From 4428115916144b45c4697cd65d9c8c093631bec6 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 19 Oct 2016 11:14:41 -0300 Subject: Everything returning to normal in 3D, still a long way to go -implemented the scene part of visual server and rasterizer, objects without lighting and material are rendererd only --- drivers/gles3/shaders/SCsub | 1 + 1 file changed, 1 insertion(+) (limited to 'drivers/gles3/shaders/SCsub') diff --git a/drivers/gles3/shaders/SCsub b/drivers/gles3/shaders/SCsub index 628fa14e4e..0fa0e3b73a 100644 --- a/drivers/gles3/shaders/SCsub +++ b/drivers/gles3/shaders/SCsub @@ -4,4 +4,5 @@ if env['BUILDERS'].has_key('GLES3_GLSL'): env.GLES3_GLSL('copy.glsl'); env.GLES3_GLSL('canvas.glsl'); env.GLES3_GLSL('canvas_shadow.glsl'); + env.GLES3_GLSL('scene.glsl'); -- cgit v1.2.3