From cdcc3c919b6cc1dc38b5ed82469964daea97aeb8 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Fri, 16 Jun 2017 12:07:07 +0200 Subject: Increase the default perspective camera FOV This does not affect existing projects, but will affect newly-created editor settings and Camera nodes. --- editor/plugins/spatial_editor_plugin.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'editor/plugins/spatial_editor_plugin.cpp') diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index a8d875a769..5da242ffaa 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -3682,7 +3682,7 @@ void SpatialEditor::_bind_methods() { void SpatialEditor::clear() { - settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 60.0)); + settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 55.0)); settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.1)); settings_zfar->set_value(EDITOR_DEF("editors/3d/default_z_far", 1500.0)); @@ -3900,7 +3900,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { settings_fov->set_max(179); settings_fov->set_min(1); settings_fov->set_step(0.01); - settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 60.0)); + settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 55.0)); settings_vbc->add_margin_child(TTR("Perspective FOV (deg.):"), settings_fov); settings_znear = memnew(SpinBox); -- cgit v1.2.3