From 43c910680620dd4c8b91bd96e4aa13cc98547def Mon Sep 17 00:00:00 2001 From: Marcel Admiraal Date: Mon, 7 Dec 2020 17:52:11 +0000 Subject: Use box size instead of extents for Shape dimensions --- editor/import/resource_importer_scene.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'editor/import') diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index fc4f673ec4..1f059cf19b 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -429,7 +429,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map CollisionShape3D *colshape = memnew(CollisionShape3D); if (empty_draw_type == "CUBE") { BoxShape3D *boxShape = memnew(BoxShape3D); - boxShape->set_extents(Vector3(1, 1, 1)); + boxShape->set_size(Vector3(2, 2, 2)); colshape->set_shape(boxShape); colshape->set_name("BoxShape3D"); } else if (empty_draw_type == "SINGLE_ARROW") { -- cgit v1.2.3