From 59e11934d893cbcde70c10f9f861c710b19f3dfa Mon Sep 17 00:00:00 2001 From: Micky Date: Sat, 13 Aug 2022 17:45:42 +0200 Subject: Rename `str2var` to `str_to_var` and similar Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too. - `var2str` -> `var_to_str` - `str2var` -> `str_to_var` - `bytes2var` -> `bytes_to_var` - `bytes2var_with_objects` -> `bytes_to_var_with_objects` - `var2bytes` -> `var_to_bytes` - `var2bytes_with_objects` -> `var_to_bytes_with_objects` - `linear2db` -> `linear_to_db` - `db2linear` -> `db_to_linear` - `deg2rad` -> `deg_to_rad` - `rad2deg` -> `rad_to_deg` - `dict2inst` -> `dict_to_inst` - `inst2dict` -> `inst_to_dict` --- drivers/gles3/rasterizer_scene_gles3.cpp | 6 +++--- drivers/gles3/storage/light_storage.cpp | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'drivers/gles3') diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 9bbe960d86..cb479dda39 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -648,7 +648,7 @@ void RasterizerSceneGLES3::_setup_sky(RID p_env, RID p_render_buffers, const Pag float angular_diameter = light_storage->light_get_param(base, RS::LIGHT_PARAM_SIZE); if (angular_diameter > 0.0) { - angular_diameter = Math::tan(Math::deg2rad(angular_diameter)); + angular_diameter = Math::tan(Math::deg_to_rad(angular_diameter)); } else { angular_diameter = 0.0; } @@ -1518,7 +1518,7 @@ void RasterizerSceneGLES3::_setup_lights(const RenderDataGLES3 *p_render_data, b light_data.color[2] = linear_col.b; float size = light_storage->light_get_param(base, RS::LIGHT_PARAM_SIZE); - light_data.size = 1.0 - Math::cos(Math::deg2rad(size)); //angle to cosine offset + light_data.size = 1.0 - Math::cos(Math::deg_to_rad(size)); //angle to cosine offset light_data.specular = light_storage->light_get_param(base, RS::LIGHT_PARAM_SPECULAR); @@ -1645,7 +1645,7 @@ void RasterizerSceneGLES3::_setup_lights(const RenderDataGLES3 *p_render_data, b light_data.inv_spot_attenuation = 1.0f / light_storage->light_get_param(base, RS::LIGHT_PARAM_SPOT_ATTENUATION); float spot_angle = light_storage->light_get_param(base, RS::LIGHT_PARAM_SPOT_ANGLE); - light_data.cos_spot_angle = Math::cos(Math::deg2rad(spot_angle)); + light_data.cos_spot_angle = Math::cos(Math::deg_to_rad(spot_angle)); light_data.specular_amount = light_storage->light_get_param(base, RS::LIGHT_PARAM_SPECULAR) * 2.0; diff --git a/drivers/gles3/storage/light_storage.cpp b/drivers/gles3/storage/light_storage.cpp index 2e4bfdc15b..e2781bfbc0 100644 --- a/drivers/gles3/storage/light_storage.cpp +++ b/drivers/gles3/storage/light_storage.cpp @@ -318,7 +318,7 @@ AABB LightStorage::light_get_aabb(RID p_light) const { switch (light->type) { case RS::LIGHT_SPOT: { float len = light->param[RS::LIGHT_PARAM_RANGE]; - float size = Math::tan(Math::deg2rad(light->param[RS::LIGHT_PARAM_SPOT_ANGLE])) * len; + float size = Math::tan(Math::deg_to_rad(light->param[RS::LIGHT_PARAM_SPOT_ANGLE])) * len; return AABB(Vector3(-size, -size, -len), Vector3(size * 2, size * 2, len)); }; case RS::LIGHT_OMNI: { -- cgit v1.2.3