From 3e20c1347db323438a76693bb9f7eea87f3a305d Mon Sep 17 00:00:00 2001 From: clayjohn Date: Wed, 18 May 2022 08:04:41 -0700 Subject: Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer As well as significant consequent cleanup in the RenderTarget, Texture, and Canvas renderer code --- drivers/gles3/SCsub | 1 + 1 file changed, 1 insertion(+) (limited to 'drivers/gles3/SCsub') diff --git a/drivers/gles3/SCsub b/drivers/gles3/SCsub index fcb05a988d..5760fd714e 100644 --- a/drivers/gles3/SCsub +++ b/drivers/gles3/SCsub @@ -6,3 +6,4 @@ env.add_source_files(env.drivers_sources, "*.cpp") SConscript("shaders/SCsub") SConscript("storage/SCsub") +SConscript("effects/SCsub") -- cgit v1.2.3