From 277b24dfb7acdb42589b931252bbe7be81c7536e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 11 Sep 2018 18:13:45 +0200 Subject: Make core/ includes absolute, remove subfolders from include path This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes. --- drivers/gles3/rasterizer_canvas_gles3.cpp | 6 ++++-- drivers/gles3/rasterizer_canvas_gles3.h | 1 + drivers/gles3/rasterizer_gles3.cpp | 6 ++---- drivers/gles3/rasterizer_scene_gles3.cpp | 7 ++++--- drivers/gles3/rasterizer_storage_gles3.cpp | 5 +++-- drivers/gles3/rasterizer_storage_gles3.h | 3 ++- drivers/gles3/shader_compiler_gles3.cpp | 2 +- drivers/gles3/shader_compiler_gles3.h | 2 +- drivers/gles3/shader_gles3.cpp | 2 +- drivers/gles3/shader_gles3.h | 10 +++++----- 10 files changed, 24 insertions(+), 20 deletions(-) (limited to 'drivers/gles3') diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 33e9e5f772..c9bdc6f5c3 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -29,10 +29,12 @@ /*************************************************************************/ #include "rasterizer_canvas_gles3.h" -#include "os/os.h" -#include "project_settings.h" + +#include "core/os/os.h" +#include "core/project_settings.h" #include "rasterizer_scene_gles3.h" #include "servers/visual/visual_server_raster.h" + #ifndef GLES_OVER_GL #define glClearDepth glClearDepthf #endif diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h index c7f2e54efb..bc4ea80328 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.h +++ b/drivers/gles3/rasterizer_canvas_gles3.h @@ -33,6 +33,7 @@ #include "rasterizer_storage_gles3.h" #include "servers/visual/rasterizer.h" + #include "shaders/canvas_shadow.glsl.gen.h" class RasterizerSceneGLES3; diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp index e4824695d5..d3f6dcd497 100644 --- a/drivers/gles3/rasterizer_gles3.cpp +++ b/drivers/gles3/rasterizer_gles3.cpp @@ -30,11 +30,9 @@ #include "rasterizer_gles3.h" +#include "core/os/os.h" +#include "core/project_settings.h" #include "gl_context/context_gl.h" -#include "os/os.h" -#include "project_settings.h" - -#include RasterizerStorage *RasterizerGLES3::get_storage() { diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 88f14890ef..947729f6f6 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -29,9 +29,10 @@ /*************************************************************************/ #include "rasterizer_scene_gles3.h" -#include "math_funcs.h" -#include "os/os.h" -#include "project_settings.h" + +#include "core/math/math_funcs.h" +#include "core/os/os.h" +#include "core/project_settings.h" #include "rasterizer_canvas_gles3.h" #include "servers/visual/visual_server_raster.h" diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 83f731f610..c05f4cfbe3 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -29,8 +29,9 @@ /*************************************************************************/ #include "rasterizer_storage_gles3.h" -#include "engine.h" -#include "project_settings.h" + +#include "core/engine.h" +#include "core/project_settings.h" #include "rasterizer_canvas_gles3.h" #include "rasterizer_scene_gles3.h" diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index b74dd77e26..33f0853d60 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -31,11 +31,12 @@ #ifndef RASTERIZERSTORAGEGLES3_H #define RASTERIZERSTORAGEGLES3_H -#include "self_list.h" +#include "core/self_list.h" #include "servers/visual/rasterizer.h" #include "servers/visual/shader_language.h" #include "shader_compiler_gles3.h" #include "shader_gles3.h" + #include "shaders/blend_shape.glsl.gen.h" #include "shaders/canvas.glsl.gen.h" #include "shaders/copy.glsl.gen.h" diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index a78a392cbd..11c84e7db8 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -30,7 +30,7 @@ #include "shader_compiler_gles3.h" -#include "os/os.h" +#include "core/os/os.h" #define SL ShaderLanguage diff --git a/drivers/gles3/shader_compiler_gles3.h b/drivers/gles3/shader_compiler_gles3.h index 7a32057741..1f903b8935 100644 --- a/drivers/gles3/shader_compiler_gles3.h +++ b/drivers/gles3/shader_compiler_gles3.h @@ -31,7 +31,7 @@ #ifndef SHADERCOMPILERGLES3_H #define SHADERCOMPILERGLES3_H -#include "pair.h" +#include "core/pair.h" #include "servers/visual/shader_language.h" #include "servers/visual/shader_types.h" #include "servers/visual_server.h" diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp index 007600bb42..2a3b8a9b91 100644 --- a/drivers/gles3/shader_gles3.cpp +++ b/drivers/gles3/shader_gles3.cpp @@ -30,7 +30,7 @@ #include "shader_gles3.h" -#include "print_string.h" +#include "core/print_string.h" //#define DEBUG_OPENGL diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h index 996655615e..ca74317218 100644 --- a/drivers/gles3/shader_gles3.h +++ b/drivers/gles3/shader_gles3.h @@ -31,7 +31,10 @@ #ifndef SHADER_GLES3_H #define SHADER_GLES3_H -#include +#include "core/hash_map.h" +#include "core/map.h" +#include "core/math/camera_matrix.h" +#include "core/variant.h" #include "platform_config.h" #ifndef GLES3_INCLUDE_H @@ -40,10 +43,7 @@ #include GLES3_INCLUDE_H #endif -#include "camera_matrix.h" -#include "hash_map.h" -#include "map.h" -#include "variant.h" +#include /** @author Juan Linietsky -- cgit v1.2.3