "Search:" msgstr "Cari:" -#: tools/editor/asset_library_editor_plugin.cpp +#: editor/asset_library_editor_plugin.cpp msgid "Sort:" msgstr "Sortir:" -#: tools/editor/asset_library_editor_plugin.cpp +#: editor/asset_library_editor_plugin.cpp msgid "Reverse" msgstr "Terbalik" -#: tools/editor/asset_library_editor_plugin.cpp -#: tools/editor/project_settings.cpp +#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp msgid "Category:" msgstr "Kategori:" -#: tools/editor/asset_library_editor_plugin.cpp +#: editor/asset_library_editor_plugin.cpp msgid "All" msgstr "Semua" -#: tools/editor/asset_library_editor_plugin.cpp +#: editor/asset_library_editor_plugin.cpp msgid "Site:" msgstr "Situs:" -#: tools/editor/asset_library_editor_plugin.cpp +#: editor/asset_library_editor_plugin.cpp msgid "Support.." msgstr "Dukungan.." -#: tools/editor/asset_library_editor_plugin.cpp +#: editor/asset_library_editor_plugin.cpp msgid "Official" msgstr "Resmi" -#: tools/editor/asset_library_editor_plugin.cpp +#: editor/asset_library_editor_plugin.cpp msgid "Community" msgstr "Komunitas" -#: tools/editor/asset_library_editor_plugin.cpp +#: editor/asset_library_editor_plugin.cpp msgid "Testing" msgstr "Menguji" -#: tools/editor/asset_library_editor_plugin.cpp +#: editor/asset_library_editor_plugin.cpp msgid "Assets ZIP File" msgstr "Aset-aset File ZIP" -#: tools/editor/call_dialog.cpp +#: editor/call_dialog.cpp msgid "Method List For '%s':" msgstr "Daftar Fungsi Untuk '%s':" -#: tools/editor/call_dialog.cpp +#: editor/call_dialog.cpp modules/visual_script/visual_script_editor.cpp +msgid "Call" +msgstr "Panggil" + +#: editor/call_dialog.cpp editor/connections_dialog.cpp +#: editor/export_template_manager.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp +#: editor/property_editor.cpp editor/run_settings_dialog.cpp +#: editor/settings_config_dialog.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Close" +msgstr "Tutup" + +#: editor/call_dialog.cpp msgid "Method List:" msgstr "Daftar Fungsi:" -#: tools/editor/call_dialog.cpp +#: editor/call_dialog.cpp msgid "Arguments:" msgstr "Argumen:" -#: tools/editor/call_dialog.cpp +#: editor/call_dialog.cpp #, fuzzy msgid "Return:" msgstr "Kembali:" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Go to Line" msgstr "Pergi ke Barisan" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Line Number:" msgstr "Nomor Barisan:" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "No Matches" msgstr "Tidak ada yang cocok" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp #, fuzzy -msgid "Replaced %d Ocurrence(s)." -msgstr "Diganti Kejadian (Kejadian-kejadian) %d." +msgid "Replaced %d occurrence(s)." +msgstr "Diganti kejadian (kejadian-kejadian) %d." -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Replace" msgstr "Tukar" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Replace All" msgstr "Tukar Semua" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Match Case" msgstr "Kasus Kecocokan" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Whole Words" msgstr "Semua Kata" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Selection Only" msgstr "Hanya yang Dipilih" -#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp -#: tools/editor/project_settings.cpp +#: editor/code_editor.cpp editor/editor_help.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp msgid "Search" msgstr "Cari" -#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +#: editor/code_editor.cpp editor/editor_help.cpp msgid "Find" msgstr "Cari" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Next" msgstr "Berikutnya" -#: tools/editor/code_editor.cpp -#, fuzzy -msgid "Replaced %d ocurrence(s)." -msgstr "Diganti kejadian (kejadian-kejadian) %d." - -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Not found!" msgstr "Tidak ditemukan!" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Replace By" msgstr "Ganti dengan" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp #, fuzzy msgid "Case Sensitive" msgstr "Case Sensitive" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Backwards" msgstr "Ke belakang" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp #, fuzzy msgid "Prompt On Replace" msgstr "Cepat Pada Penggantian" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Skip" msgstr "Lalui" -#: tools/editor/code_editor.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom In" msgstr "Perbesar Pandangan" -#: tools/editor/code_editor.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Out" msgstr "Perkecil Pandangan" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Reset Zoom" msgstr "Kebalikan Semula Pandangan" -#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp +#: editor/code_editor.cpp editor/script_editor_debugger.cpp msgid "Line:" msgstr "Baris:" -#: tools/editor/code_editor.cpp +#: editor/code_editor.cpp msgid "Col:" msgstr "Kolom:" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "Method in target Node must be specified!" msgstr "Method dalam Node target harus spesifik!" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "" "Target method not found! Specify a valid method or attach a script to target " "Node." msgstr "" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Sambungkan Ke Node:" -#: tools/editor/connections_dialog.cpp -#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp -#: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/project_settings.cpp +#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp +#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings.cpp msgid "Add" msgstr "Tambah" -#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/project_manager.cpp +#: editor/connections_dialog.cpp editor/dependency_editor.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp msgid "Remove" msgstr "Hapus" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "Add Extra Call Argument:" msgstr "Tambah Argumen Panggilan Ekstra:" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "Extra Call Arguments:" msgstr "Argumen-argumen Panggilan Ekstra:" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "Path to Node:" msgstr "Path ke Node:" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "Make Function" msgstr "Buat Fungsi" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "Deferred" msgstr "Ditunda" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "Oneshot" msgstr "Satu Waktu" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "Connect" msgstr "Menghubungkan" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Sambungkan '%s' ke '%s'" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "Connecting Signal:" msgstr "Menyambungkan Sinyal:" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "Create Subscription" msgstr "Buat Subskribsi" -#: tools/editor/connections_dialog.cpp +#: editor/connections_dialog.cpp msgid "Connect.." msgstr "Menyambungkan.." -#: tools/editor/connections_dialog.cpp -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/connections_dialog.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Disconnect" msgstr "Tidak tersambung" -#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp +#: editor/connections_dialog.cpp editor/node_dock.cpp msgid "Signals" msgstr "Sinyal-sinyal" -#: tools/editor/create_dialog.cpp +#: editor/create_dialog.cpp msgid "Create New" msgstr "Buat Baru" -#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp -#: tools/editor/filesystem_dock.cpp +#: editor/create_dialog.cpp editor/editor_file_dialog.cpp +#: editor/filesystem_dock.cpp msgid "Favorites:" msgstr "Favorit:" -#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: editor/create_dialog.cpp editor/editor_file_dialog.cpp msgid "Recent:" msgstr "Saat ini:" -#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +#: editor/create_dialog.cpp editor/editor_help.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp +#: editor/quick_open.cpp #, fuzzy msgid "Matches:" msgstr "Kecocokan:" -#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp -#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp +#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp +#: editor/script_editor_debugger.cpp msgid "Description:" msgstr "Deskripsi:" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Search Replacement For:" msgstr "Cari Ganti Untuk:" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Dependencies For:" msgstr "Ketergantungan Untuk:" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "" "Scene '%s' is currently being edited.\n" "Changes will not take effect unless reloaded." @@ -1585,7 +679,7 @@ msgstr "" "Scene '%s' sedang disunting saat ini.\n" "Perubahan-perubahan tidak akan berefek kecuali dimuat ulang." -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "" "Resource '%s' is in use.\n" "Changes will take effect when reloaded." @@ -1593,41 +687,41 @@ msgstr "" "Resource '%s' sedang digunakan.\n" "Perubahan-perubahan akan terjadi ketika dimuat ulang." -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Dependencies" msgstr "Ketergantungan" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Resource" msgstr "Resource" -#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp -#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp +#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp +#: editor/project_manager.cpp editor/project_settings.cpp msgid "Path" msgstr "Path" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Dependencies:" msgstr "Ketergantungan:" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Fix Broken" msgstr "Perbaiki yang Rusak" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp #, fuzzy msgid "Dependency Editor" msgstr "Editor Ketergantungan" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Search Replacement Resource:" msgstr "Cari Resource Pengganti:" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Owners Of:" msgstr "Pemilik Dari:" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp #, fuzzy msgid "" "The files being removed are required by other resources in order for them to " @@ -1638,452 +732,551 @@ msgstr "" "mereka bekerja.\n" "Hapus saja mereka? (tanpa membatalkan/undo)" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp #, fuzzy msgid "Remove selected files from the project? (no undo)" msgstr "Hapus file-file yang dipilih dari proyek? (tanpa membatalkan/undo)" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Error loading:" msgstr "Error memuat:" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp #, fuzzy msgid "Scene failed to load due to missing dependencies:" msgstr "Scene gagal memuat disebabkan oleh ketergantungan yang hilang:" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp editor/editor_node.cpp msgid "Open Anyway" msgstr "Buka Saja" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Which action should be taken?" msgstr "Tindakan mana yang seharusnya diambil?" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp #, fuzzy msgid "Fix Dependencies" msgstr "Perbaiki Ketergantungan" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Errors loading!" msgstr "Gagal memuat!" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Permanently delete %d item(s)? (No undo!)" msgstr "Hapus secara permanen %d item? (Tidak dapat dikembalikan!)" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Owns" msgstr "Memiliki" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Resources Without Explicit Ownership:" msgstr "Resource-resource tanpa kepemilikan yang jelas:" -#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: editor/dependency_editor.cpp editor/editor_node.cpp #, fuzzy msgid "Orphan Resource Explorer" msgstr "Penjelajah Resource Orphan" -#: tools/editor/dependency_editor.cpp +#: editor/dependency_editor.cpp msgid "Delete selected files?" msgstr "Hapus file yang dipilih?" -#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp -#: tools/editor/filesystem_dock.cpp -#: tools/editor/plugins/item_list_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp +#: editor/dependency_editor.cpp editor/editor_node.cpp +#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp +#: editor/project_export.cpp editor/scene_tree_dock.cpp msgid "Delete" msgstr "Hapus" -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_audio_buses.cpp +msgid "Save Audio Bus Layout As.." +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Location for New Layout.." +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Open Audio Bus Layout" +msgstr "" + +#: editor/editor_audio_buses.cpp +msgid "Add Bus" +msgstr "" + +#: editor/editor_audio_buses.cpp editor/property_editor.cpp +#: editor/script_create_dialog.cpp +msgid "Load" +msgstr "" + +#: editor/editor_audio_buses.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +msgid "Save As" +msgstr "" + +#: editor/editor_audio_buses.cpp editor/editor_node.cpp editor/import_dock.cpp +msgid "Default" +msgstr "Bawaan" + +#: editor/editor_autoload_settings.cpp msgid "Invalid name." msgstr "Nama tidak sah." -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Karakter sah:" -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp #, fuzzy msgid "Invalid name. Must not collide with an existing engine class name." msgstr "Nama tidak sah. Harus tidak serupa dengan class name engine yang ada." -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing buit-in type name." msgstr "Nama tidak sah. Tidak boleh serupa dengan nama bawaan." -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing global constant name." msgstr "" "Nama tidak sah. Tidak boleh serupa dengan nama konstanta global yang ada." -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "Invalid Path." msgstr "Path Tidak Sah." -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "File does not exist." msgstr "File tidak ada." -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "Not in resource path." msgstr "Tidak didalam path resource." -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "Add AutoLoad" msgstr "Tambahkan AutoLoad" -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "Autoload '%s' already exists!" msgstr "Autoload '%s' telah ada!" -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "Rename Autoload" msgstr "Namai kembali Autoload" -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "Toggle AutoLoad Globals" msgstr "Beralih AutoLoad Globals" -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "Move Autoload" msgstr "Pindahkan Autoload" -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "Remove Autoload" msgstr "Hapus Autoload" -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp #, fuzzy msgid "Enable" msgstr "Aktifkan" -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "Rearrange Autoloads" msgstr "Mengatur kembali Autoload-autoload" -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp +msgid "Path:" +msgstr "Path:" + +#: editor/editor_autoload_settings.cpp msgid "Node Name:" msgstr "Nama Node:" -#: tools/editor/editor_autoload_settings.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/project_manager.cpp +#: editor/editor_autoload_settings.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp editor/project_manager.cpp msgid "Name" msgstr "Nama" -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "Singleton" msgstr "Singleton" -#: tools/editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp msgid "List:" msgstr "Daftar:" -#: tools/editor/editor_data.cpp +#: editor/editor_data.cpp msgid "Updating Scene" msgstr "Memperbaharui Scene" -#: tools/editor/editor_data.cpp +#: editor/editor_data.cpp msgid "Storing local changes.." msgstr "Menyimpan perubahan-perubahan lokal.." -#: tools/editor/editor_data.cpp +#: editor/editor_data.cpp msgid "Updating scene.." msgstr "Memperbaharui scene.." -#: tools/editor/editor_dir_dialog.cpp +#: editor/editor_dir_dialog.cpp msgid "Choose a Directory" msgstr "Pilih sebuah Direktori" -#: tools/editor/editor_dir_dialog.cpp +#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp +#: scene/gui/file_dialog.cpp +msgid "Create Folder" +msgstr "Buat Folder" + +#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp +#: editor/editor_plugin_settings.cpp editor/plugins/theme_editor_plugin.cpp +#: editor/project_export.cpp scene/gui/file_dialog.cpp +msgid "Name:" +msgstr "Nama:" + +#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp +#: scene/gui/file_dialog.cpp +msgid "Could not create folder." +msgstr "Tidak dapat membuat folder." + +#: editor/editor_dir_dialog.cpp msgid "Choose" msgstr "Pilih" -#: tools/editor/editor_file_dialog.cpp +#: editor/editor_export.cpp +msgid "Storing File:" +msgstr "Menyimpan File:" + +#: editor/editor_export.cpp +msgid "Packing" +msgstr "Mengemas" + +#: editor/editor_export.cpp +msgid "Template file not found:\n" +msgstr "" + +#: editor/editor_export.cpp +msgid "Added:" +msgstr "Ditambahkan:" + +#: editor/editor_export.cpp +msgid "Removed:" +msgstr "Dihapus:" + +#: editor/editor_export.cpp +msgid "Error saving atlas:" +msgstr "Gagal menyimpan atlas:" + +#: editor/editor_export.cpp +msgid "Could not save atlas subtexture:" +msgstr "Tidak dapat menyimpan sub tekstur atlas:" + +#: editor/editor_export.cpp +msgid "Exporting for %s" +msgstr "Mengekspor untuk %s" + +#: editor/editor_export.cpp +msgid "Setting Up.." +msgstr "Mengatur.." + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "File Exists, Overwrite?" +msgstr "File telah ada, Overwrite?" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "All Recognized" +msgstr "Semua diakui" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "All Files (*)" +msgstr "Semua File-file (*)" + +#: editor/editor_file_dialog.cpp editor/editor_help.cpp editor/editor_node.cpp +#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp +#: editor/property_selector.cpp editor/quick_open.cpp scene/gui/file_dialog.cpp +msgid "Open" +msgstr "Buka" + +#: editor/editor_file_dialog.cpp editor/editor_node.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp +msgid "Save" +msgstr "Simpan" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Save a File" +msgstr "Simpan sebuah File" + +#: editor/editor_file_dialog.cpp #, fuzzy msgid "Go Back" msgstr "Mundur" -#: tools/editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp #, fuzzy msgid "Go Forward" msgstr "Maju" -#: tools/editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp #, fuzzy msgid "Go Up" msgstr "Naik" -#: tools/editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp msgid "Refresh" msgstr "Segarkan" -#: tools/editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp msgid "Toggle Hidden Files" msgstr "Beralih File Tersembunyi" -#: tools/editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp msgid "Toggle Favorite" msgstr "Beralih Favorit" -#: tools/editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp msgid "Toggle Mode" msgstr "Beralih Mode" -#: tools/editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp msgid "Focus Path" msgstr "Garis Fokus" -#: tools/editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp msgid "Move Favorite Up" msgstr "Pindahkan Favorit Keatas" -#: tools/editor/editor_file_dialog.cpp -msgid "Move Favorite Down" -msgstr "Pindahkan Favorit Kebawah" +#: editor/editor_file_dialog.cpp +msgid "Move Favorite Down" +msgstr "Pindahkan Favorit Kebawah" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Directories & Files:" +msgstr "Direktori-direktori & File-file:" + +#: editor/editor_file_dialog.cpp +msgid "Preview:" +msgstr "Pratinjau:" + +#: editor/editor_file_dialog.cpp editor/script_editor_debugger.cpp +#: scene/gui/file_dialog.cpp +msgid "File:" +msgstr "File:" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Filter:" +msgstr "Filter:" -#: tools/editor/editor_file_dialog.cpp -msgid "Preview:" -msgstr "Pratinjau:" +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Must use a valid extension." +msgstr "Harus menggunakan ekstensi yang sah." -#: tools/editor/editor_file_system.cpp +#: editor/editor_file_system.cpp msgid "ScanSources" msgstr "Sumber Pemindaian" -#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp +#: editor/editor_file_system.cpp +#, fuzzy +msgid "(Re)Importing Assets" +msgstr "Mengimpor ulang" + +#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp msgid "Search Help" msgstr "Mencari Bantuan" -#: tools/editor/editor_help.cpp +#: editor/editor_help.cpp msgid "Class List:" msgstr "Daftar Class:" -#: tools/editor/editor_help.cpp +#: editor/editor_help.cpp msgid "Search Classes" msgstr "Cari Kelas" -#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp +#: editor/editor_help.cpp editor/property_editor.cpp msgid "Class:" msgstr "Kelas:" -#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp -#: tools/editor/script_create_dialog.cpp +#: editor/editor_help.cpp editor/scene_tree_editor.cpp +#: editor/script_create_dialog.cpp msgid "Inherits:" msgstr "Turunan:" -#: tools/editor/editor_help.cpp +#: editor/editor_help.cpp msgid "Inherited by:" msgstr "Diturunkan oleh:" -#: tools/editor/editor_help.cpp +#: editor/editor_help.cpp msgid "Brief Description:" msgstr "Deskripsi Singkat:" -#: tools/editor/editor_help.cpp +#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp +msgid "Members:" +msgstr "Member-member:" + +#: editor/editor_help.cpp msgid "Public Methods:" msgstr "Metode Publik:" -#: tools/editor/editor_help.cpp +#: editor/editor_help.cpp msgid "GUI Theme Items:" msgstr "Item-item Tema GUI:" -#: tools/editor/editor_help.cpp +#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp +msgid "Signals:" +msgstr "Sinyal-sinyal:" + +#: editor/editor_help.cpp msgid "Constants:" msgstr "Konstanta:" -#: tools/editor/editor_help.cpp +#: editor/editor_help.cpp #, fuzzy msgid "Property Description:" msgstr "Deskripsi Singkat:" -#: tools/editor/editor_help.cpp +#: editor/editor_help.cpp msgid "Method Description:" msgstr "Deskripsi Metode:" -#: tools/editor/editor_help.cpp +#: editor/editor_help.cpp msgid "Search Text" msgstr "Mencari Teks" -#: tools/editor/editor_import_export.cpp -msgid "Added:" -msgstr "Ditambahkan:" - -#: tools/editor/editor_import_export.cpp -msgid "Removed:" -msgstr "Dihapus:" - -#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp -msgid "Error saving atlas:" -msgstr "Gagal menyimpan atlas:" - -#: tools/editor/editor_import_export.cpp -msgid "Could not save atlas subtexture:" -msgstr "Tidak dapat menyimpan sub tekstur atlas:" - -#: tools/editor/editor_import_export.cpp -msgid "Storing File:" -msgstr "Menyimpan File:" - -#: tools/editor/editor_import_export.cpp -msgid "Packing" -msgstr "Mengemas" - -#: tools/editor/editor_import_export.cpp -msgid "Exporting for %s" -msgstr "Mengekspor untuk %s" - -#: tools/editor/editor_import_export.cpp -msgid "Setting Up.." -msgstr "Mengatur.." - -#: tools/editor/editor_log.cpp +#: editor/editor_log.cpp msgid " Output:" msgstr " Keluaran:" -#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp -msgid "Re-Importing" -msgstr "Mengimpor ulang" - -#: tools/editor/editor_node.cpp -msgid "Importing:" -msgstr "Mengimpor:" +#: editor/editor_log.cpp editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/rich_text_editor_plugin.cpp editor/property_editor.cpp +#: editor/script_editor_debugger.cpp scene/gui/line_edit.cpp +#: scene/gui/text_edit.cpp +msgid "Clear" +msgstr "Bersihkan" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Node From Scene" msgstr "Node Dari Scene" -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/resources_dock.cpp +#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/resources_dock.cpp msgid "Error saving resource!" msgstr "Error menyimpan resource!" -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/resources_dock.cpp +#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/resources_dock.cpp msgid "Save Resource As.." msgstr "Simpan Resource Sebagai.." -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp +#: editor/editor_node.cpp editor/export_template_manager.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp #, fuzzy msgid "I see.." msgstr "Aku tahu.." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Can't open file for writing:" msgstr "Tidak dapat membuka file untuk menulis:" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Requested file format unknown:" msgstr "Format file yang diminta tidak diketahui:" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Error while saving." msgstr "Error saat menyimpan." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Saving Scene" msgstr "Menyimpan Scene" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Analyzing" msgstr "Menganalisis" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Creating Thumbnail" msgstr "Membuat Thumbnail" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "" "Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." msgstr "" "Tidak dapat menyimpan scene. Dependensi (instance) mungkin tidak terpenuhi." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Failed to load resource." msgstr "Gagal memuat resource." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" msgstr "Tidak dapat memuat MeshLibrary untuk menggabungkan!" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp #, fuzzy msgid "Error saving MeshLibrary!" msgstr "Error menyimpan MeshLibrary!" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Can't load TileSet for merging!" msgstr "Tidak dapat memuat TileSet untuk menggabungkan!" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Error saving TileSet!" msgstr "Error menyimpan TileSet!" -#: tools/editor/editor_node.cpp -msgid "Can't open export templates zip." -msgstr "Tidak dapat membuka ekspor template-template zip." - -#: tools/editor/editor_node.cpp -msgid "Loading Export Templates" -msgstr "Memuat Ekspor Template-template." - -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Error trying to save layout!" msgstr "Error mencoba untuk menyimpan layout!" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Default editor layout overridden." msgstr "Layout editor default ditimpa." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Layout name not found!" msgstr "Nama layout tidak ditemukan!" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Restored default layout to base settings." msgstr "Mengembalikan semula layout default ke pengaturan-pengaturan awal." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Copy Params" msgstr "Salin Parameter" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Paste Params" msgstr "Tempel Parameter" -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/editor_node.cpp editor/plugins/resource_preloader_editor_plugin.cpp msgid "Paste Resource" msgstr "Tempel Resource" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Copy Resource" msgstr "Salin Resource" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Make Built-In" msgstr "Buat Menjadi Bawaan" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Make Sub-Resources Unique" msgstr "Membuat sub-Resource Unik" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Open in Help" msgstr "Buka di Bantuan" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "There is no defined scene to run." msgstr "Tidak ada definisi scene untuk dijalankan." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "" "No main scene has ever been defined, select one?\n" "You can change it later in later in \"Project Settings\" under the " @@ -2093,7 +1286,7 @@ msgstr "" "Anda dapat mengubahnya nanti di akhir dalam \"Project Settings\" dibawah " "kategori 'application'." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "" "Selected scene '%s' does not exist, select a valid one?\n" "You can change it later in \"Project Settings\" under the 'application' " @@ -2103,7 +1296,7 @@ msgstr "" "Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori " "'aplikasi'." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "" "Selected scene '%s' is not a scene file, select a valid one?\n" "You can change it later in \"Project Settings\" under the 'application' " @@ -2113,93 +1306,85 @@ msgstr "" "Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori " "'aplikasi'." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Current scene was never saved, please save it prior to running." msgstr "" "Scene saat ini belum pernah disimpan, mohon simpat dahulu untuk " "menjalankannya." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Could not start subprocess!" msgstr "Tidak dapat memulai subprocess!" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Open Scene" msgstr "Buka Scene" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Open Base Scene" msgstr "Buka Scene Dasar" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Quick Open Scene.." msgstr "Buka Cepat Scene.." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Quick Open Script.." msgstr "Buka Cepat Script.." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Yes" msgstr "Ya" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Close scene? (Unsaved changes will be lost)" msgstr "Tutup scene? (Perubahan-perubahan yang belum disimpan akan hilang)" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Save Scene As.." msgstr "Simpan Scene Sebagai.." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "This scene has never been saved. Save before running?" msgstr "Scene ini belum pernah disimpan. Simpan sebelum menjalankan?" -#: tools/editor/editor_node.cpp -msgid "Please save the scene first." -msgstr "Mohon simpan scene terlebih dahulu." - -#: tools/editor/editor_node.cpp -msgid "Save Translatable Strings" -msgstr "Simpan Kalimat yang Dapat Diterjemahkan" - -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Export Mesh Library" msgstr "Ekspor Mesh Library" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Export Tile Set" msgstr "Ekspor Tile Set" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Quit" msgstr "Keluar" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Exit the editor?" msgstr "Keluar editor?" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Current scene not saved. Open anyway?" msgstr "Scene saat ini tidak disimpan. Buka saja?" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Can't reload a scene that was never saved." msgstr "Tidak bisa memuat ulang scene yang tidak pernah disimpan." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Revert" msgstr "Pulihkan" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "This action cannot be undone. Revert anyway?" msgstr "Tindakan ini tidak dapat dibatalkan. Pulihkan saja?" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Quick Run Scene.." msgstr "Jalankan Cepat Scene.." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "" "Open Project Manager? \n" "(Unsaved changes will be lost)" @@ -2207,18 +1392,23 @@ msgstr "" "Buka Manajer Proyek?\n" "(Perubahan yang tidak disimpan akan hilang)" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Pick a Main Scene" msgstr "Pilih sebuah Scene Utama" -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp tools/editor/script_create_dialog.cpp +#: editor/editor_node.cpp +msgid "" +"Scene '%s' was automatically imported, so it can't be modified.\n" +"To make changes to it, a new inherited scene can be created." +msgstr "" + +#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp #, fuzzy msgid "Ugh" msgstr "Wadoo" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "" "Error loading scene, it must be inside the project path. Use 'Import' to " "open the scene, then save it inside the project path." @@ -2226,229 +1416,223 @@ msgstr "" "Gagal memuat scene, harus dalam alamat proyek. Gunakan 'Impor\" untuk " "membuka scene tersebut, kemudian simpan di dalam alamat proyek." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Error loading scene." msgstr "Gagal memuat scene." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Scene '%s' has broken dependencies:" msgstr "Scene '%s' memiliki dependensi yang rusak:" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Save Layout" msgstr "Simpan Penampilan" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Delete Layout" msgstr "Hapus Penampilan" -#: tools/editor/editor_node.cpp tools/editor/project_export.cpp -msgid "Default" -msgstr "Bawaan" - -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Switch Scene Tab" msgstr "Pilih Tab Scene" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "%d more file(s)" msgstr "%d file lagi" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "%d more file(s) or folder(s)" msgstr "%d file atau folder lagi" -#: tools/editor/editor_node.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/editor_node.cpp editor/io_plugins/editor_scene_import_plugin.cpp msgid "Scene" msgstr "Suasana" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Go to previously opened scene." msgstr "Pergi ke scene yang dibuka sebelumnya." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Next tab" msgstr "Tab selanjutnya" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Previous tab" msgstr "Tab sebelumnya" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp +msgid "Filter Files.." +msgstr "" + +#: editor/editor_node.cpp msgid "Operations with scene files." msgstr "Operasi dengan file scene." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "New Scene" msgstr "Scene Baru" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "New Inherited Scene.." msgstr "Scene Turunan Baru.." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Open Scene.." msgstr "Buka Scene.." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Save Scene" msgstr "Simpan Scene" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Save all Scenes" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Close Scene" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Close Goto Prev. Scene" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Open Recent" msgstr "" -#: tools/editor/editor_node.cpp -msgid "Quick Filter Files.." -msgstr "" - -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Convert To.." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Translatable Strings.." -msgstr "" - -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "MeshLibrary.." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "TileSet.." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp +#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp scene/gui/line_edit.cpp +#: scene/gui/text_edit.cpp +msgid "Undo" +msgstr "Batal" + +#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Redo" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Run Script" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Project Settings" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Revert Scene" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Quit to Project List" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Distraction Free Mode" msgstr "Mode Tanpa Gangguan" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Import assets to the project." msgstr "" -#: tools/editor/editor_node.cpp -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -#: tools/editor/project_manager.cpp +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp msgid "Import" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Tools" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Export the project to many platforms." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +#: editor/editor_node.cpp editor/project_export.cpp msgid "Export" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Play the project." msgstr "" -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp msgid "Play" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Pause the scene" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Pause Scene" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Stop the scene." msgstr "" -#: tools/editor/editor_node.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: editor/editor_node.cpp editor/plugins/sample_library_editor_plugin.cpp msgid "Stop" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Play the edited scene." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Play Scene" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Play custom scene" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Play Custom Scene" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Debug options" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Deploy with Remote Debug" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "" "When exporting or deploying, the resulting executable will attempt to " "connect to the IP of this computer in order to be debugged." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Small Deploy with Network FS" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "" "When this option is enabled, export or deploy will produce a minimal " "executable.\n" @@ -2458,31 +1642,31 @@ msgid "" "option speeds up testing for games with a large footprint." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Visible Collision Shapes" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "" "Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " "running game if this option is turned on." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Visible Navigation" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "" "Navigation meshes and polygons will be visible on the running game if this " "option is turned on." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Sync Scene Changes" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "" "When this option is turned on, any changes made to the scene in the editor " "will be replicated in the running game.\n" @@ -2490,11 +1674,11 @@ msgid "" "filesystem." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Sync Script Changes" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "" "When this option is turned on, any script that is saved will be reloaded on " "the running game.\n" @@ -2502,4431 +1686,5170 @@ msgid "" "filesystem." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp msgid "Settings" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp +#: editor/editor_node.cpp editor/settings_config_dialog.cpp msgid "Editor Settings" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Editor Layout" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp #, fuzzy msgid "Toggle Fullscreen" msgstr "Mode Layar Penuh" -#: tools/editor/editor_node.cpp -msgid "Install Export Templates" -msgstr "" +#: editor/editor_node.cpp editor/project_export.cpp +#, fuzzy +msgid "Manage Export Templates" +msgstr "Memuat Ekspor Template-template." -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "About" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Alerts when an external resource has changed." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Spins when the editor window repaints!" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Update Always" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Update Changes" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Disable Update Spinner" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Inspector" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Create a new resource in memory and edit it." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Load an existing resource from disk and edit it." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Save the currently edited resource." msgstr "" -#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Save As.." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Go to the previous edited object in history." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Go to the next edited object in history." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "History of recently edited objects." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Object properties." msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "FileSystem" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +#: editor/editor_node.cpp editor/node_dock.cpp msgid "Node" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Output" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +#: editor/editor_node.cpp editor/editor_reimport_dialog.cpp msgid "Re-Import" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp +#: editor/editor_node.cpp editor/editor_plugin_settings.cpp msgid "Update" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Thanks from the Godot community!" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Thanks!" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Import Templates From ZIP File" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +#: editor/editor_node.cpp msgid "Export Project" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Export Library" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Merge With Existing" msgstr "" -#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +#: editor/editor_node.cpp msgid "Password:" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Open & Run a Script" msgstr "" -#: tools/editor/editor_node.cpp +#: editor/editor_node.cpp msgid "Load Errors" msgstr "" -#: tools/editor/editor_plugin_settings.cpp +#: editor/editor_plugin_settings.cpp msgid "Installed Plugins:" msgstr "" -#: tools/editor/editor_plugin_settings.cpp +#: editor/editor_plugin_settings.cpp msgid "Version:" msgstr "" -#: tools/editor/editor_plugin_settings.cpp +#: editor/editor_plugin_settings.cpp msgid "Author:" msgstr "" -#: tools/editor/editor_plugin_settings.cpp +#: editor/editor_plugin_settings.cpp msgid "Status:" msgstr "" -#: tools/editor/editor_profiler.cpp +#: editor/editor_profiler.cpp msgid "Stop Profiling" msgstr "" -#: tools/editor/editor_profiler.cpp +#: editor/editor_profiler.cpp msgid "Start Profiling" msgstr "" -#: tools/editor/editor_profiler.cpp +#: editor/editor_profiler.cpp msgid "Measure:" msgstr "" -#: tools/editor/editor_profiler.cpp +#: editor/editor_profiler.cpp msgid "Frame Time (sec)" msgstr "" -#: tools/editor/editor_profiler.cpp +#: editor/editor_profiler.cpp msgid "Average Time (sec)" msgstr "" -#: tools/editor/editor_profiler.cpp +#: editor/editor_profiler.cpp msgid "Frame %" msgstr "" -#: tools/editor/editor_profiler.cpp +#: editor/editor_profiler.cpp msgid "Fixed Frame %" msgstr "" -#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp +#: editor/editor_profiler.cpp editor/script_editor_debugger.cpp msgid "Time:" msgstr "" -#: tools/editor/editor_profiler.cpp +#: editor/editor_profiler.cpp msgid "Inclusive" msgstr "" -#: tools/editor/editor_profiler.cpp +#: editor/editor_profiler.cpp msgid "Self" msgstr "" -#: tools/editor/editor_profiler.cpp +#: editor/editor_profiler.cpp msgid "Frame #:" msgstr "" -#: tools/editor/editor_reimport_dialog.cpp +#: editor/editor_reimport_dialog.cpp msgid "Please wait for scan to complete." msgstr "" -#: tools/editor/editor_reimport_dialog.cpp +#: editor/editor_reimport_dialog.cpp msgid "Current scene must be saved to re-import." msgstr "" -#: tools/editor/editor_reimport_dialog.cpp +#: editor/editor_reimport_dialog.cpp msgid "Save & Re-Import" msgstr "" -#: tools/editor/editor_reimport_dialog.cpp +#: editor/editor_reimport_dialog.cpp +msgid "Re-Importing" +msgstr "Mengimpor ulang" + +#: editor/editor_reimport_dialog.cpp msgid "Re-Import Changed Resources" msgstr "" -#: tools/editor/editor_run_script.cpp +#: editor/editor_run_script.cpp msgid "Write your logic in the _run() method." msgstr "" -#: tools/editor/editor_run_script.cpp +#: editor/editor_run_script.cpp msgid "There is an edited scene already." msgstr "" -#: tools/editor/editor_run_script.cpp +#: editor/editor_run_script.cpp msgid "Couldn't instance script:" msgstr "" -#: tools/editor/editor_run_script.cpp +#: editor/editor_run_script.cpp msgid "Did you forget the 'tool' keyword?" msgstr "" -#: tools/editor/editor_run_script.cpp +#: editor/editor_run_script.cpp msgid "Couldn't run script:" msgstr "" -#: tools/editor/editor_run_script.cpp +#: editor/editor_run_script.cpp msgid "Did you forget the '_run' method?" msgstr "" -#: tools/editor/editor_settings.cpp +#: editor/editor_settings.cpp msgid "Default (Same as Editor)" msgstr "" -#: tools/editor/editor_sub_scene.cpp +#: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "" -#: tools/editor/editor_sub_scene.cpp +#: editor/editor_sub_scene.cpp msgid "Scene Path:" msgstr "" -#: tools/editor/editor_sub_scene.cpp +#: editor/editor_sub_scene.cpp msgid "Import From Node:" msgstr "" -#: tools/editor/file_type_cache.cpp +#: editor/export_template_manager.cpp +msgid "Re-Download" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Uninstall" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "(Installed)" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Download" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "(Missing)" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "(Current)" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Remove template version '%s'?" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Can't open export templates zip." +msgstr "Tidak dapat membuka ekspor template-template zip." + +#: editor/export_template_manager.cpp +msgid "Invalid version.txt format inside templates." +msgstr "" + +#: editor/export_template_manager.cpp +msgid "" +"Invalid version.txt format inside templates. Revision is not a valid " +"identifier." +msgstr "" + +#: editor/export_template_manager.cpp +msgid "No version.txt found inside templates." +msgstr "" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Error creating path for templates:\n" +msgstr "Gagal menyimpan atlas:" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Extracting Export Templates" +msgstr "Memuat Ekspor Template-template." + +#: editor/export_template_manager.cpp +msgid "Importing:" +msgstr "Mengimpor:" + +#: editor/export_template_manager.cpp +msgid "Loading Export Templates" +msgstr "Memuat Ekspor Template-template." + +#: editor/export_template_manager.cpp +msgid "Current Version:" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Installed Versions:" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Install From File" +msgstr "" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Remove Template" +msgstr "Hapus Pilihan" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Select template file" +msgstr "Hapus file yang dipilih?" + +#: editor/export_template_manager.cpp +#, fuzzy +msgid "Export Template Manager" +msgstr "Memuat Ekspor Template-template." + +#: editor/file_type_cache.cpp msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp +msgid "Cannot navigate to '" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Same source and destination files, doing nothing." msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Same source and destination paths, doing nothing." msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Can't move directories to within themselves." msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Can't operate on '..'" msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Pick New Name and Location For:" msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "No files selected!" msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp +msgid "Expand all" +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "Collapse all" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Instance" msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Edit Dependencies.." msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "View Owners.." msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Copy Path" msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Rename or Move.." msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Move To.." msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Info" msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Show In File Manager" msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Re-Import.." msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Previous Directory" msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Next Directory" msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Re-Scan Filesystem" msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Toggle folder status as Favorite" msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Instance the selected scene(s) as child of the selected node." msgstr "" -#: tools/editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp msgid "Move" msgstr "" -#: tools/editor/groups_editor.cpp +#: editor/groups_editor.cpp msgid "Add to Group" msgstr "" -#: tools/editor/groups_editor.cpp +#: editor/groups_editor.cpp msgid "Remove from Group" msgstr "" -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/import/resource_importer_obj.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Surface %d" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import Scene" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Importing Scene.." +msgstr "" + +#: editor/import/resource_importer_scene.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Running Custom Script.." +msgstr "" + +#: editor/import/resource_importer_scene.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script:" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import (check console):" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error running post-import script:" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Saving.." +msgstr "" + +#: editor/import_dock.cpp +#, fuzzy +msgid " Files" +msgstr "File:" + +#: editor/import_dock.cpp +#, fuzzy +msgid "Import As:" +msgstr "Mengimpor:" + +#: editor/import_dock.cpp editor/property_editor.cpp +msgid "Preset.." +msgstr "" + +#: editor/import_dock.cpp +#, fuzzy +msgid "Reimport" +msgstr "Mengimpor ulang" + +#: editor/io_plugins/editor_bitmask_import_plugin.cpp msgid "No bit masks to import!" msgstr "" -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Target path is empty." msgstr "" -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Target path must be a complete resource path." msgstr "" -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Target path must exist." msgstr "" -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp msgid "Save path is empty!" msgstr "" -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_bitmask_import_plugin.cpp msgid "Import BitMasks" msgstr "" -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Source Texture(s):" msgstr "" -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -#: tools/editor/project_export.cpp +#: editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Target Path:" msgstr "" -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Accept" msgstr "" -#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_bitmask_import_plugin.cpp msgid "Bit Mask" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "No source font file!" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "No target font resource!" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "" "Invalid file extension.\n" "Please use .fnt." msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "Can't load/process source font." msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "Couldn't save font." msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "Source Font:" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "Source Font Size:" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "Dest Resource:" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "The quick brown fox jumps over the lazy dog." msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "Test:" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Options:" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "Font Import" msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "" "This file is already a Godot font file, please supply a BMFont type file " "instead." msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "Failed opening as BMFont file." msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: scene/resources/dynamic_font.cpp +msgid "Error initializing FreeType." +msgstr "Error menginisialisasi FreeType." + +#: editor/io_plugins/editor_font_import_plugin.cpp +#: scene/resources/dynamic_font.cpp +msgid "Unknown font format." +msgstr "Format font tidak diketahui." + +#: editor/io_plugins/editor_font_import_plugin.cpp +#: scene/resources/dynamic_font.cpp +msgid "Error loading font." +msgstr "Error memuat font." + +#: editor/io_plugins/editor_font_import_plugin.cpp +#: scene/resources/dynamic_font.cpp +msgid "Invalid font size." +msgstr "Ukuran font tidak sah." + +#: editor/io_plugins/editor_font_import_plugin.cpp msgid "Invalid font custom source." msgstr "" -#: tools/editor/io_plugins/editor_font_import_plugin.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Font" msgstr "" -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp msgid "No meshes to import!" msgstr "" -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp msgid "Single Mesh Import" msgstr "" -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp msgid "Source Mesh(es):" msgstr "" -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" msgstr "" -#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp -msgid "Surface %d" -msgstr "" - -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp msgid "No samples to import!" msgstr "" -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp msgid "Import Audio Samples" msgstr "" -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp msgid "Source Sample(s):" msgstr "" -#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp msgid "Audio Sample" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "New Clip" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Animation Options" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Flags" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Bake FPS:" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Optimizer" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Max Linear Error" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Max Angular Error" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Max Angle" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Clips" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Start(s)" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "End(s)" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Loop" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Filters" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Source path is empty." msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't load post-import script." msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Invalid/broken script for post-import." msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Error importing scene." msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import 3D Scene" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Source Scene:" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Same as Target Scene" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Shared" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Target Texture Folder:" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Post-Process Script:" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Custom Root Node Type:" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Auto" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp #, fuzzy msgid "Root Node Name:" msgstr "Nama Node:" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import Anyway" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp scene/gui/dialogs.cpp +msgid "Cancel" +msgstr "Batal" + +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import & Open" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Edited scene has not been saved, open imported scene anyway?" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -msgid "Import Scene" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Importing Scene.." -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Running Custom Script.." -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Couldn't load post-import script:" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Invalid/broken script for post-import (check console):" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Error running post-import script:" -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import Image:" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Can't import a file over itself:" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't localize path: %s (already local)" msgstr "" -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp -msgid "Saving.." -msgstr "" - -#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp msgid "3D Scene Animation" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Uncompressed" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Compress Lossless (PNG)" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Compress Lossy (WebP)" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Compress (VRAM)" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Texture Format" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Texture Compression Quality (WebP):" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Texture Options" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Please specify some files!" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "At least one file needed for Atlas." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Error importing:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Only one file is required for large texture." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Max Texture Size:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Import Textures for Atlas (2D)" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Cell Size:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Large Texture" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Import Large Textures (2D)" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Source Texture" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Base Atlas Texture" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Source Texture(s)" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Import Textures for 2D" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Import Textures for 3D" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Import Textures" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "2D Texture" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "3D Texture" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Atlas Texture" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "" "NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " "the project." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Crop empty space." msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Texture" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Import Large Texture" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Load Source Image" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Slicing" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Inserting" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Saving" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Couldn't save large texture:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Build Atlas For:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Loading Image:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Couldn't load image:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Converting Images" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Cropping Images" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Blitting Images" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Couldn't save atlas image:" msgstr "" -#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp msgid "Couldn't save converted texture:" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Invalid source!" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Invalid translation source!" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Column" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp -#: tools/editor/script_create_dialog.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/script_create_dialog.cpp msgid "Language" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "No items to import!" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "No target path!" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Import Translations" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Couldn't import!" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Import Translation" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Source CSV:" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Ignore First Row" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Compress" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Add to Project (godot.cfg)" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Import Languages:" msgstr "" -#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp msgid "Translation" msgstr "" -#: tools/editor/multi_node_edit.cpp +#: editor/multi_node_edit.cpp msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp +#: editor/node_dock.cpp msgid "Groups" msgstr "" -#: tools/editor/node_dock.cpp +#: editor/node_dock.cpp msgid "Select a Node to edit Signals and Groups." msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Toggle Autoplay" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "New Animation Name:" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "New Anim" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Animation Name:" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#, fuzzy +msgid "Delete Animation?" +msgstr "Optimalkan Animasi" + +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Remove Animation" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: Invalid animation name!" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: Animation name already exists!" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Rename Animation" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Add Animation" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Next Changed" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Blend Time" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Load Animation" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Duplicate Animation" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: No animation to copy!" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: No animation resource on clipboard!" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Pasted Animation" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Paste Animation" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: No animation to edit!" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation backwards from current pos. (A)" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation backwards from end. (Shift+A)" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Stop animation playback. (S)" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation from start. (Shift+D)" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation from current pos. (D)" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation position (in seconds)." msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Scale animation playback globally for the node." msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Create new animation in player." msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Load animation from disk." msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Load an animation from disk." msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Save the current animation" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp -msgid "Save As" -msgstr "" - -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Display list of animations in player." msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Autoplay on Load" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Edit Target Blend Times" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Tools" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Copy Animation" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Create New Animation" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Name:" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp -#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp +#: editor/script_create_dialog.cpp msgid "Error!" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Times:" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Next (Auto Queue):" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Cross-Animation Blend Times" msgstr "" -#: tools/editor/plugins/animation_player_editor_plugin.cpp -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Animation" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "New name:" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Scale:" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Fade In (s):" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Fade Out (s):" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Blend" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Mix" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Auto Restart:" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Restart (s):" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Random Restart (s):" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Start!" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Amount:" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Blend:" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Blend 0:" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Blend 1:" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "X-Fade Time (s):" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Current:" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Add Input" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Clear Auto-Advance" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Set Auto-Advance" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Delete Input" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Rename" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Animation tree is valid." msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Animation tree is invalid." msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Animation Node" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "OneShot Node" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Mix Node" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Blend2 Node" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Blend3 Node" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Blend4 Node" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "TimeScale Node" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "TimeSeek Node" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Transition Node" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Import Animations.." msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Edit Node Filters" msgstr "" -#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp msgid "Filters.." msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp +#: editor/plugins/baked_light_baker.cpp msgid "Parsing %d Triangles:" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp +#: editor/plugins/baked_light_baker.cpp msgid "Triangle #" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp +#: editor/plugins/baked_light_baker.cpp msgid "Light Baker Setup:" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp +#: editor/plugins/baked_light_baker.cpp msgid "Parsing Geometry" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp +#: editor/plugins/baked_light_baker.cpp msgid "Fixing Lights" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp +#: editor/plugins/baked_light_baker.cpp msgid "Making BVH" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp +#: editor/plugins/baked_light_baker.cpp msgid "Creating Light Octree" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp +#: editor/plugins/baked_light_baker.cpp msgid "Creating Octree Texture" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp +#: editor/plugins/baked_light_baker.cpp msgid "Transfer to Lightmaps:" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp +#: editor/plugins/baked_light_baker.cpp msgid "Allocating Texture #" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp +#: editor/plugins/baked_light_baker.cpp msgid "Baking Triangle #" msgstr "" -#: tools/editor/plugins/baked_light_baker.cpp +#: editor/plugins/baked_light_baker.cpp msgid "Post-Processing Texture #" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp +#: editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" msgstr "" -#: tools/editor/plugins/baked_light_editor_plugin.cpp +#: editor/plugins/baked_light_editor_plugin.cpp msgid "Reset the lightmap octree baking process (start over)." msgstr "" -#: tools/editor/plugins/camera_editor_plugin.cpp -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/camera_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp msgid "Preview" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Configure Snap" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid Offset:" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid Step:" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Step:" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Pivot" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Action" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Edit IK Chain" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Edit CanvasItem" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Change Anchors" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom (%):" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Paste Pose" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Select Mode" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+Drag: Move" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+RMB: Depth list selection" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Mode" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotate Mode" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" "(same as Alt+RMB in select mode)." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Click to change object's rotation pivot." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Pan Mode" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Lock the selected object in place (can't be moved)." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit" +msgstr "Edit" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Show Grid" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Rotation Snap" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Configure Snap.." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Pixel Snap" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Expand to Parent" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton.." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Make Bones" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Clear Bones" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Bones" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Clear IK Chain" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "View" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Reset" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Set.." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Selection" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Frame Selection" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchor" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Keys" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Copy Pose" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Clear Pose" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Set a Value" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap (Pixels):" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Add %s" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Adding %s..." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Create Node" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Error instancing scene from %s" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "OK :(" msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "No parent to instance a child at." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "This operation requires a single selected node." msgstr "" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Change default type" msgstr "Ubah Tipe Nilai Array" -#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/gui/dialogs.cpp +msgid "OK" +msgstr "Oke" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "Drag & drop + Shift : Add node as sibling\n" "Drag & drop + Alt : Change node type" msgstr "" -#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +#: editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Create Poly" msgstr "" -#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/collision_polygon_editor_plugin.cpp -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: editor/plugins/collision_polygon_editor_plugin.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +#: editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Edit Poly" msgstr "" -#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/collision_polygon_editor_plugin.cpp -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: editor/plugins/collision_polygon_editor_plugin.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +#: editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Edit Poly (Remove Point)" msgstr "" -#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +#: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "Create a new polygon from scratch." msgstr "" -#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: editor/plugins/collision_polygon_editor_plugin.cpp msgid "Create Poly3D" msgstr "" -#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp +#: editor/plugins/collision_shape_2d_editor_plugin.cpp msgid "Set Handle" msgstr "" -#: tools/editor/plugins/color_ramp_editor_plugin.cpp +#: editor/plugins/color_ramp_editor_plugin.cpp msgid "Add/Remove Color Ramp Point" msgstr "" -#: tools/editor/plugins/color_ramp_editor_plugin.cpp -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/color_ramp_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Modify Color Ramp" msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Creating Mesh Library" msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Thumbnail.." msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Remove item %d?" msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp -#: tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/cube_grid_theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Add Item" msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Remove Selected Item" msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Import from Scene" msgstr "" -#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Update from Scene" msgstr "" -#: tools/editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: tools/editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" -#: tools/editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Item List Editor" msgstr "" -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "Create Occluder Polygon" msgstr "" -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +#: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "Edit existing polygon:" msgstr "" -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +#: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "LMB: Move Point." msgstr "" -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "Ctrl+LMB: Split Segment." +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +#: editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Ctrl+LMB: Split Segment." +msgstr "" + +#: editor/plugins/light_occluder_2d_editor_plugin.cpp +#: editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "RMB: Erase Point." +msgstr "" + +#: editor/plugins/line_2d_editor_plugin.cpp +msgid "Remove Point from Line2D" +msgstr "" + +#: editor/plugins/line_2d_editor_plugin.cpp +#, fuzzy +msgid "Add Point to Line2D" +msgstr "Pergi ke Barisan" + +#: editor/plugins/line_2d_editor_plugin.cpp +msgid "Move Point in Line2D" +msgstr "" + +#: editor/plugins/line_2d_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Select Points" +msgstr "" + +#: editor/plugins/line_2d_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Shift+Drag: Select Control Points" +msgstr "" + +#: editor/plugins/line_2d_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Click: Add Point" +msgstr "" + +#: editor/plugins/line_2d_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Right Click: Delete Point" +msgstr "" + +#: editor/plugins/line_2d_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Add Point (in empty space)" +msgstr "" + +#: editor/plugins/line_2d_editor_plugin.cpp +msgid "Split Segment (in line)" msgstr "" -#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp -msgid "RMB: Erase Point." +#: editor/plugins/line_2d_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +msgid "Delete Point" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh is empty!" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Static Trimesh Body" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Static Convex Body" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "This doesn't work on scene root!" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Shape" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Convex Shape" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Navigation Mesh" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "MeshInstance lacks a Mesh!" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh has not surface to create outlines from!" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Could not create outline!" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Convex Static Body" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Collision Sibling" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Convex Collision Sibling" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh.." msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh" msgstr "" -#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Outline Size:" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and no MultiMesh set in node)." msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and MultiMesh contains no Mesh)." msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Mesh source is invalid (invalid path)." msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Mesh source is invalid (not a MeshInstance)." msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Mesh source is invalid (contains no Mesh resource)." msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "No surface source specified." msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Surface source is invalid (invalid path)." msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Surface source is invalid (no geometry)." msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Surface source is invalid (no faces)." msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Parent has no solid faces to populate." msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Couldn't map area." msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Select a Source Mesh:" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Select a Target Surface:" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Populate Surface" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Populate MultiMesh" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Target Surface:" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Source Mesh:" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "X-Axis" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Y-Axis" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Z-Axis" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Mesh Up Axis:" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Random Rotation:" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Random Tilt:" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Random Scale:" msgstr "" -#: tools/editor/plugins/multimesh_editor_plugin.cpp +#: editor/plugins/multimesh_editor_plugin.cpp msgid "Populate" msgstr "" -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "Create Navigation Polygon" msgstr "" -#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/navigation_polygon_editor_plugin.cpp msgid "Remove Poly And Point" msgstr "" -#: tools/editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "" -#: tools/editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image.." msgstr "" -#: tools/editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Set Emission Mask" msgstr "" -#: tools/editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "" -#: tools/editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" msgstr "" -#: tools/editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Node does not contain geometry." msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Node does not contain geometry (faces)." msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "No faces!" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Generate AABB" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Create Emitter From Mesh" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Create Emitter From Node" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Clear Emitter" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Create Emitter" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Emission Positions:" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Emission Fill:" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Surface" msgstr "" -#: tools/editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Volume" msgstr "" -#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp msgid "Add Point to Curve" msgstr "" -#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp msgid "Move Point in Curve" msgstr "" -#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp msgid "Move In-Control in Curve" msgstr "" -#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp msgid "Move Out-Control in Curve" msgstr "" -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Select Points" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Shift+Drag: Select Control Points" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Click: Add Point" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Right Click: Delete Point" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp msgid "Select Control Points (Shift+Drag)" msgstr "" -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Add Point (in empty space)" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp msgid "Split Segment (in curve)" msgstr "" -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp -msgid "Delete Point" -msgstr "" - -#: tools/editor/plugins/path_2d_editor_plugin.cpp -#: tools/editor/plugins/path_editor_plugin.cpp +#: editor/plugins/path_2d_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp msgid "Close Curve" msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp msgid "Curve Point #" msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp msgid "Set Curve Point Pos" msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp msgid "Set Curve In Pos" msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp msgid "Set Curve Out Pos" msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp msgid "Split Path" msgstr "" -#: tools/editor/plugins/path_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp msgid "Remove Path Point" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Create UV Map" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Transform UV Map" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Polygon 2D UV Editor" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Move Point" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Ctrl: Rotate" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Shift: Move All" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Shift+Ctrl: Scale" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Move Polygon" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Rotate Polygon" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Scale Polygon" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Polygon->UV" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "UV->Polygon" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Clear UV" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Snap" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Enable Snap" msgstr "" -#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid" msgstr "" -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp msgid "ERROR: Couldn't load resource!" msgstr "" -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp msgid "Add Resource" msgstr "" -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp msgid "Rename Resource" msgstr "" -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Resource" msgstr "" -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp msgid "Resource clipboard is empty!" msgstr "" -#: tools/editor/plugins/resource_preloader_editor_plugin.cpp -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Load Resource" msgstr "" -#: tools/editor/plugins/rich_text_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp +#: editor/resources_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Paste" +msgstr "Tempel" + +#: editor/plugins/rich_text_editor_plugin.cpp msgid "Parse BBCode" msgstr "" -#: tools/editor/plugins/sample_editor_plugin.cpp +#: editor/plugins/sample_editor_plugin.cpp msgid "Length:" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp msgid "Open Sample File(s)" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp msgid "ERROR: Couldn't load sample!" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp msgid "Add Sample" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp msgid "Rename Sample" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp msgid "Delete Sample" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp msgid "16 Bits" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp msgid "8 Bits" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp msgid "Stereo" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp msgid "Mono" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp +#: editor/plugins/sample_library_editor_plugin.cpp +#: editor/script_editor_debugger.cpp msgid "Format" msgstr "" -#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp msgid "Pitch" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Error while saving theme" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Error saving" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Error importing theme" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Error importing" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Import Theme" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Next script" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Previous script" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/project_export.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "File" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/property_editor.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp msgid "New" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Save All" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Soft Reload Script" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "History Prev" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "History Next" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Reload Theme" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Save Theme" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Close Docs" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Close All" msgstr "Tutup" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Find.." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Find Next" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Debug" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp +#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Over" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp +#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Into" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp +#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Break" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp +#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Continue" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Keep Debugger Open" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Window" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Move Left" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Move Right" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Tutorials" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Open https://godotengine.org at tutorials section." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Classes" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Search the class hierarchy." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Go to previous edited document." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Go to next edited document." msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Discard" +msgstr "Berlainan" + +#: editor/plugins/script_editor_plugin.cpp msgid "Create Script" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "" "The following files are newer on disk.\n" "What action should be taken?:" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Reload" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "Resave" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp +#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Debugger" msgstr "" -#: tools/editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp msgid "Pick Color" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp scene/gui/line_edit.cpp +#: scene/gui/text_edit.cpp +msgid "Cut" +msgstr "Potong" + +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/property_editor.cpp +#: editor/resources_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Copy" +msgstr "Kopy" + +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp scene/gui/line_edit.cpp +#: scene/gui/text_edit.cpp +msgid "Select All" +msgstr "Pilih Semua" + +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp msgid "Move Down" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp msgid "Indent Left" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp msgid "Indent Right" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp msgid "Toggle Comment" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp msgid "Clone Down" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp msgid "Complete Symbol" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp msgid "Trim Trailing Whitespace" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Toggle Breakpoint" +msgstr "Beralih Breakpoint" + +#: editor/plugins/script_text_editor.cpp msgid "Remove All Breakpoints" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp msgid "Goto Next Breakpoint" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp msgid "Goto Previous Breakpoint" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Find Previous" msgstr "" -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Replace.." msgstr "" -#: tools/editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp msgid "Goto Function.." msgstr "" -#: tools/editor/plugins/script_text_editor.cpp -#: tools/editor/plugins/shader_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Goto Line.." msgstr "" -#: tools/editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Scalar Constant" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Vec Constant" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change RGB Constant" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Scalar Operator" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Vec Operator" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Vec Scalar Operator" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change RGB Operator" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Toggle Rot Only" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Scalar Function" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Vec Function" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Scalar Uniform" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Vec Uniform" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change RGB Uniform" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Default Value" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change XForm Uniform" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Texture Uniform" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Cubemap Uniform" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Comment" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Add/Remove to Color Ramp" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Add/Remove to Curve Map" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Modify Curve Map" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Change Input Name" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Connect Graph Nodes" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Disconnect Graph Nodes" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Remove Shader Graph Node" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Move Shader Graph Node" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Duplicate Graph Node(s)" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Delete Shader Graph Node(s)" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Error: Cyclic Connection Link" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Error: Missing Input Connections" msgstr "" -#: tools/editor/plugins/shader_graph_editor_plugin.cpp +#: editor/plugins/shader_graph_editor_plugin.cpp msgid "Add Shader Graph Node" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Orthogonal" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Perspective" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Aborted." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "X-Axis Transform." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Y-Axis Transform." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Z-Axis Transform." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Plane Transform." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Scaling to %s%%." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Rotating %s degrees." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom View." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Top View." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Top" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Rear View." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Rear" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Front View." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Front" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Left View." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Left" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Right View." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Right" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Keying is disabled (no key inserted)." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Animation Key Inserted." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Align with view" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Environment" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Audio Listener" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Gizmos" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "XForm Dialog" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "No scene selected to instance!" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Instance at Cursor" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Could not instance scene!" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Move Mode (W)" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Rotate Mode (E)" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode (R)" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom View" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Top View" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Rear View" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Front View" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Left View" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Right View" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Switch Perspective/Orthogonal view" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Insert Animation Key" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Focus Origin" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Align Selection With View" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Transform" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Local Coords" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Dialog.." msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Use Default Light" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Use Default sRGB" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "1 Viewport" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "2 Viewports" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "2 Viewports (Alt)" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "3 Viewports" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "3 Viewports (Alt)" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "4 Viewports" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Display Normal" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Display Wireframe" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Display Overdraw" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Display Shadeless" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Origin" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Grid" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Snap Settings" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Translate Snap:" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Rotate Snap (deg.):" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Scale Snap (%):" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Viewport Settings" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Default Light Normal:" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Ambient Light Color:" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Perspective FOV (deg.):" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Z-Near:" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Z-Far:" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Change" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Translate:" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Rotate (deg.):" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Scale (ratio):" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Type" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Pre" msgstr "" -#: tools/editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Post" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "ERROR: Couldn't load frame resource!" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Add Frame" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Resource clipboard is empty or not a texture!" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Paste Frame" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Add Empty" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation Loop" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Change Animation FPS" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "(empty)" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Animations" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed (FPS):" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Animation Frames" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Insert Empty (Before)" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Insert Empty (After)" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Up" msgstr "" -#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Down" msgstr "" -#: tools/editor/plugins/style_box_editor_plugin.cpp +#: editor/plugins/style_box_editor_plugin.cpp msgid "StyleBox Preview:" msgstr "" -#: tools/editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Snap Mode:" msgstr "" -#: tools/editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp msgid "" msgstr "" -#: tools/editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Pixel Snap" msgstr "" -#: tools/editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Grid Snap" msgstr "" -#: tools/editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Auto Slice" msgstr "" -#: tools/editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Offset:" msgstr "" -#: tools/editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Step:" msgstr "" -#: tools/editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Separation:" msgstr "" -#: tools/editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Texture Region" msgstr "" -#: tools/editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Texture Region Editor" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Can't save theme to file:" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Add All Items" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Add All" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Remove Item" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Remove Class Items" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Create Empty Template" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Create Empty Editor Template" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "CheckBox Radio1" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "CheckBox Radio2" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Item" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Check Item" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Checked Item" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Has" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Many" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp msgid "Options" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Have,Many,Several,Options!" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Tab 1" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Tab 2" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Tab 3" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp -#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp -#: tools/editor/script_editor_debugger.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_settings.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp msgid "Type:" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Data Type:" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Icon" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Style" msgstr "" -#: tools/editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Color" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Paint TileMap" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp -#: tools/editor/scene_tree_dock.cpp +#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase TileMap" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase selection" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Find tile" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Transpose" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Mirror X" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Mirror Y" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Bucket" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Pick Tile" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Select" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Rotate 0 degrees" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Rotate 90 degrees" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Rotate 180 degrees" msgstr "" -#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Rotate 270 degrees" msgstr "" -#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Could not find tile:" msgstr "" -#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Item name or ID:" msgstr "" -#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Create from scene?" msgstr "" -#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Merge from scene?" msgstr "" -#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Create from Scene" msgstr "" -#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Merge from Scene" msgstr "" -#: tools/editor/plugins/tile_set_editor_plugin.cpp -#: tools/editor/script_editor_debugger.cpp +#: editor/plugins/tile_set_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Error" msgstr "" -#: tools/editor/project_export.cpp -msgid "Edit Script Options" +#: editor/project_export.cpp +#, fuzzy +msgid "Runnable" +msgstr "Aktifkan" + +#: editor/project_export.cpp +#, fuzzy +msgid "Delete patch '" +msgstr "Hapus Penampilan" + +#: editor/project_export.cpp +#, fuzzy +msgid "Delete preset '%s'?" +msgstr "Hapus file yang dipilih?" + +#: editor/project_export.cpp +msgid "Presets" +msgstr "" + +#: editor/project_export.cpp editor/project_settings.cpp +msgid "Add.." +msgstr "" + +#: editor/project_export.cpp +msgid "Resources" +msgstr "" + +#: editor/project_export.cpp +msgid "Export all resources in the project" +msgstr "" + +#: editor/project_export.cpp +msgid "Export selected scenes (and dependencies)" +msgstr "" + +#: editor/project_export.cpp +msgid "Export selected resources (and dependencies)" msgstr "" -#: tools/editor/project_export.cpp -msgid "Please export outside the project folder!" +#: editor/project_export.cpp +msgid "Export Mode:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Error exporting project!" +#: editor/project_export.cpp +msgid "Resources to export:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Error writing the project PCK!" +#: editor/project_export.cpp +msgid "" +"Filters to export non-resource files (comma separated, e.g: *.json, *.txt)" msgstr "" -#: tools/editor/project_export.cpp -msgid "No exporter for platform '%s' yet." +#: editor/project_export.cpp +msgid "" +"Filters to exclude files from project (comma separated, e.g: *.json, *.txt)" msgstr "" -#: tools/editor/project_export.cpp +#: editor/project_export.cpp #, fuzzy -msgid "Create Android keystore" -msgstr "Buat Folder" +msgid "Patches" +msgstr "Kecocokan:" -#: tools/editor/project_export.cpp -msgid "Full name" +#: editor/project_export.cpp +msgid "Make Patch" msgstr "" -#: tools/editor/project_export.cpp -msgid "Organizational unit" +#: editor/project_export.cpp +msgid "Export templates for this platform are missing:" msgstr "" -#: tools/editor/project_export.cpp +#: editor/project_export.cpp #, fuzzy -msgid "Organization" -msgstr "Transisi" +msgid "Export With Debug" +msgstr "Ekspor Tile Set" + +#: editor/project_manager.cpp +msgid "Invalid project path, the path must exist!" +msgstr "" + +#: editor/project_manager.cpp +msgid "Invalid project path, godot.cfg must not exist." +msgstr "" + +#: editor/project_manager.cpp +msgid "Invalid project path, godot.cfg must exist." +msgstr "" + +#: editor/project_manager.cpp +msgid "Imported Project" +msgstr "" + +#: editor/project_manager.cpp +msgid "Invalid project path (changed anything?)." +msgstr "" + +#: editor/project_manager.cpp +msgid "Couldn't create godot.cfg in project path." +msgstr "" + +#: editor/project_manager.cpp +msgid "The following files failed extraction from package:" +msgstr "" + +#: editor/project_manager.cpp +msgid "Package Installed Successfully!" +msgstr "" + +#: editor/project_manager.cpp +msgid "Import Existing Project" +msgstr "" + +#: editor/project_manager.cpp +msgid "Project Path (Must Exist):" +msgstr "" + +#: editor/project_manager.cpp +msgid "Project Name:" +msgstr "" + +#: editor/project_manager.cpp +msgid "Create New Project" +msgstr "" + +#: editor/project_manager.cpp +msgid "Project Path:" +msgstr "" + +#: editor/project_manager.cpp +msgid "Install Project:" +msgstr "" + +#: editor/project_manager.cpp +msgid "Install" +msgstr "" + +#: editor/project_manager.cpp +msgid "Browse" +msgstr "" + +#: editor/project_manager.cpp +msgid "New Game Project" +msgstr "" + +#: editor/project_manager.cpp +msgid "That's a BINGO!" +msgstr "" + +#: editor/project_manager.cpp +msgid "Unnamed Project" +msgstr "" + +#: editor/project_manager.cpp +msgid "Are you sure to open more than one project?" +msgstr "" -#: tools/editor/project_export.cpp -msgid "City" +#: editor/project_manager.cpp +msgid "Are you sure to run more than one project?" +msgstr "" + +#: editor/project_manager.cpp +msgid "Remove project from the list? (Folder contents will not be modified)" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: editor/project_manager.cpp +msgid "Project Manager" +msgstr "" + +#: editor/project_manager.cpp +msgid "Project List" +msgstr "" + +#: editor/project_manager.cpp +msgid "Run" +msgstr "" + +#: editor/project_manager.cpp +msgid "Scan" +msgstr "" + +#: editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: editor/project_manager.cpp +msgid "New Project" +msgstr "" + +#: editor/project_manager.cpp +msgid "Exit" +msgstr "" + +#: editor/project_settings.cpp +msgid "Key " +msgstr "" + +#: editor/project_settings.cpp +msgid "Joy Button" +msgstr "" + +#: editor/project_settings.cpp +msgid "Joy Axis" +msgstr "" + +#: editor/project_settings.cpp +msgid "Mouse Button" +msgstr "" + +#: editor/project_settings.cpp +msgid "Invalid action (anything goes but '/' or ':')." +msgstr "" + +#: editor/project_settings.cpp +msgid "Action '%s' already exists!" +msgstr "" + +#: editor/project_settings.cpp +msgid "Rename Input Action Event" +msgstr "" + +#: editor/project_settings.cpp +msgid "Add Input Action Event" +msgstr "" + +#: editor/project_settings.cpp editor/settings_config_dialog.cpp +#: scene/gui/input_action.cpp +msgid "Meta+" +msgstr "Meta+" + +#: editor/project_settings.cpp editor/settings_config_dialog.cpp +#: scene/gui/input_action.cpp +msgid "Shift+" +msgstr "Shift+" + +#: editor/project_settings.cpp editor/settings_config_dialog.cpp +#: scene/gui/input_action.cpp +msgid "Alt+" +msgstr "Alt+" + +#: editor/project_settings.cpp editor/settings_config_dialog.cpp +msgid "Control+" +msgstr "" + +#: editor/project_settings.cpp editor/settings_config_dialog.cpp +msgid "Press a Key.." +msgstr "" + +#: editor/project_settings.cpp +msgid "Mouse Button Index:" +msgstr "" + +#: editor/project_settings.cpp +msgid "Left Button" +msgstr "" + +#: editor/project_settings.cpp +msgid "Right Button" +msgstr "" + +#: editor/project_settings.cpp +msgid "Middle Button" +msgstr "" + +#: editor/project_settings.cpp +msgid "Wheel Up Button" +msgstr "" + +#: editor/project_settings.cpp +msgid "Wheel Down Button" +msgstr "" + +#: editor/project_settings.cpp +msgid "Button 6" +msgstr "" + +#: editor/project_settings.cpp +msgid "Button 7" msgstr "" -#: tools/editor/project_export.cpp -msgid "State" +#: editor/project_settings.cpp +msgid "Button 8" +msgstr "" + +#: editor/project_settings.cpp +msgid "Button 9" msgstr "" -#: tools/editor/project_export.cpp -msgid "2 letter country code" +#: editor/project_settings.cpp +msgid "Joypad Axis Index:" +msgstr "" + +#: editor/project_settings.cpp scene/gui/input_action.cpp +msgid "Axis" +msgstr "Axis" + +#: editor/project_settings.cpp +msgid "Joypad Button Index:" msgstr "" -#: tools/editor/project_export.cpp -msgid "User alias" +#: editor/project_settings.cpp +msgid "Add Input Action" msgstr "" -#: tools/editor/project_export.cpp -msgid "Password" +#: editor/project_settings.cpp +msgid "Erase Input Action Event" msgstr "" -#: tools/editor/project_export.cpp +#: editor/project_settings.cpp scene/gui/input_action.cpp +msgid "Device" +msgstr "Perangkat" + +#: editor/project_settings.cpp scene/gui/input_action.cpp +msgid "Button" +msgstr "Tombol" + +#: editor/project_settings.cpp scene/gui/input_action.cpp +msgid "Left Button." +msgstr "Tombol Kiri." + +#: editor/project_settings.cpp scene/gui/input_action.cpp +msgid "Right Button." +msgstr "Tombol Kanan." + +#: editor/project_settings.cpp scene/gui/input_action.cpp +msgid "Middle Button." +msgstr "Tombol Tengah." + +#: editor/project_settings.cpp scene/gui/input_action.cpp #, fuzzy -msgid "at least 6 characters" -msgstr "Karakter sah:" +msgid "Wheel Up." +msgstr "Scroll keatas." + +#: editor/project_settings.cpp scene/gui/input_action.cpp +#, fuzzy +msgid "Wheel Down." +msgstr "Scroll kebawah." -#: tools/editor/project_export.cpp -msgid "File name" +#: editor/project_settings.cpp +msgid "Error saving settings." msgstr "" -#: tools/editor/project_export.cpp -msgid "Path : (better to save outside of project)" +#: editor/project_settings.cpp +msgid "Settings saved OK." msgstr "" -#: tools/editor/project_export.cpp -msgid "" -"Release keystore is not set.\n" -"Do you want to create one?" +#: editor/project_settings.cpp +msgid "Add Translation" msgstr "" -#: tools/editor/project_export.cpp -msgid "Fill Keystore/Release User and Release Password" +#: editor/project_settings.cpp +msgid "Remove Translation" msgstr "" -#: tools/editor/project_export.cpp -msgid "Include" +#: editor/project_settings.cpp +msgid "Add Remapped Path" msgstr "" -#: tools/editor/project_export.cpp -msgid "Change Image Group" +#: editor/project_settings.cpp +msgid "Resource Remap Add Remap" msgstr "" -#: tools/editor/project_export.cpp -msgid "Group name can't be empty!" +#: editor/project_settings.cpp +msgid "Change Resource Remap Language" msgstr "" -#: tools/editor/project_export.cpp -msgid "Invalid character in group name!" +#: editor/project_settings.cpp +msgid "Remove Resource Remap" msgstr "" -#: tools/editor/project_export.cpp -msgid "Group name already exists!" +#: editor/project_settings.cpp +msgid "Remove Resource Remap Option" msgstr "" -#: tools/editor/project_export.cpp -msgid "Add Image Group" +#: editor/project_settings.cpp +msgid "Project Settings (godot.cfg)" msgstr "" -#: tools/editor/project_export.cpp -msgid "Delete Image Group" +#: editor/project_settings.cpp editor/settings_config_dialog.cpp +msgid "General" msgstr "" -#: tools/editor/project_export.cpp -msgid "Atlas Preview" +#: editor/project_settings.cpp editor/property_editor.cpp +msgid "Property:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Project Export Settings" +#: editor/project_settings.cpp +msgid "Del" msgstr "" -#: tools/editor/project_export.cpp -msgid "Target" +#: editor/project_settings.cpp +msgid "Copy To Platform.." msgstr "" -#: tools/editor/project_export.cpp -msgid "Export to Platform" +#: editor/project_settings.cpp +msgid "Input Map" msgstr "" -#: tools/editor/project_export.cpp -msgid "Resources" +#: editor/project_settings.cpp +msgid "Action:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Export selected resources (including dependencies)." +#: editor/project_settings.cpp +msgid "Device:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Export all resources in the project." +#: editor/project_settings.cpp +msgid "Index:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Export all files in the project directory." +#: editor/project_settings.cpp +msgid "Localization" msgstr "" -#: tools/editor/project_export.cpp -msgid "Export Mode:" +#: editor/project_settings.cpp +msgid "Translations" msgstr "" -#: tools/editor/project_export.cpp -msgid "Resources to Export:" +#: editor/project_settings.cpp +msgid "Translations:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Action" +#: editor/project_settings.cpp +msgid "Remaps" msgstr "" -#: tools/editor/project_export.cpp -msgid "" -"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):" +#: editor/project_settings.cpp +msgid "Resources:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):" +#: editor/project_settings.cpp +msgid "Remaps by Locale:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Convert text scenes to binary on export." +#: editor/project_settings.cpp +msgid "Locale" msgstr "" -#: tools/editor/project_export.cpp -msgid "Images" +#: editor/project_settings.cpp +msgid "AutoLoad" msgstr "" -#: tools/editor/project_export.cpp -msgid "Keep Original" +#: editor/project_settings.cpp +msgid "Plugins" msgstr "" -#: tools/editor/project_export.cpp -msgid "Compress for Disk (Lossy, WebP)" +#: editor/property_editor.cpp +msgid "Pick a Viewport" msgstr "" -#: tools/editor/project_export.cpp -msgid "Compress for RAM (BC/PVRTC/ETC)" +#: editor/property_editor.cpp +msgid "Ease In" msgstr "" -#: tools/editor/project_export.cpp -msgid "Convert Images (*.png):" +#: editor/property_editor.cpp +msgid "Ease Out" msgstr "" -#: tools/editor/project_export.cpp -msgid "Compress for Disk (Lossy) Quality:" +#: editor/property_editor.cpp +msgid "Zero" msgstr "" -#: tools/editor/project_export.cpp -msgid "Shrink All Images:" +#: editor/property_editor.cpp +msgid "Easing In-Out" msgstr "" -#: tools/editor/project_export.cpp -msgid "Compress Formats:" +#: editor/property_editor.cpp +msgid "Easing Out-In" msgstr "" -#: tools/editor/project_export.cpp -msgid "Image Groups" +#: editor/property_editor.cpp +msgid "File.." msgstr "" -#: tools/editor/project_export.cpp -msgid "Groups:" +#: editor/property_editor.cpp +msgid "Dir.." msgstr "" -#: tools/editor/project_export.cpp -msgid "Compress Disk" +#: editor/property_editor.cpp +msgid "Assign" msgstr "" -#: tools/editor/project_export.cpp -msgid "Compress RAM" -msgstr "" +#: editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Scene Baru" -#: tools/editor/project_export.cpp -msgid "Compress Mode:" +#: editor/property_editor.cpp +msgid "Show in File System" msgstr "" -#: tools/editor/project_export.cpp -msgid "Lossy Quality:" +#: editor/property_editor.cpp +msgid "Error loading file: Not a resource!" msgstr "" -#: tools/editor/project_export.cpp -msgid "Atlas:" +#: editor/property_editor.cpp +msgid "Couldn't load image" msgstr "" -#: tools/editor/project_export.cpp -msgid "Shrink By:" -msgstr "" +#: editor/property_editor.cpp +#, fuzzy +msgid "Pick a Node" +msgstr "Path ke Node:" -#: tools/editor/project_export.cpp -msgid "Preview Atlas" +#: editor/property_editor.cpp +msgid "Bit %d, val %d." msgstr "" -#: tools/editor/project_export.cpp -msgid "Image Filter:" +#: editor/property_editor.cpp +msgid "On" msgstr "" -#: tools/editor/project_export.cpp -msgid "Images:" +#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp +msgid "Set" msgstr "" -#: tools/editor/project_export.cpp -msgid "Select None" +#: editor/property_editor.cpp +msgid "Properties:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Group" +#: editor/property_editor.cpp +msgid "Sections:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Samples" -msgstr "" +#: editor/property_selector.cpp +#, fuzzy +msgid "Select Property" +msgstr "Tambahkan Properti Setter" -#: tools/editor/project_export.cpp -msgid "Sample Conversion Mode: (.wav files):" -msgstr "" +#: editor/property_selector.cpp +#, fuzzy +msgid "Select Method" +msgstr "Metode Publik:" -#: tools/editor/project_export.cpp -msgid "Keep" +#: editor/pvrtc_compress.cpp +msgid "Could not execute PVRTC tool:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Compress (RAM - IMA-ADPCM)" +#: editor/pvrtc_compress.cpp +msgid "Can't load back converted image using PVRTC tool:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Sampling Rate Limit (Hz):" +#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp +msgid "Reparent Node" msgstr "" -#: tools/editor/project_export.cpp -msgid "Trim" +#: editor/reparent_dialog.cpp +msgid "Reparent Location (Select new Parent):" msgstr "" -#: tools/editor/project_export.cpp -msgid "Trailing Silence:" +#: editor/reparent_dialog.cpp +msgid "Keep Global Transform" msgstr "" -#: tools/editor/project_export.cpp -msgid "Script" +#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp +msgid "Reparent" msgstr "" -#: tools/editor/project_export.cpp -msgid "Script Export Mode:" +#: editor/resources_dock.cpp +msgid "Create New Resource" msgstr "" -#: tools/editor/project_export.cpp -msgid "Text" +#: editor/resources_dock.cpp +msgid "Open Resource" msgstr "" -#: tools/editor/project_export.cpp -msgid "Compiled" +#: editor/resources_dock.cpp +msgid "Save Resource" msgstr "" -#: tools/editor/project_export.cpp -msgid "Encrypted (Provide Key Below)" +#: editor/resources_dock.cpp +msgid "Resource Tools" msgstr "" -#: tools/editor/project_export.cpp -msgid "Script Encryption Key (256-bits as hex):" +#: editor/resources_dock.cpp +msgid "Make Local" msgstr "" -#: tools/editor/project_export.cpp -msgid "Export PCK/Zip" +#: editor/run_settings_dialog.cpp +msgid "Run Mode:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Export Project PCK" +#: editor/run_settings_dialog.cpp +msgid "Current Scene" msgstr "" -#: tools/editor/project_export.cpp -msgid "Export.." +#: editor/run_settings_dialog.cpp +msgid "Main Scene" msgstr "" -#: tools/editor/project_export.cpp -msgid "Project Export" +#: editor/run_settings_dialog.cpp +msgid "Main Scene Arguments:" msgstr "" -#: tools/editor/project_export.cpp -msgid "Export Preset:" +#: editor/run_settings_dialog.cpp +msgid "Scene Run Settings" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Invalid project path, the path must exist!" +#: editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." msgstr "" -#: tools/editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +#: editor/scene_tree_dock.cpp +msgid "Error loading scene from %s" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +#: editor/scene_tree_dock.cpp +msgid "Ok" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Imported Project" +#: editor/scene_tree_dock.cpp +msgid "" +"Cannot instance the scene '%s' because the current scene exists within one " +"of its nodes." msgstr "" -#: tools/editor/project_manager.cpp -msgid "Invalid project path (changed anything?)." +#: editor/scene_tree_dock.cpp +msgid "Instance Scene(s)" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +#: editor/scene_tree_dock.cpp +msgid "This operation can't be done on the tree root." msgstr "" -#: tools/editor/project_manager.cpp -msgid "The following files failed extraction from package:" +#: editor/scene_tree_dock.cpp +msgid "Move Node In Parent" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Package Installed Successfully!" +#: editor/scene_tree_dock.cpp +msgid "Move Nodes In Parent" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Import Existing Project" +#: editor/scene_tree_dock.cpp +msgid "Duplicate Node(s)" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Project Path (Must Exist):" +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)?" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Project Name:" +#: editor/scene_tree_dock.cpp +msgid "This operation can't be done without a scene." msgstr "" -#: tools/editor/project_manager.cpp -msgid "Create New Project" +#: editor/scene_tree_dock.cpp +msgid "Can not perform with the root node." msgstr "" -#: tools/editor/project_manager.cpp -msgid "Project Path:" +#: editor/scene_tree_dock.cpp +msgid "This operation can't be done on instanced scenes." msgstr "" -#: tools/editor/project_manager.cpp -msgid "Install Project:" +#: editor/scene_tree_dock.cpp +msgid "Save New Scene As.." msgstr "" -#: tools/editor/project_manager.cpp -msgid "Install" +#: editor/scene_tree_dock.cpp +msgid "Makes Sense!" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Browse" +#: editor/scene_tree_dock.cpp +msgid "Can't operate on nodes from a foreign scene!" msgstr "" -#: tools/editor/project_manager.cpp -msgid "New Game Project" +#: editor/scene_tree_dock.cpp +msgid "Can't operate on nodes the current scene inherits from!" msgstr "" -#: tools/editor/project_manager.cpp -msgid "That's a BINGO!" +#: editor/scene_tree_dock.cpp +msgid "Remove Node(s)" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Unnamed Project" +#: editor/scene_tree_dock.cpp +msgid "" +"Couldn't save new scene. Likely dependencies (instances) couldn't be " +"satisfied." msgstr "" -#: tools/editor/project_manager.cpp -msgid "Are you sure to open more than one project?" +#: editor/scene_tree_dock.cpp +msgid "Error saving scene." msgstr "" -#: tools/editor/project_manager.cpp -msgid "Are you sure to run more than one project?" +#: editor/scene_tree_dock.cpp +msgid "Error duplicating scene to save it." msgstr "" -#: tools/editor/project_manager.cpp -msgid "Remove project from the list? (Folder contents will not be modified)" +#: editor/scene_tree_dock.cpp +msgid "Edit Groups" msgstr "" -#: tools/editor/project_manager.cpp -msgid "" -"You are about the scan %s folders for existing Godot projects. Do you " -"confirm?" +#: editor/scene_tree_dock.cpp +msgid "Edit Connections" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Project Manager" +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Project List" +#: editor/scene_tree_dock.cpp +msgid "Add Child Node" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Run" +#: editor/scene_tree_dock.cpp +msgid "Instance Child Scene" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Scan" +#: editor/scene_tree_dock.cpp +msgid "Change Type" msgstr "" -#: tools/editor/project_manager.cpp -msgid "Select a Folder to Scan" -msgstr "" +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Attach Script" +msgstr "Scene Baru" -#: tools/editor/project_manager.cpp -msgid "New Project" -msgstr "" +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Clear Script" +msgstr "Scene Baru" -#: tools/editor/project_manager.cpp -msgid "Exit" +#: editor/scene_tree_dock.cpp +msgid "Merge From Scene" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Key " +#: editor/scene_tree_dock.cpp +msgid "Save Branch as Scene" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Joy Button" -msgstr "" +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Copy Node Path" +msgstr "Salin Resource" -#: tools/editor/project_settings.cpp -msgid "Joy Axis" +#: editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Mouse Button" +#: editor/scene_tree_dock.cpp +msgid "Add/Create a New Node" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Invalid action (anything goes but '/' or ':')." +#: editor/scene_tree_dock.cpp +msgid "" +"Instance a scene file as a Node. Creates an inherited scene if no root node " +"exists." msgstr "" -#: tools/editor/project_settings.cpp -msgid "Action '%s' already exists!" +#: editor/scene_tree_dock.cpp +msgid "Attach a new or existing script for the selected node." msgstr "" -#: tools/editor/project_settings.cpp -msgid "Rename Input Action Event" +#: editor/scene_tree_dock.cpp +msgid "Clear a script for the selected node." msgstr "" -#: tools/editor/project_settings.cpp -msgid "Add Input Action Event" +#: editor/scene_tree_editor.cpp +msgid "Toggle Spatial Visible" msgstr "" -#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp -msgid "Control+" +#: editor/scene_tree_editor.cpp +msgid "Toggle CanvasItem Visible" msgstr "" -#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp -msgid "Press a Key.." +#: editor/scene_tree_editor.cpp +msgid "Instance:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Mouse Button Index:" +#: editor/scene_tree_editor.cpp +msgid "Invalid node name, the following characters are not allowed:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Left Button" +#: editor/scene_tree_editor.cpp +msgid "Rename Node" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Right Button" +#: editor/scene_tree_editor.cpp +msgid "Scene Tree (Nodes):" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Middle Button" +#: editor/scene_tree_editor.cpp +msgid "Editable Children" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Wheel Up Button" +#: editor/scene_tree_editor.cpp +msgid "Load As Placeholder" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Wheel Down Button" +#: editor/scene_tree_editor.cpp +msgid "Discard Instancing" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Button 6" +#: editor/scene_tree_editor.cpp +msgid "Open in Editor" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Button 7" +#: editor/scene_tree_editor.cpp +msgid "Clear Inheritance" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Button 8" +#: editor/scene_tree_editor.cpp +msgid "Clear Inheritance? (No Undo!)" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Button 9" +#: editor/scene_tree_editor.cpp +msgid "Clear!" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Joystick Axis Index:" +#: editor/scene_tree_editor.cpp +msgid "Select a Node" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Joystick Button Index:" +#: editor/script_create_dialog.cpp +msgid "Invalid parent class name" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Add Input Action" +#: editor/script_create_dialog.cpp +msgid "Valid chars:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Erase Input Action Event" +#: editor/script_create_dialog.cpp +msgid "Invalid class name" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Error saving settings." +#: editor/script_create_dialog.cpp +msgid "Valid name" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Settings saved OK." +#: editor/script_create_dialog.cpp +msgid "N/A" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Add Translation" +#: editor/script_create_dialog.cpp +msgid "Class name is invalid!" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Remove Translation" +#: editor/script_create_dialog.cpp +msgid "Parent class name is invalid!" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Add Remapped Path" +#: editor/script_create_dialog.cpp +msgid "Invalid path!" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Resource Remap Add Remap" +#: editor/script_create_dialog.cpp +msgid "Could not create script in filesystem." msgstr "" -#: tools/editor/project_settings.cpp -msgid "Change Resource Remap Language" -msgstr "" +#: editor/script_create_dialog.cpp +#, fuzzy +msgid "Error loading script from %s" +msgstr "Error memuat font." -#: tools/editor/project_settings.cpp -msgid "Remove Resource Remap" +#: editor/script_create_dialog.cpp +msgid "Path is empty" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Remove Resource Remap Option" +#: editor/script_create_dialog.cpp +msgid "Path is not local" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +#: editor/script_create_dialog.cpp +msgid "Invalid base path" msgstr "" -#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp -msgid "General" +#: editor/script_create_dialog.cpp +msgid "Invalid extension" msgstr "" -#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp -msgid "Property:" +#: editor/script_create_dialog.cpp +#, fuzzy +msgid "Create new script" +msgstr "Buat Subskribsi" + +#: editor/script_create_dialog.cpp +msgid "Load existing script" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Del" +#: editor/script_create_dialog.cpp +msgid "Class Name:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Copy To Platform.." +#: editor/script_create_dialog.cpp +msgid "Built-In Script" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Input Map" +#: editor/script_create_dialog.cpp +#, fuzzy +msgid "Attach Node Script" +msgstr "Scene Baru" + +#: editor/script_editor_debugger.cpp +msgid "Bytes:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Action:" +#: editor/script_editor_debugger.cpp +msgid "Warning" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Device:" +#: editor/script_editor_debugger.cpp +msgid "Error:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Index:" +#: editor/script_editor_debugger.cpp +msgid "Source:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Localization" +#: editor/script_editor_debugger.cpp +msgid "Function:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Translations" +#: editor/script_editor_debugger.cpp +msgid "Errors" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Translations:" +#: editor/script_editor_debugger.cpp +msgid "Child Process Connected" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Add.." +#: editor/script_editor_debugger.cpp +msgid "Inspect Previous Instance" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Remaps" +#: editor/script_editor_debugger.cpp +msgid "Inspect Next Instance" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Resources:" +#: editor/script_editor_debugger.cpp +msgid "Stack Frames" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Remaps by Locale:" +#: editor/script_editor_debugger.cpp +msgid "Variable" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Locale" +#: editor/script_editor_debugger.cpp +msgid "Errors:" msgstr "" -#: tools/editor/project_settings.cpp -msgid "AutoLoad" +#: editor/script_editor_debugger.cpp +msgid "Stack Trace (if applicable):" msgstr "" -#: tools/editor/project_settings.cpp -msgid "Plugins" +#: editor/script_editor_debugger.cpp +msgid "Remote Inspector" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Preset.." +#: editor/script_editor_debugger.cpp +msgid "Live Scene Tree:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Ease In" +#: editor/script_editor_debugger.cpp +msgid "Remote Object Properties: " msgstr "" -#: tools/editor/property_editor.cpp -msgid "Ease Out" +#: editor/script_editor_debugger.cpp +msgid "Profiler" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Zero" +#: editor/script_editor_debugger.cpp +msgid "Monitor" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Easing In-Out" +#: editor/script_editor_debugger.cpp +msgid "Value" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Easing Out-In" +#: editor/script_editor_debugger.cpp +msgid "Monitors" msgstr "" -#: tools/editor/property_editor.cpp -msgid "File.." +#: editor/script_editor_debugger.cpp +msgid "List of Video Memory Usage by Resource:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Dir.." +#: editor/script_editor_debugger.cpp +msgid "Total:" msgstr "" -#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp -msgid "Load" +#: editor/script_editor_debugger.cpp +msgid "Video Mem" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Assign" +#: editor/script_editor_debugger.cpp +msgid "Resource Path" msgstr "" -#: tools/editor/property_editor.cpp -#, fuzzy -msgid "New Script" -msgstr "Scene Baru" +#: editor/script_editor_debugger.cpp +msgid "Type" +msgstr "" -#: tools/editor/property_editor.cpp -msgid "Error loading file: Not a resource!" +#: editor/script_editor_debugger.cpp +msgid "Usage" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Couldn't load image" +#: editor/script_editor_debugger.cpp +msgid "Misc" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Bit %d, val %d." +#: editor/script_editor_debugger.cpp +msgid "Clicked Control:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "On" +#: editor/script_editor_debugger.cpp +msgid "Clicked Control Type:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Properties:" +#: editor/script_editor_debugger.cpp +msgid "Live Edit Root:" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Sections:" +#: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Set From Tree" +msgstr "Menyetel Dari Keturunan" + +#: editor/settings_config_dialog.cpp +msgid "Shortcuts" msgstr "" -#: tools/editor/property_selector.cpp +#: editor/spatial_editor_gizmos.cpp +msgid "Change Light Radius" +msgstr "Ganti Radius Lampu" + +#: editor/spatial_editor_gizmos.cpp #, fuzzy -msgid "Select Property" -msgstr "Tambahkan Properti Setter" +msgid "Change Camera FOV" +msgstr "Ganti FOV Kamera" -#: tools/editor/property_selector.cpp +#: editor/spatial_editor_gizmos.cpp #, fuzzy -msgid "Select Method" -msgstr "Metode Publik:" +msgid "Change Camera Size" +msgstr "Ganti Ukuran Kamera" -#: tools/editor/pvrtc_compress.cpp -msgid "Could not execute PVRTC tool:" -msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Sphere Shape Radius" +msgstr "Ganti Radius Bentuk Bola" -#: tools/editor/pvrtc_compress.cpp -msgid "Can't load back converted image using PVRTC tool:" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Box Shape Extents" msgstr "" -#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp -msgid "Reparent Node" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Radius" msgstr "" -#: tools/editor/reparent_dialog.cpp -msgid "Reparent Location (Select new Parent):" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Height" msgstr "" -#: tools/editor/reparent_dialog.cpp -msgid "Keep Global Transform" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Ray Shape Length" msgstr "" -#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp -msgid "Reparent" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Notifier Extents" msgstr "" -#: tools/editor/resources_dock.cpp -msgid "Create New Resource" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Probe Extents" msgstr "" -#: tools/editor/resources_dock.cpp -msgid "Open Resource" +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "" +"Tipe argument salah dalam menggunakan convert(), gunakan konstanta TYPE_*." -#: tools/editor/resources_dock.cpp -msgid "Save Resource" -msgstr "" +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Not enough bytes for decoding bytes, or invalid format." +msgstr "Tidak cukup bytes untuk menerjemahkan, atau format tidak sah." -#: tools/editor/resources_dock.cpp -msgid "Resource Tools" -msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "step argument is zero!" +msgstr "Langkah argumen adalah nol!" -#: tools/editor/resources_dock.cpp -msgid "Make Local" -msgstr "" +#: modules/gdscript/gd_functions.cpp +#, fuzzy +msgid "Not a script with an instance" +msgstr "Skrip tidak mempunyai turunannya" -#: tools/editor/run_settings_dialog.cpp -msgid "Run Mode:" -msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a script" +msgstr "Tidak berbasis skrip" -#: tools/editor/run_settings_dialog.cpp -msgid "Current Scene" -msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a resource file" +msgstr "Tidak berbasis resource file" -#: tools/editor/run_settings_dialog.cpp -msgid "Main Scene" +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (missing @path)" +msgstr "Format kamus acuan tidak sah (@path hilang)" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (can't load script at @path)" +msgstr "Format kamus acuan tidak sah (tidak dapat memuat script pada @path)" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (invalid script at @path)" +msgstr "Format kamus acuan tidak sah (skrip tidak sah pada @path)" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary (invalid subclasses)" +msgstr "Kamus acuan tidak sah (sub kelas tidak sah)" + +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" msgstr "" +"Sebuah node dihasilkan tanpa kerja memori, silahkan baca dokumentasi tentang " +"bagaimana menggunakannya dengan benar!" -#: tools/editor/run_settings_dialog.cpp -msgid "Main Scene Arguments:" +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." msgstr "" +"Node dihasilkan, tetapi keadaan sebuah fungsi tidak kembali saat kerja " +"memori pertama." -#: tools/editor/run_settings_dialog.cpp -msgid "Scene Run Settings" +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." msgstr "" +"Nilai pengembalian harus ditetapkan pada elemen pertama dari node kerja " +"memori! Silahkan perbaiki node anda." -#: tools/editor/scene_tree_dock.cpp -msgid "No parent to instance the scenes at." +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "Node mengembalikan sebuah keluaran urutan yang tidak sah: " + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" msgstr "" +"Telah ditemukan urutan dalam jumlah sedikit tetapi bukan node dalam jumlah " +"besar, laporkan bug!" -#: tools/editor/scene_tree_dock.cpp -msgid "Error loading scene from %s" +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "Tumpukan melimpah dengan kedalaman tumpukan: " + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "Fungsi-fungsi:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "Variabel-variabel:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "Nama bukan sebuah pengidentifikasi yang sah:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "Nama telah digunakan oleh fungsi/variabel/sinyal yang lain:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "Namai kembali Fungsi" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "Namai kembali Variabel" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "Namai kembali Sinyal" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "Tambahkan Fungsi" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "Tambahkan Variabel" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "Tambahkan Sinyal" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "Hapus Fungsi" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "Hapus Variabel" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "Mengedit Variabel:" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "Hapus Sinyal" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "Mengedit Sinyal:" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Ubah Transisi Anim" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "Tambahkan Node" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Ok" +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "" -"Cannot instance the scene '%s' because the current scene exists within one " -"of its nodes." +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a simple reference to the node." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Instance Scene(s)" +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a simple reference to the node." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "This operation can't be done on the tree root." +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Variable Setter." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Move Node In Parent" +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Variable Setter." msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Move Nodes In Parent" -msgstr "" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Add Preload Node" +msgstr "Tambahkan Node" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "Tambahkan Node (Node-node) dari Tree" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "Tambahkan Properti Getter" -#: tools/editor/scene_tree_dock.cpp -msgid "Duplicate Node(s)" -msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "Tambahkan Properti Setter" -#: tools/editor/scene_tree_dock.cpp -msgid "Delete Node(s)?" -msgstr "" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Transisi" -#: tools/editor/scene_tree_dock.cpp -msgid "This operation can't be done without a scene." +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "This operation can't be done on instanced scenes." +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Save New Scene As.." +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Makes Sense!" +#: modules/visual_script/visual_script_editor.cpp +msgid "While" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Can't operate on nodes from a foreign scene!" -msgstr "" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Kembali:" -#: tools/editor/scene_tree_dock.cpp -msgid "Can't operate on nodes the current scene inherits from!" +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" msgstr "" -#: tools/editor/scene_tree_dock.cpp -msgid "Remove Node(s)" -msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "Tipe Dasar:" -#: tools/editor/scene_tree_dock.cpp -msgid "" -"Couldn't save new scene. Likely dependencies (instances) couldn't be " -"satisfied." -msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "Node-node yang Tersedia:" -#: tools/editor/scene_tree_dock.cpp -msgid "Error saving scene." -msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "Pilih atau ciptakan sebuah fungsi untuk mengedit grafik" -#: tools/editor/scene_tree_dock.cpp -msgid "Error duplicating scene to save it." -msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "Edit Argumen-argumen Sinyal:" -#: tools/editor/scene_tree_dock.cpp -msgid "Edit Groups" -msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "Edit Variabel:" -#: tools/editor/scene_tree_dock.cpp -msgid "Edit Connections" -msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "Ubah" -#: tools/editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "Hapus yang Dipilih" -#: tools/editor/scene_tree_dock.cpp -msgid "Add Child Node" -msgstr "" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Find Node Type" +msgstr "Cari Tipe Node" -#: tools/editor/scene_tree_dock.cpp -msgid "Instance Child Scene" -msgstr "" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Copy Nodes" +msgstr "Salin Resource" -#: tools/editor/scene_tree_dock.cpp -msgid "Change Type" +#: modules/visual_script/visual_script_editor.cpp +msgid "Cut Nodes" msgstr "" -#: tools/editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_editor.cpp #, fuzzy -msgid "Attach Script" -msgstr "Scene Baru" +msgid "Paste Nodes" +msgstr "Path ke Node:" -#: tools/editor/scene_tree_dock.cpp -#, fuzzy -msgid "Clear Script" -msgstr "Scene Baru" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "Tipe masukan tidak iterable: " -#: tools/editor/scene_tree_dock.cpp -msgid "Merge From Scene" -msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "Iterator menjadi tidak sah" -#: tools/editor/scene_tree_dock.cpp -msgid "Save Branch as Scene" -msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "Iterator menjadi tidak sah: " -#: tools/editor/scene_tree_dock.cpp -msgid "Delete (No Confirm)" -msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "Nama properti index tidak sah." -#: tools/editor/scene_tree_dock.cpp -msgid "Add/Create a New Node" -msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "Objek dasar bukan sebuah Node!" -#: tools/editor/scene_tree_dock.cpp -msgid "" -"Instance a scene file as a Node. Creates an inherited scene if no root node " -"exists." -msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "Path tidak menunjukkan Node!" -#: tools/editor/scene_tree_dock.cpp -msgid "Attach a new or existing script for the selected node." -msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "Nama properti index '%s' tidak sah dalam node %s." -#: tools/editor/scene_tree_dock.cpp -msgid "Clear a script for the selected node." -msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr ": Argumen tidak sah dari tipe: " -#: tools/editor/scene_tree_editor.cpp -msgid "Toggle Spatial Visible" -msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr ": Argumen-argumen tidak sah: " -#: tools/editor/scene_tree_editor.cpp -msgid "Toggle CanvasItem Visible" -msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "VariableGet tidak ditemukan dalam script: " -#: tools/editor/scene_tree_editor.cpp -msgid "Instance:" -msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "VariableSet tidak ditemukan dalam script: " -#: tools/editor/scene_tree_editor.cpp -msgid "Invalid node name, the following characters are not allowed:" +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." msgstr "" +"Node modifikasi tidak memiliki method _step(), tidak bisa memproses grafik." -#: tools/editor/scene_tree_editor.cpp -msgid "Rename Node" +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." msgstr "" +"Nilai kembali dari _step() tidak sah, seharusnya integer (seq out), atau " +"string (error)." -#: tools/editor/scene_tree_editor.cpp -msgid "Scene Tree (Nodes):" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" msgstr "" -#: tools/editor/scene_tree_editor.cpp -msgid "Editable Children" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" msgstr "" -#: tools/editor/scene_tree_editor.cpp -msgid "Load As Placeholder" +#: platform/uwp/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" msgstr "" -#: tools/editor/scene_tree_editor.cpp -msgid "Discard Instancing" +#: platform/uwp/export/export.cpp +msgid "Error creating the signature object." msgstr "" -#: tools/editor/scene_tree_editor.cpp -msgid "Open in Editor" +#: platform/uwp/export/export.cpp +msgid "Error creating the package signature." msgstr "" -#: tools/editor/scene_tree_editor.cpp -msgid "Clear Inheritance" +#: platform/uwp/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." msgstr "" -#: tools/editor/scene_tree_editor.cpp -msgid "Clear Inheritance? (No Undo!)" +#: platform/uwp/export/export.cpp +msgid "Custom debug package not found." msgstr "" -#: tools/editor/scene_tree_editor.cpp -msgid "Clear!" +#: platform/uwp/export/export.cpp +msgid "Custom release package not found." msgstr "" -#: tools/editor/scene_tree_editor.cpp -msgid "Select a Node" -msgstr "" +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Nama tidak sah." -#: tools/editor/script_create_dialog.cpp -msgid "Invalid parent class name" -msgstr "" +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Ukuran font tidak sah." -#: tools/editor/script_create_dialog.cpp -msgid "Valid chars:" +#: platform/uwp/export/export.cpp +msgid "Invalid publisher GUID." msgstr "" -#: tools/editor/script_create_dialog.cpp -msgid "Invalid class name" +#: platform/uwp/export/export.cpp +msgid "Invalid background color." msgstr "" -#: tools/editor/script_create_dialog.cpp -msgid "Valid name" +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." msgstr "" -#: tools/editor/script_create_dialog.cpp -msgid "N/A" +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." msgstr "" -#: tools/editor/script_create_dialog.cpp -msgid "Class name is invalid!" +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." msgstr "" -#: tools/editor/script_create_dialog.cpp -msgid "Parent class name is invalid!" +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." msgstr "" -#: tools/editor/script_create_dialog.cpp -msgid "Invalid path!" +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." msgstr "" -#: tools/editor/script_create_dialog.cpp -msgid "Could not create script in filesystem." +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." msgstr "" -#: tools/editor/script_create_dialog.cpp -#, fuzzy -msgid "Error loading script from %s" -msgstr "Error memuat font." - -#: tools/editor/script_create_dialog.cpp -msgid "Path is empty" +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" -#: tools/editor/script_create_dialog.cpp -msgid "Path is not local" +#: scene/2d/animated_sprite.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite to display frames." msgstr "" +"Sebuah resource SpriteFrames seharusnya diciptakan atau diatur dalam " +"properti 'Frames' agar AnimatedSprite menampilkan frame-frame." -#: tools/editor/script_create_dialog.cpp -msgid "Invalid base path" +#: scene/2d/canvas_modulate.cpp +msgid "" +"Only one visible CanvasModulate is allowed per scene (or set of instanced " +"scenes). The first created one will work, while the rest will be ignored." msgstr "" +"Hanya satu visible CanvasModulate yang diizinkan per scene (atau atur pada " +"scene-scene yang diacu). Yang diciptakan pertama akan bekerja, sedangkan " +"sisanya akan diabaikan." -#: tools/editor/script_create_dialog.cpp -msgid "Invalid extension" +#: scene/2d/collision_polygon_2d.cpp +msgid "" +"CollisionPolygon2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" +"CollisionPolygon2D hanya berfungsi untuk menyediakan sebuah bentuk collision " +"pada sebuah CollisionObject2D node asal. Mohon hanya gunakan itu sebagai " +"sebuah child dari Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, dll. " +"untuk memberikan mereka sebuah bentuk." -#: tools/editor/script_create_dialog.cpp -#, fuzzy -msgid "Create new script" -msgstr "Buat Subskribsi" - -#: tools/editor/script_create_dialog.cpp -msgid "Load existing script" +#: scene/2d/collision_polygon_2d.cpp +msgid "An empty CollisionPolygon2D has no effect on collision." msgstr "" +"Sebuah CollisionPolygon2D yang kosong tidak memiliki efek pada collision." -#: tools/editor/script_create_dialog.cpp -msgid "Class Name:" +#: scene/2d/collision_shape_2d.cpp +msgid "" +"CollisionShape2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." msgstr "" +"CollisionShape2D hanya berfungsi untuk menyediakan sebuah bentuk collision " +"pada sebuah CollisionObject2D node asal. Mohon hanya gunakan itu sebagai " +"sebuah child dari Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, dll. " +"untuk memberikan mereka sebuah bentuk." -#: tools/editor/script_create_dialog.cpp -msgid "Built-In Script" +#: scene/2d/collision_shape_2d.cpp +msgid "" +"A shape must be provided for CollisionShape2D to function. Please create a " +"shape resource for it!" msgstr "" +"Sebuah bentuk harus disediakan untuk CollisionShape2D untuk fungsi. Mohon " +"ciptakan resource bentuk untuk itu!" -#: tools/editor/script_create_dialog.cpp -#, fuzzy -msgid "Attach Node Script" -msgstr "Scene Baru" - -#: tools/editor/script_editor_debugger.cpp -msgid "Bytes:" +#: scene/2d/light_2d.cpp +msgid "" +"A texture with the shape of the light must be supplied to the 'texture' " +"property." msgstr "" +"Sebuah tekstur dengan bentuk cahaya harus disuplai ke properti 'texture'." -#: tools/editor/script_editor_debugger.cpp -msgid "Warning" +#: scene/2d/light_occluder_2d.cpp +msgid "" +"An occluder polygon must be set (or drawn) for this occluder to take effect." msgstr "" +"Sebuah polygon occluder harus diatur (atau digambar) untuk occluder ini " +"berpengaruh." -#: tools/editor/script_editor_debugger.cpp -msgid "Error:" +#: scene/2d/light_occluder_2d.cpp +msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" msgstr "" +"Polygon occluder untuk occluder ini kosong. Mohon gambar dulu sebuah polygon!" -#: tools/editor/script_editor_debugger.cpp -msgid "Source:" +#: scene/2d/navigation_polygon.cpp +msgid "" +"A NavigationPolygon resource must be set or created for this node to work. " +"Please set a property or draw a polygon." msgstr "" +"Sebuah resource NavigationPolygon harus diatur atau diciptakan untuk node " +"ini bekerja. Mohon atur sebuah properti atau gambar sebuah polygon." -#: tools/editor/script_editor_debugger.cpp -msgid "Function:" +#: scene/2d/navigation_polygon.cpp +msgid "" +"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " +"node. It only provides navigation data." msgstr "" +"NavigationPolygonInstance harus menjadi sebuah child atau grandchild ke " +"sebuah node Navigation2D. Ini hanya menyediakan data navigasi." -#: tools/editor/script_editor_debugger.cpp -msgid "Errors" +#: scene/2d/parallax_layer.cpp +msgid "" +"ParallaxLayer node only works when set as child of a ParallaxBackground node." msgstr "" +"Node ParallaxLayer hanya bekerja ketika diatur sebagai child dari sebuah " +"node ParallaxBackground." -#: tools/editor/script_editor_debugger.cpp -msgid "Child Process Connected" +#: scene/2d/particles_2d.cpp +msgid "Path property must point to a valid Particles2D node to work." msgstr "" +"Properti path harus menunjuk ke sebuah node Particles2D yang sah agar " +"bekerja." -#: tools/editor/script_editor_debugger.cpp -msgid "Inspect Previous Instance" +#: scene/2d/path_2d.cpp +msgid "PathFollow2D only works when set as a child of a Path2D node." msgstr "" +"PathFollow2D hanya bekerja ketika diatur sebagai sebuah child dari sebuah " +"node Path2D." -#: tools/editor/script_editor_debugger.cpp -msgid "Inspect Next Instance" +#: scene/2d/remote_transform_2d.cpp +msgid "Path property must point to a valid Node2D node to work." msgstr "" +"Properti path harus menunjuk pada sebuah node Node2D yang sah untuk bekerja." -#: tools/editor/script_editor_debugger.cpp -msgid "Stack Frames" +#: scene/2d/sprite.cpp +msgid "" +"Path property must point to a valid Viewport node to work. Such Viewport " +"must be set to 'render target' mode." msgstr "" +"Properti path harus menunjuk pada node Viewport yang sah untuk bekerja. " +"Viewport tersebut harus diatur ke mode 'render target'." -#: tools/editor/script_editor_debugger.cpp -msgid "Variable" +#: scene/2d/sprite.cpp +msgid "" +"The Viewport set in the path property must be set as 'render target' in " +"order for this sprite to work." msgstr "" +"Pengaturan Vieport dalam properti path harus diatur sebagai 'render target' " +"agar sprite bekerja." -#: tools/editor/script_editor_debugger.cpp -msgid "Errors:" +#: scene/2d/visibility_notifier_2d.cpp +msgid "" +"VisibilityEnable2D works best when used with the edited scene root directly " +"as parent." msgstr "" +"VisibilityEnable2D bekerja dengan sangat baik ketika digunakan dengan " +"mengedit root scene secara langsung sebagai parent." -#: tools/editor/script_editor_debugger.cpp -msgid "Stack Trace (if applicable):" +#: scene/3d/body_shape.cpp +msgid "" +"CollisionShape only serves to provide a collision shape to a CollisionObject " +"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " +"KinematicBody, etc. to give them a shape." msgstr "" +"CollisionShape hanya berfungsi untuk memberikan sebuah bentuk collision ke " +"node CollisionObject asal. Mohon hanya gunakan ini sebagai child dari Area, " +"StaticBody, RigidBody, KinematicBody, dll. untuk memberi mereka sebuah " +"bentuk." -#: tools/editor/script_editor_debugger.cpp -msgid "Remote Inspector" +#: scene/3d/body_shape.cpp +msgid "" +"A shape must be provided for CollisionShape to function. Please create a " +"shape resource for it!" msgstr "" +"Sebuah bentuk harus disediakan untuk CollisionShape untuk fungsi. Mohon " +"ciptakan sebuah resource bentuk untuk itu!" -#: tools/editor/script_editor_debugger.cpp -msgid "Live Scene Tree:" +#: scene/3d/collision_polygon.cpp +msgid "" +"CollisionPolygon only serves to provide a collision shape to a " +"CollisionObject derived node. Please only use it as a child of Area, " +"StaticBody, RigidBody, KinematicBody, etc. to give them a shape." msgstr "" +"CollisionPolygon hanya berfungsi untuk menyediakan sebuah bentuk collision " +"ke node CollisionObject asal. Mohon hanya gunakan ini sebagai child dari " +"Area, StaticBody, RigidBody, KinematicBody, dll. untuk memberi mereka bentuk." -#: tools/editor/script_editor_debugger.cpp -msgid "Remote Object Properties: " +#: scene/3d/collision_polygon.cpp +msgid "An empty CollisionPolygon has no effect on collision." msgstr "" +"Sebuah CollisionPolygon yang kosong tidak memiliki efek pada collision." -#: tools/editor/script_editor_debugger.cpp -msgid "Profiler" +#: scene/3d/navigation_mesh.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" +"Sebuah resource NavigationMesh harus diatur atau diciptakan untuk node ini " +"bekerja." -#: tools/editor/script_editor_debugger.cpp -msgid "Monitor" +#: scene/3d/navigation_mesh.cpp +msgid "" +"NavigationMeshInstance must be a child or grandchild to a Navigation node. " +"It only provides navigation data." msgstr "" +"NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node " +"Navigation. Ini hanya menyediakan data navigasi." -#: tools/editor/script_editor_debugger.cpp -msgid "Value" +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." msgstr "" +"Properti path harus menunjuk ke sebuah node Particles2D yang sah agar " +"bekerja." -#: tools/editor/script_editor_debugger.cpp -msgid "Monitors" +#: scene/3d/scenario_fx.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." msgstr "" +"Hanya satu WorldEnvironment yang diizinkan per scene (atau atur scene-scene " +"yang diacu)." -#: tools/editor/script_editor_debugger.cpp -msgid "List of Video Memory Usage by Resource:" +#: scene/3d/sprite_3d.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite3D to display frames." msgstr "" +"Sebuah resource SpriteFrames harus diciptakan atau diatur didalam properti " +"'Frames' agar AnimatedSprite3D menampilkan frame-frame." -#: tools/editor/script_editor_debugger.cpp -msgid "Total:" -msgstr "" +#: scene/gui/dialogs.cpp +msgid "Alert!" +msgstr "Peringatan!" -#: tools/editor/script_editor_debugger.cpp -msgid "Video Mem" -msgstr "" +#: scene/gui/dialogs.cpp +msgid "Please Confirm..." +msgstr "Mohon konfirmasi..." -#: tools/editor/script_editor_debugger.cpp -msgid "Resource Path" -msgstr "" +#: scene/gui/file_dialog.cpp +msgid "Open a File" +msgstr "Buka sebuah File" -#: tools/editor/script_editor_debugger.cpp -msgid "Type" -msgstr "" +#: scene/gui/file_dialog.cpp +msgid "Open File(s)" +msgstr "Buka File (File-file)" -#: tools/editor/script_editor_debugger.cpp -msgid "Usage" -msgstr "" +#: scene/gui/file_dialog.cpp +msgid "Open a Directory" +msgstr "Buka sebuah Direktori" -#: tools/editor/script_editor_debugger.cpp -msgid "Misc" -msgstr "" +#: scene/gui/file_dialog.cpp +msgid "Open a File or Directory" +msgstr "Buka sebuah File atau Direktori" -#: tools/editor/script_editor_debugger.cpp -msgid "Clicked Control:" -msgstr "" +#: scene/gui/input_action.cpp +msgid "Ctrl+" +msgstr "Ctrl+" -#: tools/editor/script_editor_debugger.cpp -msgid "Clicked Control Type:" +#: scene/gui/popup.cpp +msgid "" +"Popups will hide by default unless you call popup() or any of the popup*() " +"functions. Making them visible for editing is fine though, but they will " +"hide upon running." msgstr "" +"Popup-popup akan sembunyi secara default kecuali panggil popup() atau apapun " +"dari fungsi-fungsi popup*(). Meskipun membuat mereka terlihat untuk mengedit " +"itu baik, tetapi mereka akan sembunyi saat berjalan." -#: tools/editor/script_editor_debugger.cpp -msgid "Live Edit Root:" +#: scene/gui/scroll_container.cpp +msgid "" +"ScrollContainer is intended to work with a single child control.\n" +"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"minimum size manually." msgstr "" -#: tools/editor/script_editor_debugger.cpp +#: scene/main/viewport.cpp #, fuzzy -msgid "Set From Tree" -msgstr "Menyetel Dari Keturunan" - -#: tools/editor/settings_config_dialog.cpp -msgid "Shortcuts" +msgid "" +"This viewport is not set as render target. If you intend for it to display " +"its contents directly to the screen, make it a child of a Control so it can " +"obtain a size. Otherwise, make it a RenderTarget and assign its internal " +"texture to some node for display." msgstr "" +"Viewport ini tidak diatur sebagai target render. Jika anda berniat untuk " +"menampilkan konten-kontennya secara langsung ke layar, buatlah sebuah child " +"dari kontrol jadi hal tersebut bisa memperoleh ukuran. Jika tidak, buatlah " +"sebuah RenderTarget dan tetapkannya tekstur internal untuk beberapa node " +"untuk ditampilkan." -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Light Radius" -msgstr "Ganti Radius Lampu" +#~ msgid "" +#~ "A SampleLibrary resource must be created or set in the 'samples' property " +#~ "in order for SamplePlayer to play sound." +#~ msgstr "" +#~ "Sebuah resource SampleLibrary harus diciptakan atau diatur didalam " +#~ "properti 'samples' agar SamplePlayer memainkan suara." -#: tools/editor/spatial_editor_gizmos.cpp -#, fuzzy -msgid "Change Camera FOV" -msgstr "Ganti FOV Kamera" +#~ msgid "" +#~ "A SampleLibrary resource must be created or set in the 'samples' property " +#~ "in order for SpatialSamplePlayer to play sound." +#~ msgstr "" +#~ "Sebuah resource SampleLibrary harus dibuat atau diatur didalam properti " +#~ "'samples' agar SpatialSamplePlayer memainkan suara." -#: tools/editor/spatial_editor_gizmos.cpp #, fuzzy -msgid "Change Camera Size" -msgstr "Ganti Ukuran Kamera" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Sphere Shape Radius" -msgstr "Ganti Radius Bentuk Bola" +#~ msgid "Replaced %d Ocurrence(s)." +#~ msgstr "Diganti Kejadian (Kejadian-kejadian) %d." -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Box Shape Extents" -msgstr "" - -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Capsule Shape Radius" -msgstr "" +#~ msgid "Please save the scene first." +#~ msgstr "Mohon simpan scene terlebih dahulu." -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Capsule Shape Height" -msgstr "" +#~ msgid "Save Translatable Strings" +#~ msgstr "Simpan Kalimat yang Dapat Diterjemahkan" -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Ray Shape Length" -msgstr "" +#, fuzzy +#~ msgid "Create Android keystore" +#~ msgstr "Buat Folder" -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Notifier Extents" -msgstr "" +#, fuzzy +#~ msgid "Organization" +#~ msgstr "Transisi" -#: tools/editor/spatial_editor_gizmos.cpp -msgid "Change Probe Extents" -msgstr "" +#, fuzzy +#~ msgid "at least 6 characters" +#~ msgstr "Karakter sah:" #~ msgid "BakedLightInstance does not contain a BakedLight resource." #~ msgstr "BakedLightInstance tidak berisi resource BakedLight." -- cgit v1.2.3