From c613ead5fa2361296cf8d9a80d4648492ff4e16f Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 29 Jul 2019 12:59:18 -0300 Subject: Added a spinlock template as well as a thread work pool class. Also, optimized shader compilation to happen on threads. --- drivers/windows/semaphore_windows.cpp | 2 +- drivers/windows/semaphore_windows.h | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'drivers/windows') diff --git a/drivers/windows/semaphore_windows.cpp b/drivers/windows/semaphore_windows.cpp index ea8032ffe2..1b53e311ff 100644 --- a/drivers/windows/semaphore_windows.cpp +++ b/drivers/windows/semaphore_windows.cpp @@ -61,7 +61,7 @@ int SemaphoreWindows::get() const { ERR_FAIL_V(-1); } -Semaphore *SemaphoreWindows::create_semaphore_windows() { +SemaphoreOld *SemaphoreWindows::create_semaphore_windows() { return memnew(SemaphoreWindows); } diff --git a/drivers/windows/semaphore_windows.h b/drivers/windows/semaphore_windows.h index 01712b6778..159e8b3b96 100644 --- a/drivers/windows/semaphore_windows.h +++ b/drivers/windows/semaphore_windows.h @@ -37,11 +37,11 @@ #include -class SemaphoreWindows : public Semaphore { +class SemaphoreWindows : public SemaphoreOld { mutable HANDLE semaphore; - static Semaphore *create_semaphore_windows(); + static SemaphoreOld *create_semaphore_windows(); public: virtual Error wait(); -- cgit v1.2.3