From d52b70fb5e8e842ddcc9a57bad8e34366c0ee6d8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 30 Apr 2019 13:12:02 +0200 Subject: SCons: Always use env.Prepend for CPPPATH Include paths are processed from left to right, so we use Prepend to ensure that paths to bundled thirdparty files will have precedence over system paths (e.g. `/usr/include` should have lowest priority). --- drivers/gl_context/SCsub | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'drivers/gl_context/SCsub') diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub index efb26a7908..ef5b57a0cc 100644 --- a/drivers/gl_context/SCsub +++ b/drivers/gl_context/SCsub @@ -10,7 +10,7 @@ if (env["platform"] in ["haiku", "osx", "windows", "x11"]): ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env.Append(CPPPATH=[thirdparty_dir]) + env.Prepend(CPPPATH=[thirdparty_dir]) env.Append(CPPFLAGS=['-DGLAD_ENABLED']) env.Append(CPPFLAGS=['-DGLES_OVER_GL']) -- cgit v1.2.3