From 15358b808be0cf6ab20ff2d2e23b82fa9a2cf30d Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Fri, 31 Jan 2020 09:11:17 +0300 Subject: Fix shader crash if using multiple underscores in identifier names --- drivers/gles3/shader_compiler_gles3.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'drivers/gles3') diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index f43943bdff..4e4d896bd7 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -166,7 +166,7 @@ static String _opstr(SL::Operator p_op) { static String _mkid(const String &p_id) { - String id = "m_" + p_id; + String id = "m_" + p_id.replace("__", "_dus_"); return id.replace("__", "_dus_"); //doubleunderscore is reserved in glsl } -- cgit v1.2.3