From ad499f234fbbf00c27a842729c0b832bc216a168 Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Wed, 4 Sep 2019 19:14:47 +0200 Subject: Load scene if needed when editing recent built-in script Fixes #31966 --- editor/plugins/script_editor_plugin.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'editor/plugins') diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 413843d536..8b6bab374c 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -538,6 +538,10 @@ void ScriptEditor::_open_recent_script(int p_idx) { // if it's a path then it's most likely a deleted file not help } else if (path.find("::") != -1) { // built-in script + String scene_path = path.get_slice("::", 0); + if (!EditorNode::get_singleton()->is_scene_open(scene_path)) { + EditorNode::get_singleton()->load_scene(scene_path); + } Ref