From b8d5f4bdd52e94a832e3fe4ca1474a9be6a0fe9a Mon Sep 17 00:00:00 2001 From: Hendrik Brucker Date: Sun, 7 Aug 2022 18:03:16 +0200 Subject: Allow vec2 and vec4 for reflect and refract --- doc/classes/VisualShaderNodeVectorRefract.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'doc') diff --git a/doc/classes/VisualShaderNodeVectorRefract.xml b/doc/classes/VisualShaderNodeVectorRefract.xml index d12188ea55..003b505671 100644 --- a/doc/classes/VisualShaderNodeVectorRefract.xml +++ b/doc/classes/VisualShaderNodeVectorRefract.xml @@ -1,7 +1,7 @@ - + - Returns the [Vector3] that points in the direction of refraction. For use within the visual shader graph. + Returns the vector that points in the direction of refraction. For use within the visual shader graph. Translated to [code]refract(I, N, eta)[/code] in the shader language, where [code]I[/code] is the incident vector, [code]N[/code] is the normal vector and [code]eta[/code] is the ratio of the indices of the refraction. -- cgit v1.2.3