From 2651e88b0574719dcef774e0f8841e71cc2d8bcc Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sun, 19 Jun 2022 01:05:17 +0200 Subject: Automatically update the editor viewport when 3D scaling options are changed This allows for previewing the effects of the various 3D scaling project settings without having to restart the editor. --- editor/plugins/node_3d_editor_plugin.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'editor/plugins') diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 9f4842a5a1..815d0a2425 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2412,6 +2412,18 @@ void Node3DEditorViewport::_project_settings_changed() { const float mesh_lod_threshold = GLOBAL_GET("rendering/mesh_lod/lod_change/threshold_pixels"); viewport->set_mesh_lod_threshold(mesh_lod_threshold); + + const Viewport::Scaling3DMode scaling_3d_mode = Viewport::Scaling3DMode(int(GLOBAL_GET("rendering/scaling_3d/mode"))); + viewport->set_scaling_3d_mode(scaling_3d_mode); + + const float scaling_3d_scale = GLOBAL_GET("rendering/scaling_3d/scale"); + viewport->set_scaling_3d_scale(scaling_3d_scale); + + const float fsr_sharpness = GLOBAL_GET("rendering/scaling_3d/fsr_sharpness"); + viewport->set_fsr_sharpness(fsr_sharpness); + + const float fsr_mipmap_bias = GLOBAL_GET("rendering/scaling_3d/fsr_mipmap_bias"); + viewport->set_fsr_mipmap_bias(fsr_mipmap_bias); } void Node3DEditorViewport::_notification(int p_what) { -- cgit v1.2.3