From 38aaaa3cf94e7f6043f6371254d0b4d8a08e7be9 Mon Sep 17 00:00:00 2001 From: luz paz Date: Thu, 21 Jul 2022 07:37:00 -0400 Subject: Fix various typos not caught by codespell Revert upstream `core/input/gamecontrollerdb.txt`. Upstream fix: https://github.com/gabomdq/SDL_GameControllerDB/pull/600 --- editor/import/post_import_plugin_skeleton_rest_fixer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'editor/import') diff --git a/editor/import/post_import_plugin_skeleton_rest_fixer.cpp b/editor/import/post_import_plugin_skeleton_rest_fixer.cpp index 8b0d8c8729..01e145e766 100644 --- a/editor/import/post_import_plugin_skeleton_rest_fixer.cpp +++ b/editor/import/post_import_plugin_skeleton_rest_fixer.cpp @@ -89,7 +89,7 @@ void PostImportPluginSkeletonRestFixer::internal_process(InternalImportCategory } } - // Complement Rotation track for compatibility between defference rests. + // Complement Rotation track for compatibility between different rests. { TypedArray nodes = p_base_scene->find_children("*", "AnimationPlayer"); while (nodes.size()) { @@ -100,7 +100,7 @@ void PostImportPluginSkeletonRestFixer::internal_process(InternalImportCategory Ref anim = ap->get_animation(name); int track_len = anim->get_track_count(); - // Detect does the animetion have skeleton's TRS track. + // Detect does the animation have skeleton's TRS track. String track_path; bool found_skeleton = false; for (int i = 0; i < track_len; i++) { -- cgit v1.2.3