From 9f266cf7e5aa0c9953599453595a5720e9d0b08f Mon Sep 17 00:00:00 2001 From: Bastiaan Olij Date: Wed, 28 Nov 2018 22:07:33 +1100 Subject: Override GL_position --- drivers/gles2/shaders/scene.glsl | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'drivers/gles2/shaders') diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl index 4f334d2be2..01def4bdca 100644 --- a/drivers/gles2/shaders/scene.glsl +++ b/drivers/gles2/shaders/scene.glsl @@ -354,6 +354,10 @@ void main() { uv2_interp = uv2_attrib; #endif +#ifdef OVERRIDE_POSITION + highp vec4 position; +#endif + #if !defined(SKIP_TRANSFORM_USED) && defined(VERTEX_WORLD_COORDS_USED) vertex = world_matrix * vertex; normal = normalize((world_matrix * vec4(normal, 0.0)).xyz); @@ -641,7 +645,12 @@ VERTEX_SHADER_CODE #endif //fog #endif //use vertex lighting + +#ifdef OVERRIDE_POSITION + gl_Position = position; +#else gl_Position = projection_matrix * vec4(vertex_interp, 1.0); +#endif } /* clang-format off */ -- cgit v1.2.3