From 94831c7209334ea036dec8edbd235b34453083e2 Mon Sep 17 00:00:00 2001 From: Yuri Rubinsky Date: Sun, 29 Jan 2023 12:14:22 +0300 Subject: Forbid passing multiview sampler to the custom function in shaders --- drivers/gles3/storage/material_storage.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'drivers/gles3/storage/material_storage.cpp') diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index 2c530e3ae6..c585895f4b 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -38,6 +38,7 @@ #include "texture_storage.h" #include "drivers/gles3/rasterizer_canvas_gles3.h" +#include "drivers/gles3/rasterizer_gles3.h" using namespace GLES3; @@ -1721,7 +1722,7 @@ MaterialStorage::MaterialStorage() { actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP; actions.default_repeat = ShaderLanguage::REPEAT_ENABLE; - actions.check_multiview_samplers = true; + actions.check_multiview_samplers = RasterizerGLES3::get_singleton()->is_xr_enabled(); actions.global_buffer_array_variable = "global_shader_uniforms"; shaders.compiler_scene.initialize(actions); -- cgit v1.2.3