From b6e1e47e3a92c1b94ef327149068a8a147fc73f5 Mon Sep 17 00:00:00 2001 From: Matthias Hoelzl Date: Sat, 26 Aug 2017 18:53:49 +0200 Subject: Make build scripts Python3 compatible - The Windows, UWP, Android (on Windows) and Linux builds are tested with Scons 3.0 alpha using Python 3. - OSX and iOS should hopefully work but are not tested since I don't have a Mac. - Builds using SCons 2.5 and Python 2 should not be impacted. --- drivers/gles3/shaders/SCsub | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'drivers/gles3/shaders/SCsub') diff --git a/drivers/gles3/shaders/SCsub b/drivers/gles3/shaders/SCsub index 0c69c8cf74..f1811fa7b5 100644 --- a/drivers/gles3/shaders/SCsub +++ b/drivers/gles3/shaders/SCsub @@ -2,7 +2,7 @@ Import('env') -if env['BUILDERS'].has_key('GLES3_GLSL'): +if 'GLES3_GLSL' in env['BUILDERS']: env.GLES3_GLSL('copy.glsl'); env.GLES3_GLSL('resolve.glsl'); env.GLES3_GLSL('canvas.glsl'); -- cgit v1.2.3