From ee3cf211c6fd4d1e30617467cdbbe945798a68b3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 11 Oct 2016 23:35:58 +0200 Subject: webp: Make it a module and unbundle libwebp thirdparty files Note that there are two Godot-specific changes made to libwebp for the javascript/HTML5 platform. They are documented in the README.md. --- drivers/webp/dsp/dec_neon.c | 1639 ------------------------------------------- 1 file changed, 1639 deletions(-) delete mode 100644 drivers/webp/dsp/dec_neon.c (limited to 'drivers/webp/dsp/dec_neon.c') diff --git a/drivers/webp/dsp/dec_neon.c b/drivers/webp/dsp/dec_neon.c deleted file mode 100644 index a63f43fe17..0000000000 --- a/drivers/webp/dsp/dec_neon.c +++ /dev/null @@ -1,1639 +0,0 @@ -// Copyright 2012 Google Inc. All Rights Reserved. -// -// Use of this source code is governed by a BSD-style license -// that can be found in the COPYING file in the root of the source -// tree. An additional intellectual property rights grant can be found -// in the file PATENTS. All contributing project authors may -// be found in the AUTHORS file in the root of the source tree. -// ----------------------------------------------------------------------------- -// -// ARM NEON version of dsp functions and loop filtering. -// -// Authors: Somnath Banerjee (somnath@google.com) -// Johann Koenig (johannkoenig@google.com) - -#include "./dsp.h" - -#if defined(WEBP_USE_NEON) - -#include "./neon.h" -#include "../dec/vp8i.h" - -//------------------------------------------------------------------------------ -// NxM Loading functions - -// Load/Store vertical edge -#define LOAD8x4(c1, c2, c3, c4, b1, b2, stride) \ - "vld4.8 {" #c1 "[0]," #c2 "[0]," #c3 "[0]," #c4 "[0]}," #b1 "," #stride "\n" \ - "vld4.8 {" #c1 "[1]," #c2 "[1]," #c3 "[1]," #c4 "[1]}," #b2 "," #stride "\n" \ - "vld4.8 {" #c1 "[2]," #c2 "[2]," #c3 "[2]," #c4 "[2]}," #b1 "," #stride "\n" \ - "vld4.8 {" #c1 "[3]," #c2 "[3]," #c3 "[3]," #c4 "[3]}," #b2 "," #stride "\n" \ - "vld4.8 {" #c1 "[4]," #c2 "[4]," #c3 "[4]," #c4 "[4]}," #b1 "," #stride "\n" \ - "vld4.8 {" #c1 "[5]," #c2 "[5]," #c3 "[5]," #c4 "[5]}," #b2 "," #stride "\n" \ - "vld4.8 {" #c1 "[6]," #c2 "[6]," #c3 "[6]," #c4 "[6]}," #b1 "," #stride "\n" \ - "vld4.8 {" #c1 "[7]," #c2 "[7]," #c3 "[7]," #c4 "[7]}," #b2 "," #stride "\n" - -#define STORE8x2(c1, c2, p, stride) \ - "vst2.8 {" #c1 "[0], " #c2 "[0]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[1], " #c2 "[1]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[2], " #c2 "[2]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[3], " #c2 "[3]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[4], " #c2 "[4]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[5], " #c2 "[5]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[6], " #c2 "[6]}," #p "," #stride " \n" \ - "vst2.8 {" #c1 "[7], " #c2 "[7]}," #p "," #stride " \n" - -#if !defined(WORK_AROUND_GCC) - -// This intrinsics version makes gcc-4.6.3 crash during Load4x??() compilation -// (register alloc, probably). The variants somewhat mitigate the problem, but -// not quite. HFilter16i() remains problematic. -static WEBP_INLINE uint8x8x4_t Load4x8(const uint8_t* const src, int stride) { - const uint8x8_t zero = vdup_n_u8(0); - uint8x8x4_t out; - INIT_VECTOR4(out, zero, zero, zero, zero); - out = vld4_lane_u8(src + 0 * stride, out, 0); - out = vld4_lane_u8(src + 1 * stride, out, 1); - out = vld4_lane_u8(src + 2 * stride, out, 2); - out = vld4_lane_u8(src + 3 * stride, out, 3); - out = vld4_lane_u8(src + 4 * stride, out, 4); - out = vld4_lane_u8(src + 5 * stride, out, 5); - out = vld4_lane_u8(src + 6 * stride, out, 6); - out = vld4_lane_u8(src + 7 * stride, out, 7); - return out; -} - -static WEBP_INLINE void Load4x16(const uint8_t* const src, int stride, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1) { - // row0 = p1[0..7]|p0[0..7]|q0[0..7]|q1[0..7] - // row8 = p1[8..15]|p0[8..15]|q0[8..15]|q1[8..15] - const uint8x8x4_t row0 = Load4x8(src - 2 + 0 * stride, stride); - const uint8x8x4_t row8 = Load4x8(src - 2 + 8 * stride, stride); - *p1 = vcombine_u8(row0.val[0], row8.val[0]); - *p0 = vcombine_u8(row0.val[1], row8.val[1]); - *q0 = vcombine_u8(row0.val[2], row8.val[2]); - *q1 = vcombine_u8(row0.val[3], row8.val[3]); -} - -#else // WORK_AROUND_GCC - -#define LOADQ_LANE_32b(VALUE, LANE) do { \ - (VALUE) = vld1q_lane_u32((const uint32_t*)src, (VALUE), (LANE)); \ - src += stride; \ -} while (0) - -static WEBP_INLINE void Load4x16(const uint8_t* src, int stride, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1) { - const uint32x4_t zero = vdupq_n_u32(0); - uint32x4x4_t in; - INIT_VECTOR4(in, zero, zero, zero, zero); - src -= 2; - LOADQ_LANE_32b(in.val[0], 0); - LOADQ_LANE_32b(in.val[1], 0); - LOADQ_LANE_32b(in.val[2], 0); - LOADQ_LANE_32b(in.val[3], 0); - LOADQ_LANE_32b(in.val[0], 1); - LOADQ_LANE_32b(in.val[1], 1); - LOADQ_LANE_32b(in.val[2], 1); - LOADQ_LANE_32b(in.val[3], 1); - LOADQ_LANE_32b(in.val[0], 2); - LOADQ_LANE_32b(in.val[1], 2); - LOADQ_LANE_32b(in.val[2], 2); - LOADQ_LANE_32b(in.val[3], 2); - LOADQ_LANE_32b(in.val[0], 3); - LOADQ_LANE_32b(in.val[1], 3); - LOADQ_LANE_32b(in.val[2], 3); - LOADQ_LANE_32b(in.val[3], 3); - // Transpose four 4x4 parts: - { - const uint8x16x2_t row01 = vtrnq_u8(vreinterpretq_u8_u32(in.val[0]), - vreinterpretq_u8_u32(in.val[1])); - const uint8x16x2_t row23 = vtrnq_u8(vreinterpretq_u8_u32(in.val[2]), - vreinterpretq_u8_u32(in.val[3])); - const uint16x8x2_t row02 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[0]), - vreinterpretq_u16_u8(row23.val[0])); - const uint16x8x2_t row13 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[1]), - vreinterpretq_u16_u8(row23.val[1])); - *p1 = vreinterpretq_u8_u16(row02.val[0]); - *p0 = vreinterpretq_u8_u16(row13.val[0]); - *q0 = vreinterpretq_u8_u16(row02.val[1]); - *q1 = vreinterpretq_u8_u16(row13.val[1]); - } -} -#undef LOADQ_LANE_32b - -#endif // !WORK_AROUND_GCC - -static WEBP_INLINE void Load8x16(const uint8_t* const src, int stride, - uint8x16_t* const p3, uint8x16_t* const p2, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1, - uint8x16_t* const q2, uint8x16_t* const q3) { - Load4x16(src - 2, stride, p3, p2, p1, p0); - Load4x16(src + 2, stride, q0, q1, q2, q3); -} - -static WEBP_INLINE void Load16x4(const uint8_t* const src, int stride, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1) { - *p1 = vld1q_u8(src - 2 * stride); - *p0 = vld1q_u8(src - 1 * stride); - *q0 = vld1q_u8(src + 0 * stride); - *q1 = vld1q_u8(src + 1 * stride); -} - -static WEBP_INLINE void Load16x8(const uint8_t* const src, int stride, - uint8x16_t* const p3, uint8x16_t* const p2, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1, - uint8x16_t* const q2, uint8x16_t* const q3) { - Load16x4(src - 2 * stride, stride, p3, p2, p1, p0); - Load16x4(src + 2 * stride, stride, q0, q1, q2, q3); -} - -static WEBP_INLINE void Load8x8x2(const uint8_t* const u, - const uint8_t* const v, - int stride, - uint8x16_t* const p3, uint8x16_t* const p2, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1, - uint8x16_t* const q2, uint8x16_t* const q3) { - // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination - // and the v-samples on the higher half. - *p3 = vcombine_u8(vld1_u8(u - 4 * stride), vld1_u8(v - 4 * stride)); - *p2 = vcombine_u8(vld1_u8(u - 3 * stride), vld1_u8(v - 3 * stride)); - *p1 = vcombine_u8(vld1_u8(u - 2 * stride), vld1_u8(v - 2 * stride)); - *p0 = vcombine_u8(vld1_u8(u - 1 * stride), vld1_u8(v - 1 * stride)); - *q0 = vcombine_u8(vld1_u8(u + 0 * stride), vld1_u8(v + 0 * stride)); - *q1 = vcombine_u8(vld1_u8(u + 1 * stride), vld1_u8(v + 1 * stride)); - *q2 = vcombine_u8(vld1_u8(u + 2 * stride), vld1_u8(v + 2 * stride)); - *q3 = vcombine_u8(vld1_u8(u + 3 * stride), vld1_u8(v + 3 * stride)); -} - -#if !defined(WORK_AROUND_GCC) - -#define LOAD_UV_8(ROW) \ - vcombine_u8(vld1_u8(u - 4 + (ROW) * stride), vld1_u8(v - 4 + (ROW) * stride)) - -static WEBP_INLINE void Load8x8x2T(const uint8_t* const u, - const uint8_t* const v, - int stride, - uint8x16_t* const p3, uint8x16_t* const p2, - uint8x16_t* const p1, uint8x16_t* const p0, - uint8x16_t* const q0, uint8x16_t* const q1, - uint8x16_t* const q2, uint8x16_t* const q3) { - // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination - // and the v-samples on the higher half. - const uint8x16_t row0 = LOAD_UV_8(0); - const uint8x16_t row1 = LOAD_UV_8(1); - const uint8x16_t row2 = LOAD_UV_8(2); - const uint8x16_t row3 = LOAD_UV_8(3); - const uint8x16_t row4 = LOAD_UV_8(4); - const uint8x16_t row5 = LOAD_UV_8(5); - const uint8x16_t row6 = LOAD_UV_8(6); - const uint8x16_t row7 = LOAD_UV_8(7); - // Perform two side-by-side 8x8 transposes - // u00 u01 u02 u03 u04 u05 u06 u07 | v00 v01 v02 v03 v04 v05 v06 v07 - // u10 u11 u12 u13 u14 u15 u16 u17 | v10 v11 v12 ... - // u20 u21 u22 u23 u24 u25 u26 u27 | v20 v21 ... - // u30 u31 u32 u33 u34 u35 u36 u37 | ... - // u40 u41 u42 u43 u44 u45 u46 u47 | ... - // u50 u51 u52 u53 u54 u55 u56 u57 | ... - // u60 u61 u62 u63 u64 u65 u66 u67 | v60 ... - // u70 u71 u72 u73 u74 u75 u76 u77 | v70 v71 v72 ... - const uint8x16x2_t row01 = vtrnq_u8(row0, row1); // u00 u10 u02 u12 ... - // u01 u11 u03 u13 ... - const uint8x16x2_t row23 = vtrnq_u8(row2, row3); // u20 u30 u22 u32 ... - // u21 u31 u23 u33 ... - const uint8x16x2_t row45 = vtrnq_u8(row4, row5); // ... - const uint8x16x2_t row67 = vtrnq_u8(row6, row7); // ... - const uint16x8x2_t row02 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[0]), - vreinterpretq_u16_u8(row23.val[0])); - const uint16x8x2_t row13 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[1]), - vreinterpretq_u16_u8(row23.val[1])); - const uint16x8x2_t row46 = vtrnq_u16(vreinterpretq_u16_u8(row45.val[0]), - vreinterpretq_u16_u8(row67.val[0])); - const uint16x8x2_t row57 = vtrnq_u16(vreinterpretq_u16_u8(row45.val[1]), - vreinterpretq_u16_u8(row67.val[1])); - const uint32x4x2_t row04 = vtrnq_u32(vreinterpretq_u32_u16(row02.val[0]), - vreinterpretq_u32_u16(row46.val[0])); - const uint32x4x2_t row26 = vtrnq_u32(vreinterpretq_u32_u16(row02.val[1]), - vreinterpretq_u32_u16(row46.val[1])); - const uint32x4x2_t row15 = vtrnq_u32(vreinterpretq_u32_u16(row13.val[0]), - vreinterpretq_u32_u16(row57.val[0])); - const uint32x4x2_t row37 = vtrnq_u32(vreinterpretq_u32_u16(row13.val[1]), - vreinterpretq_u32_u16(row57.val[1])); - *p3 = vreinterpretq_u8_u32(row04.val[0]); - *p2 = vreinterpretq_u8_u32(row15.val[0]); - *p1 = vreinterpretq_u8_u32(row26.val[0]); - *p0 = vreinterpretq_u8_u32(row37.val[0]); - *q0 = vreinterpretq_u8_u32(row04.val[1]); - *q1 = vreinterpretq_u8_u32(row15.val[1]); - *q2 = vreinterpretq_u8_u32(row26.val[1]); - *q3 = vreinterpretq_u8_u32(row37.val[1]); -} -#undef LOAD_UV_8 - -#endif // !WORK_AROUND_GCC - -static WEBP_INLINE void Store2x8(const uint8x8x2_t v, - uint8_t* const dst, int stride) { - vst2_lane_u8(dst + 0 * stride, v, 0); - vst2_lane_u8(dst + 1 * stride, v, 1); - vst2_lane_u8(dst + 2 * stride, v, 2); - vst2_lane_u8(dst + 3 * stride, v, 3); - vst2_lane_u8(dst + 4 * stride, v, 4); - vst2_lane_u8(dst + 5 * stride, v, 5); - vst2_lane_u8(dst + 6 * stride, v, 6); - vst2_lane_u8(dst + 7 * stride, v, 7); -} - -static WEBP_INLINE void Store2x16(const uint8x16_t p0, const uint8x16_t q0, - uint8_t* const dst, int stride) { - uint8x8x2_t lo, hi; - lo.val[0] = vget_low_u8(p0); - lo.val[1] = vget_low_u8(q0); - hi.val[0] = vget_high_u8(p0); - hi.val[1] = vget_high_u8(q0); - Store2x8(lo, dst - 1 + 0 * stride, stride); - Store2x8(hi, dst - 1 + 8 * stride, stride); -} - -#if !defined(WORK_AROUND_GCC) -static WEBP_INLINE void Store4x8(const uint8x8x4_t v, - uint8_t* const dst, int stride) { - vst4_lane_u8(dst + 0 * stride, v, 0); - vst4_lane_u8(dst + 1 * stride, v, 1); - vst4_lane_u8(dst + 2 * stride, v, 2); - vst4_lane_u8(dst + 3 * stride, v, 3); - vst4_lane_u8(dst + 4 * stride, v, 4); - vst4_lane_u8(dst + 5 * stride, v, 5); - vst4_lane_u8(dst + 6 * stride, v, 6); - vst4_lane_u8(dst + 7 * stride, v, 7); -} - -static WEBP_INLINE void Store4x16(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - uint8_t* const dst, int stride) { - uint8x8x4_t lo, hi; - INIT_VECTOR4(lo, - vget_low_u8(p1), vget_low_u8(p0), - vget_low_u8(q0), vget_low_u8(q1)); - INIT_VECTOR4(hi, - vget_high_u8(p1), vget_high_u8(p0), - vget_high_u8(q0), vget_high_u8(q1)); - Store4x8(lo, dst - 2 + 0 * stride, stride); - Store4x8(hi, dst - 2 + 8 * stride, stride); -} -#endif // !WORK_AROUND_GCC - -static WEBP_INLINE void Store16x2(const uint8x16_t p0, const uint8x16_t q0, - uint8_t* const dst, int stride) { - vst1q_u8(dst - stride, p0); - vst1q_u8(dst, q0); -} - -static WEBP_INLINE void Store16x4(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - uint8_t* const dst, int stride) { - Store16x2(p1, p0, dst - stride, stride); - Store16x2(q0, q1, dst + stride, stride); -} - -static WEBP_INLINE void Store8x2x2(const uint8x16_t p0, const uint8x16_t q0, - uint8_t* const u, uint8_t* const v, - int stride) { - // p0 and q0 contain the u+v samples packed in low/high halves. - vst1_u8(u - stride, vget_low_u8(p0)); - vst1_u8(u, vget_low_u8(q0)); - vst1_u8(v - stride, vget_high_u8(p0)); - vst1_u8(v, vget_high_u8(q0)); -} - -static WEBP_INLINE void Store8x4x2(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - uint8_t* const u, uint8_t* const v, - int stride) { - // The p1...q1 registers contain the u+v samples packed in low/high halves. - Store8x2x2(p1, p0, u - stride, v - stride, stride); - Store8x2x2(q0, q1, u + stride, v + stride, stride); -} - -#if !defined(WORK_AROUND_GCC) - -#define STORE6_LANE(DST, VAL0, VAL1, LANE) do { \ - vst3_lane_u8((DST) - 3, (VAL0), (LANE)); \ - vst3_lane_u8((DST) + 0, (VAL1), (LANE)); \ - (DST) += stride; \ -} while (0) - -static WEBP_INLINE void Store6x8x2(const uint8x16_t p2, const uint8x16_t p1, - const uint8x16_t p0, const uint8x16_t q0, - const uint8x16_t q1, const uint8x16_t q2, - uint8_t* u, uint8_t* v, - int stride) { - uint8x8x3_t u0, u1, v0, v1; - INIT_VECTOR3(u0, vget_low_u8(p2), vget_low_u8(p1), vget_low_u8(p0)); - INIT_VECTOR3(u1, vget_low_u8(q0), vget_low_u8(q1), vget_low_u8(q2)); - INIT_VECTOR3(v0, vget_high_u8(p2), vget_high_u8(p1), vget_high_u8(p0)); - INIT_VECTOR3(v1, vget_high_u8(q0), vget_high_u8(q1), vget_high_u8(q2)); - STORE6_LANE(u, u0, u1, 0); - STORE6_LANE(u, u0, u1, 1); - STORE6_LANE(u, u0, u1, 2); - STORE6_LANE(u, u0, u1, 3); - STORE6_LANE(u, u0, u1, 4); - STORE6_LANE(u, u0, u1, 5); - STORE6_LANE(u, u0, u1, 6); - STORE6_LANE(u, u0, u1, 7); - STORE6_LANE(v, v0, v1, 0); - STORE6_LANE(v, v0, v1, 1); - STORE6_LANE(v, v0, v1, 2); - STORE6_LANE(v, v0, v1, 3); - STORE6_LANE(v, v0, v1, 4); - STORE6_LANE(v, v0, v1, 5); - STORE6_LANE(v, v0, v1, 6); - STORE6_LANE(v, v0, v1, 7); -} -#undef STORE6_LANE - -static WEBP_INLINE void Store4x8x2(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - uint8_t* const u, uint8_t* const v, - int stride) { - uint8x8x4_t u0, v0; - INIT_VECTOR4(u0, - vget_low_u8(p1), vget_low_u8(p0), - vget_low_u8(q0), vget_low_u8(q1)); - INIT_VECTOR4(v0, - vget_high_u8(p1), vget_high_u8(p0), - vget_high_u8(q0), vget_high_u8(q1)); - vst4_lane_u8(u - 2 + 0 * stride, u0, 0); - vst4_lane_u8(u - 2 + 1 * stride, u0, 1); - vst4_lane_u8(u - 2 + 2 * stride, u0, 2); - vst4_lane_u8(u - 2 + 3 * stride, u0, 3); - vst4_lane_u8(u - 2 + 4 * stride, u0, 4); - vst4_lane_u8(u - 2 + 5 * stride, u0, 5); - vst4_lane_u8(u - 2 + 6 * stride, u0, 6); - vst4_lane_u8(u - 2 + 7 * stride, u0, 7); - vst4_lane_u8(v - 2 + 0 * stride, v0, 0); - vst4_lane_u8(v - 2 + 1 * stride, v0, 1); - vst4_lane_u8(v - 2 + 2 * stride, v0, 2); - vst4_lane_u8(v - 2 + 3 * stride, v0, 3); - vst4_lane_u8(v - 2 + 4 * stride, v0, 4); - vst4_lane_u8(v - 2 + 5 * stride, v0, 5); - vst4_lane_u8(v - 2 + 6 * stride, v0, 6); - vst4_lane_u8(v - 2 + 7 * stride, v0, 7); -} - -#endif // !WORK_AROUND_GCC - -// Zero extend 'v' to an int16x8_t. -static WEBP_INLINE int16x8_t ConvertU8ToS16(uint8x8_t v) { - return vreinterpretq_s16_u16(vmovl_u8(v)); -} - -// Performs unsigned 8b saturation on 'dst01' and 'dst23' storing the result -// to the corresponding rows of 'dst'. -static WEBP_INLINE void SaturateAndStore4x4(uint8_t* const dst, - const int16x8_t dst01, - const int16x8_t dst23) { - // Unsigned saturate to 8b. - const uint8x8_t dst01_u8 = vqmovun_s16(dst01); - const uint8x8_t dst23_u8 = vqmovun_s16(dst23); - - // Store the results. - vst1_lane_u32((uint32_t*)(dst + 0 * BPS), vreinterpret_u32_u8(dst01_u8), 0); - vst1_lane_u32((uint32_t*)(dst + 1 * BPS), vreinterpret_u32_u8(dst01_u8), 1); - vst1_lane_u32((uint32_t*)(dst + 2 * BPS), vreinterpret_u32_u8(dst23_u8), 0); - vst1_lane_u32((uint32_t*)(dst + 3 * BPS), vreinterpret_u32_u8(dst23_u8), 1); -} - -static WEBP_INLINE void Add4x4(const int16x8_t row01, const int16x8_t row23, - uint8_t* const dst) { - uint32x2_t dst01 = vdup_n_u32(0); - uint32x2_t dst23 = vdup_n_u32(0); - - // Load the source pixels. - dst01 = vld1_lane_u32((uint32_t*)(dst + 0 * BPS), dst01, 0); - dst23 = vld1_lane_u32((uint32_t*)(dst + 2 * BPS), dst23, 0); - dst01 = vld1_lane_u32((uint32_t*)(dst + 1 * BPS), dst01, 1); - dst23 = vld1_lane_u32((uint32_t*)(dst + 3 * BPS), dst23, 1); - - { - // Convert to 16b. - const int16x8_t dst01_s16 = ConvertU8ToS16(vreinterpret_u8_u32(dst01)); - const int16x8_t dst23_s16 = ConvertU8ToS16(vreinterpret_u8_u32(dst23)); - - // Descale with rounding. - const int16x8_t out01 = vrsraq_n_s16(dst01_s16, row01, 3); - const int16x8_t out23 = vrsraq_n_s16(dst23_s16, row23, 3); - // Add the inverse transform. - SaturateAndStore4x4(dst, out01, out23); - } -} - -//----------------------------------------------------------------------------- -// Simple In-loop filtering (Paragraph 15.2) - -static uint8x16_t NeedsFilter(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - int thresh) { - const uint8x16_t thresh_v = vdupq_n_u8((uint8_t)thresh); - const uint8x16_t a_p0_q0 = vabdq_u8(p0, q0); // abs(p0-q0) - const uint8x16_t a_p1_q1 = vabdq_u8(p1, q1); // abs(p1-q1) - const uint8x16_t a_p0_q0_2 = vqaddq_u8(a_p0_q0, a_p0_q0); // 2 * abs(p0-q0) - const uint8x16_t a_p1_q1_2 = vshrq_n_u8(a_p1_q1, 1); // abs(p1-q1) / 2 - const uint8x16_t sum = vqaddq_u8(a_p0_q0_2, a_p1_q1_2); - const uint8x16_t mask = vcgeq_u8(thresh_v, sum); - return mask; -} - -static int8x16_t FlipSign(const uint8x16_t v) { - const uint8x16_t sign_bit = vdupq_n_u8(0x80); - return vreinterpretq_s8_u8(veorq_u8(v, sign_bit)); -} - -static uint8x16_t FlipSignBack(const int8x16_t v) { - const int8x16_t sign_bit = vdupq_n_s8(0x80); - return vreinterpretq_u8_s8(veorq_s8(v, sign_bit)); -} - -static int8x16_t GetBaseDelta(const int8x16_t p1, const int8x16_t p0, - const int8x16_t q0, const int8x16_t q1) { - const int8x16_t q0_p0 = vqsubq_s8(q0, p0); // (q0-p0) - const int8x16_t p1_q1 = vqsubq_s8(p1, q1); // (p1-q1) - const int8x16_t s1 = vqaddq_s8(p1_q1, q0_p0); // (p1-q1) + 1 * (q0 - p0) - const int8x16_t s2 = vqaddq_s8(q0_p0, s1); // (p1-q1) + 2 * (q0 - p0) - const int8x16_t s3 = vqaddq_s8(q0_p0, s2); // (p1-q1) + 3 * (q0 - p0) - return s3; -} - -static int8x16_t GetBaseDelta0(const int8x16_t p0, const int8x16_t q0) { - const int8x16_t q0_p0 = vqsubq_s8(q0, p0); // (q0-p0) - const int8x16_t s1 = vqaddq_s8(q0_p0, q0_p0); // 2 * (q0 - p0) - const int8x16_t s2 = vqaddq_s8(q0_p0, s1); // 3 * (q0 - p0) - return s2; -} - -//------------------------------------------------------------------------------ - -static void ApplyFilter2NoFlip(const int8x16_t p0s, const int8x16_t q0s, - const int8x16_t delta, - int8x16_t* const op0, int8x16_t* const oq0) { - const int8x16_t kCst3 = vdupq_n_s8(0x03); - const int8x16_t kCst4 = vdupq_n_s8(0x04); - const int8x16_t delta_p3 = vqaddq_s8(delta, kCst3); - const int8x16_t delta_p4 = vqaddq_s8(delta, kCst4); - const int8x16_t delta3 = vshrq_n_s8(delta_p3, 3); - const int8x16_t delta4 = vshrq_n_s8(delta_p4, 3); - *op0 = vqaddq_s8(p0s, delta3); - *oq0 = vqsubq_s8(q0s, delta4); -} - -#if defined(WEBP_USE_INTRINSICS) - -static void ApplyFilter2(const int8x16_t p0s, const int8x16_t q0s, - const int8x16_t delta, - uint8x16_t* const op0, uint8x16_t* const oq0) { - const int8x16_t kCst3 = vdupq_n_s8(0x03); - const int8x16_t kCst4 = vdupq_n_s8(0x04); - const int8x16_t delta_p3 = vqaddq_s8(delta, kCst3); - const int8x16_t delta_p4 = vqaddq_s8(delta, kCst4); - const int8x16_t delta3 = vshrq_n_s8(delta_p3, 3); - const int8x16_t delta4 = vshrq_n_s8(delta_p4, 3); - const int8x16_t sp0 = vqaddq_s8(p0s, delta3); - const int8x16_t sq0 = vqsubq_s8(q0s, delta4); - *op0 = FlipSignBack(sp0); - *oq0 = FlipSignBack(sq0); -} - -static void DoFilter2(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - const uint8x16_t mask, - uint8x16_t* const op0, uint8x16_t* const oq0) { - const int8x16_t p1s = FlipSign(p1); - const int8x16_t p0s = FlipSign(p0); - const int8x16_t q0s = FlipSign(q0); - const int8x16_t q1s = FlipSign(q1); - const int8x16_t delta0 = GetBaseDelta(p1s, p0s, q0s, q1s); - const int8x16_t delta1 = vandq_s8(delta0, vreinterpretq_s8_u8(mask)); - ApplyFilter2(p0s, q0s, delta1, op0, oq0); -} - -static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { - uint8x16_t p1, p0, q0, q1, op0, oq0; - Load16x4(p, stride, &p1, &p0, &q0, &q1); - { - const uint8x16_t mask = NeedsFilter(p1, p0, q0, q1, thresh); - DoFilter2(p1, p0, q0, q1, mask, &op0, &oq0); - } - Store16x2(op0, oq0, p, stride); -} - -static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { - uint8x16_t p1, p0, q0, q1, oq0, op0; - Load4x16(p, stride, &p1, &p0, &q0, &q1); - { - const uint8x16_t mask = NeedsFilter(p1, p0, q0, q1, thresh); - DoFilter2(p1, p0, q0, q1, mask, &op0, &oq0); - } - Store2x16(op0, oq0, p, stride); -} - -#else - -#define QRegs "q0", "q1", "q2", "q3", \ - "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15" - -#define FLIP_SIGN_BIT2(a, b, s) \ - "veor " #a "," #a "," #s " \n" \ - "veor " #b "," #b "," #s " \n" \ - -#define FLIP_SIGN_BIT4(a, b, c, d, s) \ - FLIP_SIGN_BIT2(a, b, s) \ - FLIP_SIGN_BIT2(c, d, s) \ - -#define NEEDS_FILTER(p1, p0, q0, q1, thresh, mask) \ - "vabd.u8 q15," #p0 "," #q0 " \n" /* abs(p0 - q0) */ \ - "vabd.u8 q14," #p1 "," #q1 " \n" /* abs(p1 - q1) */ \ - "vqadd.u8 q15, q15, q15 \n" /* abs(p0 - q0) * 2 */ \ - "vshr.u8 q14, q14, #1 \n" /* abs(p1 - q1) / 2 */ \ - "vqadd.u8 q15, q15, q14 \n" /* abs(p0 - q0) * 2 + abs(p1 - q1) / 2 */ \ - "vdup.8 q14, " #thresh " \n" \ - "vcge.u8 " #mask ", q14, q15 \n" /* mask <= thresh */ - -#define GET_BASE_DELTA(p1, p0, q0, q1, o) \ - "vqsub.s8 q15," #q0 "," #p0 " \n" /* (q0 - p0) */ \ - "vqsub.s8 " #o "," #p1 "," #q1 " \n" /* (p1 - q1) */ \ - "vqadd.s8 " #o "," #o ", q15 \n" /* (p1 - q1) + 1 * (p0 - q0) */ \ - "vqadd.s8 " #o "," #o ", q15 \n" /* (p1 - q1) + 2 * (p0 - q0) */ \ - "vqadd.s8 " #o "," #o ", q15 \n" /* (p1 - q1) + 3 * (p0 - q0) */ - -#define DO_SIMPLE_FILTER(p0, q0, fl) \ - "vmov.i8 q15, #0x03 \n" \ - "vqadd.s8 q15, q15, " #fl " \n" /* filter1 = filter + 3 */ \ - "vshr.s8 q15, q15, #3 \n" /* filter1 >> 3 */ \ - "vqadd.s8 " #p0 "," #p0 ", q15 \n" /* p0 += filter1 */ \ - \ - "vmov.i8 q15, #0x04 \n" \ - "vqadd.s8 q15, q15, " #fl " \n" /* filter1 = filter + 4 */ \ - "vshr.s8 q15, q15, #3 \n" /* filter2 >> 3 */ \ - "vqsub.s8 " #q0 "," #q0 ", q15 \n" /* q0 -= filter2 */ - -// Applies filter on 2 pixels (p0 and q0) -#define DO_FILTER2(p1, p0, q0, q1, thresh) \ - NEEDS_FILTER(p1, p0, q0, q1, thresh, q9) /* filter mask in q9 */ \ - "vmov.i8 q10, #0x80 \n" /* sign bit */ \ - FLIP_SIGN_BIT4(p1, p0, q0, q1, q10) /* convert to signed value */ \ - GET_BASE_DELTA(p1, p0, q0, q1, q11) /* get filter level */ \ - "vand q9, q9, q11 \n" /* apply filter mask */ \ - DO_SIMPLE_FILTER(p0, q0, q9) /* apply filter */ \ - FLIP_SIGN_BIT2(p0, q0, q10) - -static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { - __asm__ volatile ( - "sub %[p], %[p], %[stride], lsl #1 \n" // p -= 2 * stride - - "vld1.u8 {q1}, [%[p]], %[stride] \n" // p1 - "vld1.u8 {q2}, [%[p]], %[stride] \n" // p0 - "vld1.u8 {q3}, [%[p]], %[stride] \n" // q0 - "vld1.u8 {q12}, [%[p]] \n" // q1 - - DO_FILTER2(q1, q2, q3, q12, %[thresh]) - - "sub %[p], %[p], %[stride], lsl #1 \n" // p -= 2 * stride - - "vst1.u8 {q2}, [%[p]], %[stride] \n" // store op0 - "vst1.u8 {q3}, [%[p]] \n" // store oq0 - : [p] "+r"(p) - : [stride] "r"(stride), [thresh] "r"(thresh) - : "memory", QRegs - ); -} - -static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { - __asm__ volatile ( - "sub r4, %[p], #2 \n" // base1 = p - 2 - "lsl r6, %[stride], #1 \n" // r6 = 2 * stride - "add r5, r4, %[stride] \n" // base2 = base1 + stride - - LOAD8x4(d2, d3, d4, d5, [r4], [r5], r6) - LOAD8x4(d24, d25, d26, d27, [r4], [r5], r6) - "vswp d3, d24 \n" // p1:q1 p0:q3 - "vswp d5, d26 \n" // q0:q2 q1:q4 - "vswp q2, q12 \n" // p1:q1 p0:q2 q0:q3 q1:q4 - - DO_FILTER2(q1, q2, q12, q13, %[thresh]) - - "sub %[p], %[p], #1 \n" // p - 1 - - "vswp d5, d24 \n" - STORE8x2(d4, d5, [%[p]], %[stride]) - STORE8x2(d24, d25, [%[p]], %[stride]) - - : [p] "+r"(p) - : [stride] "r"(stride), [thresh] "r"(thresh) - : "memory", "r4", "r5", "r6", QRegs - ); -} - -#endif // WEBP_USE_INTRINSICS - -static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) { - uint32_t k; - for (k = 3; k != 0; --k) { - p += 4 * stride; - SimpleVFilter16(p, stride, thresh); - } -} - -static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) { - uint32_t k; - for (k = 3; k != 0; --k) { - p += 4; - SimpleHFilter16(p, stride, thresh); - } -} - -//------------------------------------------------------------------------------ -// Complex In-loop filtering (Paragraph 15.3) - -static uint8x16_t NeedsHev(const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - int hev_thresh) { - const uint8x16_t hev_thresh_v = vdupq_n_u8((uint8_t)hev_thresh); - const uint8x16_t a_p1_p0 = vabdq_u8(p1, p0); // abs(p1 - p0) - const uint8x16_t a_q1_q0 = vabdq_u8(q1, q0); // abs(q1 - q0) - const uint8x16_t mask1 = vcgtq_u8(a_p1_p0, hev_thresh_v); - const uint8x16_t mask2 = vcgtq_u8(a_q1_q0, hev_thresh_v); - const uint8x16_t mask = vorrq_u8(mask1, mask2); - return mask; -} - -static uint8x16_t NeedsFilter2(const uint8x16_t p3, const uint8x16_t p2, - const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - const uint8x16_t q2, const uint8x16_t q3, - int ithresh, int thresh) { - const uint8x16_t ithresh_v = vdupq_n_u8((uint8_t)ithresh); - const uint8x16_t a_p3_p2 = vabdq_u8(p3, p2); // abs(p3 - p2) - const uint8x16_t a_p2_p1 = vabdq_u8(p2, p1); // abs(p2 - p1) - const uint8x16_t a_p1_p0 = vabdq_u8(p1, p0); // abs(p1 - p0) - const uint8x16_t a_q3_q2 = vabdq_u8(q3, q2); // abs(q3 - q2) - const uint8x16_t a_q2_q1 = vabdq_u8(q2, q1); // abs(q2 - q1) - const uint8x16_t a_q1_q0 = vabdq_u8(q1, q0); // abs(q1 - q0) - const uint8x16_t max1 = vmaxq_u8(a_p3_p2, a_p2_p1); - const uint8x16_t max2 = vmaxq_u8(a_p1_p0, a_q3_q2); - const uint8x16_t max3 = vmaxq_u8(a_q2_q1, a_q1_q0); - const uint8x16_t max12 = vmaxq_u8(max1, max2); - const uint8x16_t max123 = vmaxq_u8(max12, max3); - const uint8x16_t mask2 = vcgeq_u8(ithresh_v, max123); - const uint8x16_t mask1 = NeedsFilter(p1, p0, q0, q1, thresh); - const uint8x16_t mask = vandq_u8(mask1, mask2); - return mask; -} - -// 4-points filter - -static void ApplyFilter4( - const int8x16_t p1, const int8x16_t p0, - const int8x16_t q0, const int8x16_t q1, - const int8x16_t delta0, - uint8x16_t* const op1, uint8x16_t* const op0, - uint8x16_t* const oq0, uint8x16_t* const oq1) { - const int8x16_t kCst3 = vdupq_n_s8(0x03); - const int8x16_t kCst4 = vdupq_n_s8(0x04); - const int8x16_t delta1 = vqaddq_s8(delta0, kCst4); - const int8x16_t delta2 = vqaddq_s8(delta0, kCst3); - const int8x16_t a1 = vshrq_n_s8(delta1, 3); - const int8x16_t a2 = vshrq_n_s8(delta2, 3); - const int8x16_t a3 = vrshrq_n_s8(a1, 1); // a3 = (a1 + 1) >> 1 - *op0 = FlipSignBack(vqaddq_s8(p0, a2)); // clip(p0 + a2) - *oq0 = FlipSignBack(vqsubq_s8(q0, a1)); // clip(q0 - a1) - *op1 = FlipSignBack(vqaddq_s8(p1, a3)); // clip(p1 + a3) - *oq1 = FlipSignBack(vqsubq_s8(q1, a3)); // clip(q1 - a3) -} - -static void DoFilter4( - const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, - const uint8x16_t mask, const uint8x16_t hev_mask, - uint8x16_t* const op1, uint8x16_t* const op0, - uint8x16_t* const oq0, uint8x16_t* const oq1) { - // This is a fused version of DoFilter2() calling ApplyFilter2 directly - const int8x16_t p1s = FlipSign(p1); - int8x16_t p0s = FlipSign(p0); - int8x16_t q0s = FlipSign(q0); - const int8x16_t q1s = FlipSign(q1); - const uint8x16_t simple_lf_mask = vandq_u8(mask, hev_mask); - - // do_filter2 part (simple loopfilter on pixels with hev) - { - const int8x16_t delta = GetBaseDelta(p1s, p0s, q0s, q1s); - const int8x16_t simple_lf_delta = - vandq_s8(delta, vreinterpretq_s8_u8(simple_lf_mask)); - ApplyFilter2NoFlip(p0s, q0s, simple_lf_delta, &p0s, &q0s); - } - - // do_filter4 part (complex loopfilter on pixels without hev) - { - const int8x16_t delta0 = GetBaseDelta0(p0s, q0s); - // we use: (mask & hev_mask) ^ mask = mask & !hev_mask - const uint8x16_t complex_lf_mask = veorq_u8(simple_lf_mask, mask); - const int8x16_t complex_lf_delta = - vandq_s8(delta0, vreinterpretq_s8_u8(complex_lf_mask)); - ApplyFilter4(p1s, p0s, q0s, q1s, complex_lf_delta, op1, op0, oq0, oq1); - } -} - -// 6-points filter - -static void ApplyFilter6( - const int8x16_t p2, const int8x16_t p1, const int8x16_t p0, - const int8x16_t q0, const int8x16_t q1, const int8x16_t q2, - const int8x16_t delta, - uint8x16_t* const op2, uint8x16_t* const op1, uint8x16_t* const op0, - uint8x16_t* const oq0, uint8x16_t* const oq1, uint8x16_t* const oq2) { - const int16x8_t kCst63 = vdupq_n_s16(63); - const int8x8_t kCst27 = vdup_n_s8(27); - const int8x8_t kCst18 = vdup_n_s8(18); - const int8x8_t kCst9 = vdup_n_s8(9); - const int8x8_t delta_lo = vget_low_s8(delta); - const int8x8_t delta_hi = vget_high_s8(delta); - const int16x8_t s1_lo = vmlal_s8(kCst63, kCst27, delta_lo); // 63 + 27 * a - const int16x8_t s1_hi = vmlal_s8(kCst63, kCst27, delta_hi); // 63 + 27 * a - const int16x8_t s2_lo = vmlal_s8(kCst63, kCst18, delta_lo); // 63 + 18 * a - const int16x8_t s2_hi = vmlal_s8(kCst63, kCst18, delta_hi); // 63 + 18 * a - const int16x8_t s3_lo = vmlal_s8(kCst63, kCst9, delta_lo); // 63 + 9 * a - const int16x8_t s3_hi = vmlal_s8(kCst63, kCst9, delta_hi); // 63 + 9 * a - const int8x8_t a1_lo = vqshrn_n_s16(s1_lo, 7); - const int8x8_t a1_hi = vqshrn_n_s16(s1_hi, 7); - const int8x8_t a2_lo = vqshrn_n_s16(s2_lo, 7); - const int8x8_t a2_hi = vqshrn_n_s16(s2_hi, 7); - const int8x8_t a3_lo = vqshrn_n_s16(s3_lo, 7); - const int8x8_t a3_hi = vqshrn_n_s16(s3_hi, 7); - const int8x16_t a1 = vcombine_s8(a1_lo, a1_hi); - const int8x16_t a2 = vcombine_s8(a2_lo, a2_hi); - const int8x16_t a3 = vcombine_s8(a3_lo, a3_hi); - - *op0 = FlipSignBack(vqaddq_s8(p0, a1)); // clip(p0 + a1) - *oq0 = FlipSignBack(vqsubq_s8(q0, a1)); // clip(q0 - q1) - *oq1 = FlipSignBack(vqsubq_s8(q1, a2)); // clip(q1 - a2) - *op1 = FlipSignBack(vqaddq_s8(p1, a2)); // clip(p1 + a2) - *oq2 = FlipSignBack(vqsubq_s8(q2, a3)); // clip(q2 - a3) - *op2 = FlipSignBack(vqaddq_s8(p2, a3)); // clip(p2 + a3) -} - -static void DoFilter6( - const uint8x16_t p2, const uint8x16_t p1, const uint8x16_t p0, - const uint8x16_t q0, const uint8x16_t q1, const uint8x16_t q2, - const uint8x16_t mask, const uint8x16_t hev_mask, - uint8x16_t* const op2, uint8x16_t* const op1, uint8x16_t* const op0, - uint8x16_t* const oq0, uint8x16_t* const oq1, uint8x16_t* const oq2) { - // This is a fused version of DoFilter2() calling ApplyFilter2 directly - const int8x16_t p2s = FlipSign(p2); - const int8x16_t p1s = FlipSign(p1); - int8x16_t p0s = FlipSign(p0); - int8x16_t q0s = FlipSign(q0); - const int8x16_t q1s = FlipSign(q1); - const int8x16_t q2s = FlipSign(q2); - const uint8x16_t simple_lf_mask = vandq_u8(mask, hev_mask); - const int8x16_t delta0 = GetBaseDelta(p1s, p0s, q0s, q1s); - - // do_filter2 part (simple loopfilter on pixels with hev) - { - const int8x16_t simple_lf_delta = - vandq_s8(delta0, vreinterpretq_s8_u8(simple_lf_mask)); - ApplyFilter2NoFlip(p0s, q0s, simple_lf_delta, &p0s, &q0s); - } - - // do_filter6 part (complex loopfilter on pixels without hev) - { - // we use: (mask & hev_mask) ^ mask = mask & !hev_mask - const uint8x16_t complex_lf_mask = veorq_u8(simple_lf_mask, mask); - const int8x16_t complex_lf_delta = - vandq_s8(delta0, vreinterpretq_s8_u8(complex_lf_mask)); - ApplyFilter6(p2s, p1s, p0s, q0s, q1s, q2s, complex_lf_delta, - op2, op1, op0, oq0, oq1, oq2); - } -} - -// on macroblock edges - -static void VFilter16(uint8_t* p, int stride, - int thresh, int ithresh, int hev_thresh) { - uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; - Load16x8(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); - { - const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, - ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); - uint8x16_t op2, op1, op0, oq0, oq1, oq2; - DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, - &op2, &op1, &op0, &oq0, &oq1, &oq2); - Store16x2(op2, op1, p - 2 * stride, stride); - Store16x2(op0, oq0, p + 0 * stride, stride); - Store16x2(oq1, oq2, p + 2 * stride, stride); - } -} - -static void HFilter16(uint8_t* p, int stride, - int thresh, int ithresh, int hev_thresh) { - uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; - Load8x16(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); - { - const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, - ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); - uint8x16_t op2, op1, op0, oq0, oq1, oq2; - DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, - &op2, &op1, &op0, &oq0, &oq1, &oq2); - Store2x16(op2, op1, p - 2, stride); - Store2x16(op0, oq0, p + 0, stride); - Store2x16(oq1, oq2, p + 2, stride); - } -} - -// on three inner edges -static void VFilter16i(uint8_t* p, int stride, - int thresh, int ithresh, int hev_thresh) { - uint32_t k; - uint8x16_t p3, p2, p1, p0; - Load16x4(p + 2 * stride, stride, &p3, &p2, &p1, &p0); - for (k = 3; k != 0; --k) { - uint8x16_t q0, q1, q2, q3; - p += 4 * stride; - Load16x4(p + 2 * stride, stride, &q0, &q1, &q2, &q3); - { - const uint8x16_t mask = - NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); - // p3 and p2 are not just temporary variables here: they will be - // re-used for next span. And q2/q3 will become p1/p0 accordingly. - DoFilter4(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2); - Store16x4(p1, p0, p3, p2, p, stride); - p1 = q2; - p0 = q3; - } - } -} - -#if !defined(WORK_AROUND_GCC) -static void HFilter16i(uint8_t* p, int stride, - int thresh, int ithresh, int hev_thresh) { - uint32_t k; - uint8x16_t p3, p2, p1, p0; - Load4x16(p + 2, stride, &p3, &p2, &p1, &p0); - for (k = 3; k != 0; --k) { - uint8x16_t q0, q1, q2, q3; - p += 4; - Load4x16(p + 2, stride, &q0, &q1, &q2, &q3); - { - const uint8x16_t mask = - NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); - DoFilter4(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2); - Store4x16(p1, p0, p3, p2, p, stride); - p1 = q2; - p0 = q3; - } - } -} -#endif // !WORK_AROUND_GCC - -// 8-pixels wide variant, for chroma filtering -static void VFilter8(uint8_t* u, uint8_t* v, int stride, - int thresh, int ithresh, int hev_thresh) { - uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; - Load8x8x2(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); - { - const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, - ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); - uint8x16_t op2, op1, op0, oq0, oq1, oq2; - DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, - &op2, &op1, &op0, &oq0, &oq1, &oq2); - Store8x2x2(op2, op1, u - 2 * stride, v - 2 * stride, stride); - Store8x2x2(op0, oq0, u + 0 * stride, v + 0 * stride, stride); - Store8x2x2(oq1, oq2, u + 2 * stride, v + 2 * stride, stride); - } -} -static void VFilter8i(uint8_t* u, uint8_t* v, int stride, - int thresh, int ithresh, int hev_thresh) { - uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; - u += 4 * stride; - v += 4 * stride; - Load8x8x2(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); - { - const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, - ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); - uint8x16_t op1, op0, oq0, oq1; - DoFilter4(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); - Store8x4x2(op1, op0, oq0, oq1, u, v, stride); - } -} - -#if !defined(WORK_AROUND_GCC) -static void HFilter8(uint8_t* u, uint8_t* v, int stride, - int thresh, int ithresh, int hev_thresh) { - uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; - Load8x8x2T(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); - { - const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, - ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); - uint8x16_t op2, op1, op0, oq0, oq1, oq2; - DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, - &op2, &op1, &op0, &oq0, &oq1, &oq2); - Store6x8x2(op2, op1, op0, oq0, oq1, oq2, u, v, stride); - } -} - -static void HFilter8i(uint8_t* u, uint8_t* v, int stride, - int thresh, int ithresh, int hev_thresh) { - uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; - u += 4; - v += 4; - Load8x8x2T(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); - { - const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, - ithresh, thresh); - const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); - uint8x16_t op1, op0, oq0, oq1; - DoFilter4(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); - Store4x8x2(op1, op0, oq0, oq1, u, v, stride); - } -} -#endif // !WORK_AROUND_GCC - -//----------------------------------------------------------------------------- -// Inverse transforms (Paragraph 14.4) - -// Technically these are unsigned but vqdmulh is only available in signed. -// vqdmulh returns high half (effectively >> 16) but also doubles the value, -// changing the >> 16 to >> 15 and requiring an additional >> 1. -// We use this to our advantage with kC2. The canonical value is 35468. -// However, the high bit is set so treating it as signed will give incorrect -// results. We avoid this by down shifting by 1 here to clear the highest bit. -// Combined with the doubling effect of vqdmulh we get >> 16. -// This can not be applied to kC1 because the lowest bit is set. Down shifting -// the constant would reduce precision. - -// libwebp uses a trick to avoid some extra addition that libvpx does. -// Instead of: -// temp2 = ip[12] + ((ip[12] * cospi8sqrt2minus1) >> 16); -// libwebp adds 1 << 16 to cospi8sqrt2minus1 (kC1). However, this causes the -// same issue with kC1 and vqdmulh that we work around by down shifting kC2 - -static const int16_t kC1 = 20091; -static const int16_t kC2 = 17734; // half of kC2, actually. See comment above. - -#if defined(WEBP_USE_INTRINSICS) -static WEBP_INLINE void Transpose8x2(const int16x8_t in0, const int16x8_t in1, - int16x8x2_t* const out) { - // a0 a1 a2 a3 | b0 b1 b2 b3 => a0 b0 c0 d0 | a1 b1 c1 d1 - // c0 c1 c2 c3 | d0 d1 d2 d3 a2 b2 c2 d2 | a3 b3 c3 d3 - const int16x8x2_t tmp0 = vzipq_s16(in0, in1); // a0 c0 a1 c1 a2 c2 ... - // b0 d0 b1 d1 b2 d2 ... - *out = vzipq_s16(tmp0.val[0], tmp0.val[1]); -} - -static WEBP_INLINE void TransformPass(int16x8x2_t* const rows) { - // {rows} = in0 | in4 - // in8 | in12 - // B1 = in4 | in12 - const int16x8_t B1 = - vcombine_s16(vget_high_s16(rows->val[0]), vget_high_s16(rows->val[1])); - // C0 = kC1 * in4 | kC1 * in12 - // C1 = kC2 * in4 | kC2 * in12 - const int16x8_t C0 = vsraq_n_s16(B1, vqdmulhq_n_s16(B1, kC1), 1); - const int16x8_t C1 = vqdmulhq_n_s16(B1, kC2); - const int16x4_t a = vqadd_s16(vget_low_s16(rows->val[0]), - vget_low_s16(rows->val[1])); // in0 + in8 - const int16x4_t b = vqsub_s16(vget_low_s16(rows->val[0]), - vget_low_s16(rows->val[1])); // in0 - in8 - // c = kC2 * in4 - kC1 * in12 - // d = kC1 * in4 + kC2 * in12 - const int16x4_t c = vqsub_s16(vget_low_s16(C1), vget_high_s16(C0)); - const int16x4_t d = vqadd_s16(vget_low_s16(C0), vget_high_s16(C1)); - const int16x8_t D0 = vcombine_s16(a, b); // D0 = a | b - const int16x8_t D1 = vcombine_s16(d, c); // D1 = d | c - const int16x8_t E0 = vqaddq_s16(D0, D1); // a+d | b+c - const int16x8_t E_tmp = vqsubq_s16(D0, D1); // a-d | b-c - const int16x8_t E1 = vcombine_s16(vget_high_s16(E_tmp), vget_low_s16(E_tmp)); - Transpose8x2(E0, E1, rows); -} - -static void TransformOne(const int16_t* in, uint8_t* dst) { - int16x8x2_t rows; - INIT_VECTOR2(rows, vld1q_s16(in + 0), vld1q_s16(in + 8)); - TransformPass(&rows); - TransformPass(&rows); - Add4x4(rows.val[0], rows.val[1], dst); -} - -#else - -static void TransformOne(const int16_t* in, uint8_t* dst) { - const int kBPS = BPS; - // kC1, kC2. Padded because vld1.16 loads 8 bytes - const int16_t constants[4] = { kC1, kC2, 0, 0 }; - /* Adapted from libvpx: vp8/common/arm/neon/shortidct4x4llm_neon.asm */ - __asm__ volatile ( - "vld1.16 {q1, q2}, [%[in]] \n" - "vld1.16 {d0}, [%[constants]] \n" - - /* d2: in[0] - * d3: in[8] - * d4: in[4] - * d5: in[12] - */ - "vswp d3, d4 \n" - - /* q8 = {in[4], in[12]} * kC1 * 2 >> 16 - * q9 = {in[4], in[12]} * kC2 >> 16 - */ - "vqdmulh.s16 q8, q2, d0[0] \n" - "vqdmulh.s16 q9, q2, d0[1] \n" - - /* d22 = a = in[0] + in[8] - * d23 = b = in[0] - in[8] - */ - "vqadd.s16 d22, d2, d3 \n" - "vqsub.s16 d23, d2, d3 \n" - - /* The multiplication should be x * kC1 >> 16 - * However, with vqdmulh we get x * kC1 * 2 >> 16 - * (multiply, double, return high half) - * We avoided this in kC2 by pre-shifting the constant. - * q8 = in[4]/[12] * kC1 >> 16 - */ - "vshr.s16 q8, q8, #1 \n" - - /* Add {in[4], in[12]} back after the multiplication. This is handled by - * adding 1 << 16 to kC1 in the libwebp C code. - */ - "vqadd.s16 q8, q2, q8 \n" - - /* d20 = c = in[4]*kC2 - in[12]*kC1 - * d21 = d = in[4]*kC1 + in[12]*kC2 - */ - "vqsub.s16 d20, d18, d17 \n" - "vqadd.s16 d21, d19, d16 \n" - - /* d2 = tmp[0] = a + d - * d3 = tmp[1] = b + c - * d4 = tmp[2] = b - c - * d5 = tmp[3] = a - d - */ - "vqadd.s16 d2, d22, d21 \n" - "vqadd.s16 d3, d23, d20 \n" - "vqsub.s16 d4, d23, d20 \n" - "vqsub.s16 d5, d22, d21 \n" - - "vzip.16 q1, q2 \n" - "vzip.16 q1, q2 \n" - - "vswp d3, d4 \n" - - /* q8 = {tmp[4], tmp[12]} * kC1 * 2 >> 16 - * q9 = {tmp[4], tmp[12]} * kC2 >> 16 - */ - "vqdmulh.s16 q8, q2, d0[0] \n" - "vqdmulh.s16 q9, q2, d0[1] \n" - - /* d22 = a = tmp[0] + tmp[8] - * d23 = b = tmp[0] - tmp[8] - */ - "vqadd.s16 d22, d2, d3 \n" - "vqsub.s16 d23, d2, d3 \n" - - /* See long winded explanations prior */ - "vshr.s16 q8, q8, #1 \n" - "vqadd.s16 q8, q2, q8 \n" - - /* d20 = c = in[4]*kC2 - in[12]*kC1 - * d21 = d = in[4]*kC1 + in[12]*kC2 - */ - "vqsub.s16 d20, d18, d17 \n" - "vqadd.s16 d21, d19, d16 \n" - - /* d2 = tmp[0] = a + d - * d3 = tmp[1] = b + c - * d4 = tmp[2] = b - c - * d5 = tmp[3] = a - d - */ - "vqadd.s16 d2, d22, d21 \n" - "vqadd.s16 d3, d23, d20 \n" - "vqsub.s16 d4, d23, d20 \n" - "vqsub.s16 d5, d22, d21 \n" - - "vld1.32 d6[0], [%[dst]], %[kBPS] \n" - "vld1.32 d6[1], [%[dst]], %[kBPS] \n" - "vld1.32 d7[0], [%[dst]], %[kBPS] \n" - "vld1.32 d7[1], [%[dst]], %[kBPS] \n" - - "sub %[dst], %[dst], %[kBPS], lsl #2 \n" - - /* (val) + 4 >> 3 */ - "vrshr.s16 d2, d2, #3 \n" - "vrshr.s16 d3, d3, #3 \n" - "vrshr.s16 d4, d4, #3 \n" - "vrshr.s16 d5, d5, #3 \n" - - "vzip.16 q1, q2 \n" - "vzip.16 q1, q2 \n" - - /* Must accumulate before saturating */ - "vmovl.u8 q8, d6 \n" - "vmovl.u8 q9, d7 \n" - - "vqadd.s16 q1, q1, q8 \n" - "vqadd.s16 q2, q2, q9 \n" - - "vqmovun.s16 d0, q1 \n" - "vqmovun.s16 d1, q2 \n" - - "vst1.32 d0[0], [%[dst]], %[kBPS] \n" - "vst1.32 d0[1], [%[dst]], %[kBPS] \n" - "vst1.32 d1[0], [%[dst]], %[kBPS] \n" - "vst1.32 d1[1], [%[dst]] \n" - - : [in] "+r"(in), [dst] "+r"(dst) /* modified registers */ - : [kBPS] "r"(kBPS), [constants] "r"(constants) /* constants */ - : "memory", "q0", "q1", "q2", "q8", "q9", "q10", "q11" /* clobbered */ - ); -} - -#endif // WEBP_USE_INTRINSICS - -static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) { - TransformOne(in, dst); - if (do_two) { - TransformOne(in + 16, dst + 4); - } -} - -static void TransformDC(const int16_t* in, uint8_t* dst) { - const int16x8_t DC = vdupq_n_s16(in[0]); - Add4x4(DC, DC, dst); -} - -//------------------------------------------------------------------------------ - -#define STORE_WHT(dst, col, rows) do { \ - *dst = vgetq_lane_s32(rows.val[0], col); (dst) += 16; \ - *dst = vgetq_lane_s32(rows.val[1], col); (dst) += 16; \ - *dst = vgetq_lane_s32(rows.val[2], col); (dst) += 16; \ - *dst = vgetq_lane_s32(rows.val[3], col); (dst) += 16; \ -} while (0) - -static void TransformWHT(const int16_t* in, int16_t* out) { - int32x4x4_t tmp; - - { - // Load the source. - const int16x4_t in00_03 = vld1_s16(in + 0); - const int16x4_t in04_07 = vld1_s16(in + 4); - const int16x4_t in08_11 = vld1_s16(in + 8); - const int16x4_t in12_15 = vld1_s16(in + 12); - const int32x4_t a0 = vaddl_s16(in00_03, in12_15); // in[0..3] + in[12..15] - const int32x4_t a1 = vaddl_s16(in04_07, in08_11); // in[4..7] + in[8..11] - const int32x4_t a2 = vsubl_s16(in04_07, in08_11); // in[4..7] - in[8..11] - const int32x4_t a3 = vsubl_s16(in00_03, in12_15); // in[0..3] - in[12..15] - tmp.val[0] = vaddq_s32(a0, a1); - tmp.val[1] = vaddq_s32(a3, a2); - tmp.val[2] = vsubq_s32(a0, a1); - tmp.val[3] = vsubq_s32(a3, a2); - // Arrange the temporary results column-wise. - tmp = Transpose4x4(tmp); - } - - { - const int32x4_t kCst3 = vdupq_n_s32(3); - const int32x4_t dc = vaddq_s32(tmp.val[0], kCst3); // add rounder - const int32x4_t a0 = vaddq_s32(dc, tmp.val[3]); - const int32x4_t a1 = vaddq_s32(tmp.val[1], tmp.val[2]); - const int32x4_t a2 = vsubq_s32(tmp.val[1], tmp.val[2]); - const int32x4_t a3 = vsubq_s32(dc, tmp.val[3]); - - tmp.val[0] = vaddq_s32(a0, a1); - tmp.val[1] = vaddq_s32(a3, a2); - tmp.val[2] = vsubq_s32(a0, a1); - tmp.val[3] = vsubq_s32(a3, a2); - - // right shift the results by 3. - tmp.val[0] = vshrq_n_s32(tmp.val[0], 3); - tmp.val[1] = vshrq_n_s32(tmp.val[1], 3); - tmp.val[2] = vshrq_n_s32(tmp.val[2], 3); - tmp.val[3] = vshrq_n_s32(tmp.val[3], 3); - - STORE_WHT(out, 0, tmp); - STORE_WHT(out, 1, tmp); - STORE_WHT(out, 2, tmp); - STORE_WHT(out, 3, tmp); - } -} - -#undef STORE_WHT - -//------------------------------------------------------------------------------ - -#define MUL(a, b) (((a) * (b)) >> 16) -static void TransformAC3(const int16_t* in, uint8_t* dst) { - static const int kC1_full = 20091 + (1 << 16); - static const int kC2_full = 35468; - const int16x4_t A = vld1_dup_s16(in); - const int16x4_t c4 = vdup_n_s16(MUL(in[4], kC2_full)); - const int16x4_t d4 = vdup_n_s16(MUL(in[4], kC1_full)); - const int c1 = MUL(in[1], kC2_full); - const int d1 = MUL(in[1], kC1_full); - const uint64_t cd = (uint64_t)( d1 & 0xffff) << 0 | - (uint64_t)( c1 & 0xffff) << 16 | - (uint64_t)(-c1 & 0xffff) << 32 | - (uint64_t)(-d1 & 0xffff) << 48; - const int16x4_t CD = vcreate_s16(cd); - const int16x4_t B = vqadd_s16(A, CD); - const int16x8_t m0_m1 = vcombine_s16(vqadd_s16(B, d4), vqadd_s16(B, c4)); - const int16x8_t m2_m3 = vcombine_s16(vqsub_s16(B, c4), vqsub_s16(B, d4)); - Add4x4(m0_m1, m2_m3, dst); -} -#undef MUL - -//------------------------------------------------------------------------------ -// 4x4 - -static void DC4(uint8_t* dst) { // DC - const uint8x8_t A = vld1_u8(dst - BPS); // top row - const uint16x4_t p0 = vpaddl_u8(A); // cascading summation of the top - const uint16x4_t p1 = vpadd_u16(p0, p0); - const uint16x8_t L0 = vmovl_u8(vld1_u8(dst + 0 * BPS - 1)); - const uint16x8_t L1 = vmovl_u8(vld1_u8(dst + 1 * BPS - 1)); - const uint16x8_t L2 = vmovl_u8(vld1_u8(dst + 2 * BPS - 1)); - const uint16x8_t L3 = vmovl_u8(vld1_u8(dst + 3 * BPS - 1)); - const uint16x8_t s0 = vaddq_u16(L0, L1); - const uint16x8_t s1 = vaddq_u16(L2, L3); - const uint16x8_t s01 = vaddq_u16(s0, s1); - const uint16x8_t sum = vaddq_u16(s01, vcombine_u16(p1, p1)); - const uint8x8_t dc0 = vrshrn_n_u16(sum, 3); // (sum + 4) >> 3 - const uint8x8_t dc = vdup_lane_u8(dc0, 0); - int i; - for (i = 0; i < 4; ++i) { - vst1_lane_u32((uint32_t*)(dst + i * BPS), vreinterpret_u32_u8(dc), 0); - } -} - -// TrueMotion (4x4 + 8x8) -static WEBP_INLINE void TrueMotion(uint8_t* dst, int size) { - const uint8x8_t TL = vld1_dup_u8(dst - BPS - 1); // top-left pixel 'A[-1]' - const uint8x8_t T = vld1_u8(dst - BPS); // top row 'A[0..3]' - const int16x8_t d = vreinterpretq_s16_u16(vsubl_u8(T, TL)); // A[c] - A[-1] - int y; - for (y = 0; y < size; y += 4) { - // left edge - const int16x8_t L0 = ConvertU8ToS16(vld1_dup_u8(dst + 0 * BPS - 1)); - const int16x8_t L1 = ConvertU8ToS16(vld1_dup_u8(dst + 1 * BPS - 1)); - const int16x8_t L2 = ConvertU8ToS16(vld1_dup_u8(dst + 2 * BPS - 1)); - const int16x8_t L3 = ConvertU8ToS16(vld1_dup_u8(dst + 3 * BPS - 1)); - const int16x8_t r0 = vaddq_s16(L0, d); // L[r] + A[c] - A[-1] - const int16x8_t r1 = vaddq_s16(L1, d); - const int16x8_t r2 = vaddq_s16(L2, d); - const int16x8_t r3 = vaddq_s16(L3, d); - // Saturate and store the result. - const uint32x2_t r0_u32 = vreinterpret_u32_u8(vqmovun_s16(r0)); - const uint32x2_t r1_u32 = vreinterpret_u32_u8(vqmovun_s16(r1)); - const uint32x2_t r2_u32 = vreinterpret_u32_u8(vqmovun_s16(r2)); - const uint32x2_t r3_u32 = vreinterpret_u32_u8(vqmovun_s16(r3)); - if (size == 4) { - vst1_lane_u32((uint32_t*)(dst + 0 * BPS), r0_u32, 0); - vst1_lane_u32((uint32_t*)(dst + 1 * BPS), r1_u32, 0); - vst1_lane_u32((uint32_t*)(dst + 2 * BPS), r2_u32, 0); - vst1_lane_u32((uint32_t*)(dst + 3 * BPS), r3_u32, 0); - } else { - vst1_u32((uint32_t*)(dst + 0 * BPS), r0_u32); - vst1_u32((uint32_t*)(dst + 1 * BPS), r1_u32); - vst1_u32((uint32_t*)(dst + 2 * BPS), r2_u32); - vst1_u32((uint32_t*)(dst + 3 * BPS), r3_u32); - } - dst += 4 * BPS; - } -} - -static void TM4(uint8_t* dst) { TrueMotion(dst, 4); } - -static void VE4(uint8_t* dst) { // vertical - // NB: avoid vld1_u64 here as an alignment hint may be added -> SIGBUS. - const uint64x1_t A0 = vreinterpret_u64_u8(vld1_u8(dst - BPS - 1)); // top row - const uint64x1_t A1 = vshr_n_u64(A0, 8); - const uint64x1_t A2 = vshr_n_u64(A0, 16); - const uint8x8_t ABCDEFGH = vreinterpret_u8_u64(A0); - const uint8x8_t BCDEFGH0 = vreinterpret_u8_u64(A1); - const uint8x8_t CDEFGH00 = vreinterpret_u8_u64(A2); - const uint8x8_t b = vhadd_u8(ABCDEFGH, CDEFGH00); - const uint8x8_t avg = vrhadd_u8(b, BCDEFGH0); - int i; - for (i = 0; i < 4; ++i) { - vst1_lane_u32((uint32_t*)(dst + i * BPS), vreinterpret_u32_u8(avg), 0); - } -} - -static void RD4(uint8_t* dst) { // Down-right - const uint8x8_t XABCD_u8 = vld1_u8(dst - BPS - 1); - const uint64x1_t XABCD = vreinterpret_u64_u8(XABCD_u8); - const uint64x1_t ____XABC = vshl_n_u64(XABCD, 32); - const uint32_t I = dst[-1 + 0 * BPS]; - const uint32_t J = dst[-1 + 1 * BPS]; - const uint32_t K = dst[-1 + 2 * BPS]; - const uint32_t L = dst[-1 + 3 * BPS]; - const uint64x1_t LKJI____ = vcreate_u64(L | (K << 8) | (J << 16) | (I << 24)); - const uint64x1_t LKJIXABC = vorr_u64(LKJI____, ____XABC); - const uint8x8_t KJIXABC_ = vreinterpret_u8_u64(vshr_n_u64(LKJIXABC, 8)); - const uint8x8_t JIXABC__ = vreinterpret_u8_u64(vshr_n_u64(LKJIXABC, 16)); - const uint8_t D = vget_lane_u8(XABCD_u8, 4); - const uint8x8_t JIXABCD_ = vset_lane_u8(D, JIXABC__, 6); - const uint8x8_t LKJIXABC_u8 = vreinterpret_u8_u64(LKJIXABC); - const uint8x8_t avg1 = vhadd_u8(JIXABCD_, LKJIXABC_u8); - const uint8x8_t avg2 = vrhadd_u8(avg1, KJIXABC_); - const uint64x1_t avg2_u64 = vreinterpret_u64_u8(avg2); - const uint32x2_t r3 = vreinterpret_u32_u8(avg2); - const uint32x2_t r2 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 8)); - const uint32x2_t r1 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 16)); - const uint32x2_t r0 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 24)); - vst1_lane_u32((uint32_t*)(dst + 0 * BPS), r0, 0); - vst1_lane_u32((uint32_t*)(dst + 1 * BPS), r1, 0); - vst1_lane_u32((uint32_t*)(dst + 2 * BPS), r2, 0); - vst1_lane_u32((uint32_t*)(dst + 3 * BPS), r3, 0); -} - -static void LD4(uint8_t* dst) { // Down-left - // Note using the same shift trick as VE4() is slower here. - const uint8x8_t ABCDEFGH = vld1_u8(dst - BPS + 0); - const uint8x8_t BCDEFGH0 = vld1_u8(dst - BPS + 1); - const uint8x8_t CDEFGH00 = vld1_u8(dst - BPS + 2); - const uint8x8_t CDEFGHH0 = vset_lane_u8(dst[-BPS + 7], CDEFGH00, 6); - const uint8x8_t avg1 = vhadd_u8(ABCDEFGH, CDEFGHH0); - const uint8x8_t avg2 = vrhadd_u8(avg1, BCDEFGH0); - const uint64x1_t avg2_u64 = vreinterpret_u64_u8(avg2); - const uint32x2_t r0 = vreinterpret_u32_u8(avg2); - const uint32x2_t r1 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 8)); - const uint32x2_t r2 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 16)); - const uint32x2_t r3 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 24)); - vst1_lane_u32((uint32_t*)(dst + 0 * BPS), r0, 0); - vst1_lane_u32((uint32_t*)(dst + 1 * BPS), r1, 0); - vst1_lane_u32((uint32_t*)(dst + 2 * BPS), r2, 0); - vst1_lane_u32((uint32_t*)(dst + 3 * BPS), r3, 0); -} - -//------------------------------------------------------------------------------ -// Chroma - -static void VE8uv(uint8_t* dst) { // vertical - const uint8x8_t top = vld1_u8(dst - BPS); - int j; - for (j = 0; j < 8; ++j) { - vst1_u8(dst + j * BPS, top); - } -} - -static void HE8uv(uint8_t* dst) { // horizontal - int j; - for (j = 0; j < 8; ++j) { - const uint8x8_t left = vld1_dup_u8(dst - 1); - vst1_u8(dst, left); - dst += BPS; - } -} - -static WEBP_INLINE void DC8(uint8_t* dst, int do_top, int do_left) { - uint16x8_t sum_top; - uint16x8_t sum_left; - uint8x8_t dc0; - - if (do_top) { - const uint8x8_t A = vld1_u8(dst - BPS); // top row - const uint16x4_t p0 = vpaddl_u8(A); // cascading summation of the top - const uint16x4_t p1 = vpadd_u16(p0, p0); - const uint16x4_t p2 = vpadd_u16(p1, p1); - sum_top = vcombine_u16(p2, p2); - } - - if (do_left) { - const uint16x8_t L0 = vmovl_u8(vld1_u8(dst + 0 * BPS - 1)); - const uint16x8_t L1 = vmovl_u8(vld1_u8(dst + 1 * BPS - 1)); - const uint16x8_t L2 = vmovl_u8(vld1_u8(dst + 2 * BPS - 1)); - const uint16x8_t L3 = vmovl_u8(vld1_u8(dst + 3 * BPS - 1)); - const uint16x8_t L4 = vmovl_u8(vld1_u8(dst + 4 * BPS - 1)); - const uint16x8_t L5 = vmovl_u8(vld1_u8(dst + 5 * BPS - 1)); - const uint16x8_t L6 = vmovl_u8(vld1_u8(dst + 6 * BPS - 1)); - const uint16x8_t L7 = vmovl_u8(vld1_u8(dst + 7 * BPS - 1)); - const uint16x8_t s0 = vaddq_u16(L0, L1); - const uint16x8_t s1 = vaddq_u16(L2, L3); - const uint16x8_t s2 = vaddq_u16(L4, L5); - const uint16x8_t s3 = vaddq_u16(L6, L7); - const uint16x8_t s01 = vaddq_u16(s0, s1); - const uint16x8_t s23 = vaddq_u16(s2, s3); - sum_left = vaddq_u16(s01, s23); - } - - if (do_top && do_left) { - const uint16x8_t sum = vaddq_u16(sum_left, sum_top); - dc0 = vrshrn_n_u16(sum, 4); - } else if (do_top) { - dc0 = vrshrn_n_u16(sum_top, 3); - } else if (do_left) { - dc0 = vrshrn_n_u16(sum_left, 3); - } else { - dc0 = vdup_n_u8(0x80); - } - - { - const uint8x8_t dc = vdup_lane_u8(dc0, 0); - int i; - for (i = 0; i < 8; ++i) { - vst1_u32((uint32_t*)(dst + i * BPS), vreinterpret_u32_u8(dc)); - } - } -} - -static void DC8uv(uint8_t* dst) { DC8(dst, 1, 1); } -static void DC8uvNoTop(uint8_t* dst) { DC8(dst, 0, 1); } -static void DC8uvNoLeft(uint8_t* dst) { DC8(dst, 1, 0); } -static void DC8uvNoTopLeft(uint8_t* dst) { DC8(dst, 0, 0); } - -static void TM8uv(uint8_t* dst) { TrueMotion(dst, 8); } - -//------------------------------------------------------------------------------ -// 16x16 - -static void VE16(uint8_t* dst) { // vertical - const uint8x16_t top = vld1q_u8(dst - BPS); - int j; - for (j = 0; j < 16; ++j) { - vst1q_u8(dst + j * BPS, top); - } -} - -static void HE16(uint8_t* dst) { // horizontal - int j; - for (j = 0; j < 16; ++j) { - const uint8x16_t left = vld1q_dup_u8(dst - 1); - vst1q_u8(dst, left); - dst += BPS; - } -} - -static WEBP_INLINE void DC16(uint8_t* dst, int do_top, int do_left) { - uint16x8_t sum_top; - uint16x8_t sum_left; - uint8x8_t dc0; - - if (do_top) { - const uint8x16_t A = vld1q_u8(dst - BPS); // top row - const uint16x8_t p0 = vpaddlq_u8(A); // cascading summation of the top - const uint16x4_t p1 = vadd_u16(vget_low_u16(p0), vget_high_u16(p0)); - const uint16x4_t p2 = vpadd_u16(p1, p1); - const uint16x4_t p3 = vpadd_u16(p2, p2); - sum_top = vcombine_u16(p3, p3); - } - - if (do_left) { - int i; - sum_left = vdupq_n_u16(0); - for (i = 0; i < 16; i += 8) { - const uint16x8_t L0 = vmovl_u8(vld1_u8(dst + (i + 0) * BPS - 1)); - const uint16x8_t L1 = vmovl_u8(vld1_u8(dst + (i + 1) * BPS - 1)); - const uint16x8_t L2 = vmovl_u8(vld1_u8(dst + (i + 2) * BPS - 1)); - const uint16x8_t L3 = vmovl_u8(vld1_u8(dst + (i + 3) * BPS - 1)); - const uint16x8_t L4 = vmovl_u8(vld1_u8(dst + (i + 4) * BPS - 1)); - const uint16x8_t L5 = vmovl_u8(vld1_u8(dst + (i + 5) * BPS - 1)); - const uint16x8_t L6 = vmovl_u8(vld1_u8(dst + (i + 6) * BPS - 1)); - const uint16x8_t L7 = vmovl_u8(vld1_u8(dst + (i + 7) * BPS - 1)); - const uint16x8_t s0 = vaddq_u16(L0, L1); - const uint16x8_t s1 = vaddq_u16(L2, L3); - const uint16x8_t s2 = vaddq_u16(L4, L5); - const uint16x8_t s3 = vaddq_u16(L6, L7); - const uint16x8_t s01 = vaddq_u16(s0, s1); - const uint16x8_t s23 = vaddq_u16(s2, s3); - const uint16x8_t sum = vaddq_u16(s01, s23); - sum_left = vaddq_u16(sum_left, sum); - } - } - - if (do_top && do_left) { - const uint16x8_t sum = vaddq_u16(sum_left, sum_top); - dc0 = vrshrn_n_u16(sum, 5); - } else if (do_top) { - dc0 = vrshrn_n_u16(sum_top, 4); - } else if (do_left) { - dc0 = vrshrn_n_u16(sum_left, 4); - } else { - dc0 = vdup_n_u8(0x80); - } - - { - const uint8x16_t dc = vdupq_lane_u8(dc0, 0); - int i; - for (i = 0; i < 16; ++i) { - vst1q_u8(dst + i * BPS, dc); - } - } -} - -static void DC16TopLeft(uint8_t* dst) { DC16(dst, 1, 1); } -static void DC16NoTop(uint8_t* dst) { DC16(dst, 0, 1); } -static void DC16NoLeft(uint8_t* dst) { DC16(dst, 1, 0); } -static void DC16NoTopLeft(uint8_t* dst) { DC16(dst, 0, 0); } - -static void TM16(uint8_t* dst) { - const uint8x8_t TL = vld1_dup_u8(dst - BPS - 1); // top-left pixel 'A[-1]' - const uint8x16_t T = vld1q_u8(dst - BPS); // top row 'A[0..15]' - // A[c] - A[-1] - const int16x8_t d_lo = vreinterpretq_s16_u16(vsubl_u8(vget_low_u8(T), TL)); - const int16x8_t d_hi = vreinterpretq_s16_u16(vsubl_u8(vget_high_u8(T), TL)); - int y; - for (y = 0; y < 16; y += 4) { - // left edge - const int16x8_t L0 = ConvertU8ToS16(vld1_dup_u8(dst + 0 * BPS - 1)); - const int16x8_t L1 = ConvertU8ToS16(vld1_dup_u8(dst + 1 * BPS - 1)); - const int16x8_t L2 = ConvertU8ToS16(vld1_dup_u8(dst + 2 * BPS - 1)); - const int16x8_t L3 = ConvertU8ToS16(vld1_dup_u8(dst + 3 * BPS - 1)); - const int16x8_t r0_lo = vaddq_s16(L0, d_lo); // L[r] + A[c] - A[-1] - const int16x8_t r1_lo = vaddq_s16(L1, d_lo); - const int16x8_t r2_lo = vaddq_s16(L2, d_lo); - const int16x8_t r3_lo = vaddq_s16(L3, d_lo); - const int16x8_t r0_hi = vaddq_s16(L0, d_hi); - const int16x8_t r1_hi = vaddq_s16(L1, d_hi); - const int16x8_t r2_hi = vaddq_s16(L2, d_hi); - const int16x8_t r3_hi = vaddq_s16(L3, d_hi); - // Saturate and store the result. - const uint8x16_t row0 = vcombine_u8(vqmovun_s16(r0_lo), vqmovun_s16(r0_hi)); - const uint8x16_t row1 = vcombine_u8(vqmovun_s16(r1_lo), vqmovun_s16(r1_hi)); - const uint8x16_t row2 = vcombine_u8(vqmovun_s16(r2_lo), vqmovun_s16(r2_hi)); - const uint8x16_t row3 = vcombine_u8(vqmovun_s16(r3_lo), vqmovun_s16(r3_hi)); - vst1q_u8(dst + 0 * BPS, row0); - vst1q_u8(dst + 1 * BPS, row1); - vst1q_u8(dst + 2 * BPS, row2); - vst1q_u8(dst + 3 * BPS, row3); - dst += 4 * BPS; - } -} - -//------------------------------------------------------------------------------ -// Entry point - -extern void VP8DspInitNEON(void); - -WEBP_TSAN_IGNORE_FUNCTION void VP8DspInitNEON(void) { - VP8Transform = TransformTwo; - VP8TransformAC3 = TransformAC3; - VP8TransformDC = TransformDC; - VP8TransformWHT = TransformWHT; - - VP8VFilter16 = VFilter16; - VP8VFilter16i = VFilter16i; - VP8HFilter16 = HFilter16; -#if !defined(WORK_AROUND_GCC) - VP8HFilter16i = HFilter16i; -#endif - VP8VFilter8 = VFilter8; - VP8VFilter8i = VFilter8i; -#if !defined(WORK_AROUND_GCC) - VP8HFilter8 = HFilter8; - VP8HFilter8i = HFilter8i; -#endif - VP8SimpleVFilter16 = SimpleVFilter16; - VP8SimpleHFilter16 = SimpleHFilter16; - VP8SimpleVFilter16i = SimpleVFilter16i; - VP8SimpleHFilter16i = SimpleHFilter16i; - - VP8PredLuma4[0] = DC4; - VP8PredLuma4[1] = TM4; - VP8PredLuma4[2] = VE4; - VP8PredLuma4[4] = RD4; - VP8PredLuma4[6] = LD4; - - VP8PredLuma16[0] = DC16TopLeft; - VP8PredLuma16[1] = TM16; - VP8PredLuma16[2] = VE16; - VP8PredLuma16[3] = HE16; - VP8PredLuma16[4] = DC16NoTop; - VP8PredLuma16[5] = DC16NoLeft; - VP8PredLuma16[6] = DC16NoTopLeft; - - VP8PredChroma8[0] = DC8uv; - VP8PredChroma8[1] = TM8uv; - VP8PredChroma8[2] = VE8uv; - VP8PredChroma8[3] = HE8uv; - VP8PredChroma8[4] = DC8uvNoTop; - VP8PredChroma8[5] = DC8uvNoLeft; - VP8PredChroma8[6] = DC8uvNoTopLeft; -} - -#else // !WEBP_USE_NEON - -WEBP_DSP_INIT_STUB(VP8DspInitNEON) - -#endif // WEBP_USE_NEON -- cgit v1.2.3