From 22d83bc9f655d5ae7a1b49709c4c1b663725daf5 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 3 Oct 2016 16:33:42 -0300 Subject: Begining of GLES3 renderer: -Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working --- drivers/gles3/shaders/SCsub | 7 +++++++ 1 file changed, 7 insertions(+) create mode 100644 drivers/gles3/shaders/SCsub (limited to 'drivers/gles3/shaders/SCsub') diff --git a/drivers/gles3/shaders/SCsub b/drivers/gles3/shaders/SCsub new file mode 100644 index 0000000000..628fa14e4e --- /dev/null +++ b/drivers/gles3/shaders/SCsub @@ -0,0 +1,7 @@ +Import('env') + +if env['BUILDERS'].has_key('GLES3_GLSL'): + env.GLES3_GLSL('copy.glsl'); + env.GLES3_GLSL('canvas.glsl'); + env.GLES3_GLSL('canvas_shadow.glsl'); + -- cgit v1.2.3