From 14d8ea767d15eb06e45d1ee9d8935a03fcfbc657 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Mon, 15 Nov 2021 23:40:57 +0100 Subject: Tweak the built-ins color highlighting in the shader editor (take 2) The new color is more distinguishable from other variables and symbols. --- editor/plugins/shader_editor_plugin.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'editor/plugins') diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 3ab0d60336..6032267717 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -143,10 +143,10 @@ void ShaderTextEditor::_load_theme_settings() { } } - const Color member_variable_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color"); + const Color user_type_color = EDITOR_GET("text_editor/theme/highlighting/user_type_color"); for (const String &E : built_ins) { - syntax_highlighter->add_keyword_color(E, member_variable_color); + syntax_highlighter->add_keyword_color(E, user_type_color); } // Colorize comments. -- cgit v1.2.3