From 0fe06e9467caa3eb832ee175e5f219f12d45a72e Mon Sep 17 00:00:00 2001 From: Bastiaan Olij Date: Sun, 20 Mar 2022 22:28:24 +1100 Subject: Extract Decal and Decal atlas from Storage class --- drivers/gles3/storage/decal_atlas_storage.cpp | 75 +++++++++++++++++++++++++++ drivers/gles3/storage/decal_atlas_storage.h | 67 ++++++++++++++++++++++++ 2 files changed, 142 insertions(+) create mode 100644 drivers/gles3/storage/decal_atlas_storage.cpp create mode 100644 drivers/gles3/storage/decal_atlas_storage.h (limited to 'drivers/gles3/storage') diff --git a/drivers/gles3/storage/decal_atlas_storage.cpp b/drivers/gles3/storage/decal_atlas_storage.cpp new file mode 100644 index 0000000000..7bac34ea19 --- /dev/null +++ b/drivers/gles3/storage/decal_atlas_storage.cpp @@ -0,0 +1,75 @@ +/*************************************************************************/ +/* decal_atlas_storage.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef GLES3_ENABLED + +#include "decal_atlas_storage.h" + +using namespace GLES3; + +RID DecalAtlasStorage::decal_allocate() { + return RID(); +} + +void DecalAtlasStorage::decal_initialize(RID p_rid) { +} + +void DecalAtlasStorage::decal_set_extents(RID p_decal, const Vector3 &p_extents) { +} + +void DecalAtlasStorage::decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) { +} + +void DecalAtlasStorage::decal_set_emission_energy(RID p_decal, float p_energy) { +} + +void DecalAtlasStorage::decal_set_albedo_mix(RID p_decal, float p_mix) { +} + +void DecalAtlasStorage::decal_set_modulate(RID p_decal, const Color &p_modulate) { +} + +void DecalAtlasStorage::decal_set_cull_mask(RID p_decal, uint32_t p_layers) { +} + +void DecalAtlasStorage::decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) { +} + +void DecalAtlasStorage::decal_set_fade(RID p_decal, float p_above, float p_below) { +} + +void DecalAtlasStorage::decal_set_normal_fade(RID p_decal, float p_fade) { +} + +AABB DecalAtlasStorage::decal_get_aabb(RID p_decal) const { + return AABB(); +} + +#endif // !GLES3_ENABLED diff --git a/drivers/gles3/storage/decal_atlas_storage.h b/drivers/gles3/storage/decal_atlas_storage.h new file mode 100644 index 0000000000..f5dc36b1fb --- /dev/null +++ b/drivers/gles3/storage/decal_atlas_storage.h @@ -0,0 +1,67 @@ +/*************************************************************************/ +/* decal_atlas_storage.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef DECAL_ATLAS_STORAGE_GLES3_H +#define DECAL_ATLAS_STORAGE_GLES3_H + +#ifdef GLES3_ENABLED + +#include "core/templates/rid_owner.h" +#include "servers/rendering/storage/decal_atlas_storage.h" + +namespace GLES3 { + +class DecalAtlasStorage : public RendererDecalAtlasStorage { +public: + virtual RID decal_allocate() override; + virtual void decal_initialize(RID p_rid) override; + virtual void decal_free(RID p_rid) override{}; + + virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override; + virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override; + virtual void decal_set_emission_energy(RID p_decal, float p_energy) override; + virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override; + virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override; + virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override; + virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override; + virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override; + virtual void decal_set_normal_fade(RID p_decal, float p_fade) override; + + virtual AABB decal_get_aabb(RID p_decal) const override; + + virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} + virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} +}; + +} // namespace GLES3 + +#endif // !GLES3_ENABLED + +#endif // !DECAL_ATLAS_STORAGE_GLES3_H -- cgit v1.2.3