From be11b6f04d1b13c7cd46a2d57f26cf72dc73a8b8 Mon Sep 17 00:00:00 2001 From: Chaosus Date: Tue, 23 Apr 2019 21:52:06 +0300 Subject: Removed incorrect "Transform" preview from visual shaders --- editor/plugins/visual_shader_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'editor/plugins') diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index e3fab34768..174c554b91 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -491,7 +491,7 @@ void VisualShaderEditor::_update_graph() { } } - if (valid_right && edit_type->get_selected() == VisualShader::TYPE_FRAGMENT) { + if (valid_right && edit_type->get_selected() == VisualShader::TYPE_FRAGMENT && port_right != VisualShaderNode::PORT_TYPE_TRANSFORM) { TextureButton *preview = memnew(TextureButton); preview->set_toggle_mode(true); preview->set_normal_texture(get_icon("GuiVisibilityHidden", "EditorIcons")); -- cgit v1.2.3