From 089d7fa171e3a3305991047e82b4043d4f05783f Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 15 Dec 2014 15:42:58 -0300 Subject: Small batch of fixes -=-=-=-=-=-=-=-=-=-= -Fixed looping error in AudioStreamResampled -winrt port progress -fixes in material in ambient light --- drivers/gles2/shaders/material.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'drivers/gles2/shaders') diff --git a/drivers/gles2/shaders/material.glsl b/drivers/gles2/shaders/material.glsl index f2d9eaf1e5..718dd56249 100644 --- a/drivers/gles2/shaders/material.glsl +++ b/drivers/gles2/shaders/material.glsl @@ -1230,7 +1230,7 @@ LIGHT_SHADER_CODE vec3 ambient = const_light_mult*ambient_light*diffuse.rgb; # if defined(LIGHT_TYPE_OMNI) || defined (LIGHT_TYPE_SPOT) - ambient*=diffuse_interp.a; //attenuation affects ambient too +// ambient*=diffuse_interp.a; //attenuation affects ambient too # endif -- cgit v1.2.3