From ba2bdc478b9eaad99b6c2a3c860e3dc0fe73a1a6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 4 Jan 2022 20:26:22 +0100 Subject: Style: Remove inconsistently used `@author` docstrings Each file in Godot has had multiple contributors who co-authored it over the years, and the information of who was the original person to create that file is not very relevant, especially when used so inconsistently. `git blame` is a much better way to know who initially authored or later modified a given chunk of code, and most IDEs now have good integration to show this information. --- editor/plugins/texture_region_editor_plugin.cpp | 4 ---- editor/plugins/texture_region_editor_plugin.h | 4 ---- 2 files changed, 8 deletions(-) (limited to 'editor/plugins') diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index c03e55be69..900bf4ef57 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -36,10 +36,6 @@ #include "editor/editor_scale.h" #include "scene/gui/check_box.h" -/** - @author Mariano Suligoy -*/ - void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) { Vector2 line = (to - from).normalized() * 10; diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h index 23981ddb81..bffc6fd9bf 100644 --- a/editor/plugins/texture_region_editor_plugin.h +++ b/editor/plugins/texture_region_editor_plugin.h @@ -40,10 +40,6 @@ #include "scene/resources/style_box.h" #include "scene/resources/texture.h" -/** - @author Mariano Suligoy -*/ - class TextureRegionEditor : public VBoxContainer { GDCLASS(TextureRegionEditor, VBoxContainer); -- cgit v1.2.3