From f9176a39ce48685adacca2698b8da8136c5de166 Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Wed, 11 Aug 2021 10:38:14 -0700 Subject: Make radius & height in CapsuleShape3D independent Also changed CapsuleMesh to make settings consistent between render and physics. --- doc/classes/CapsuleMesh.xml | 5 ++--- doc/classes/CapsuleShape3D.xml | 2 +- 2 files changed, 3 insertions(+), 4 deletions(-) (limited to 'doc') diff --git a/doc/classes/CapsuleMesh.xml b/doc/classes/CapsuleMesh.xml index 031abd0112..b8605ccaec 100644 --- a/doc/classes/CapsuleMesh.xml +++ b/doc/classes/CapsuleMesh.xml @@ -11,9 +11,8 @@ - - Height of the middle cylindrical part of the capsule (without the hemispherical ends). - [b]Note:[/b] The capsule's total height is equal to [member mid_height] + 2 * [member radius]. + + Total height of the capsule mesh (including the hemispherical ends). Number of radial segments on the capsule mesh. diff --git a/doc/classes/CapsuleShape3D.xml b/doc/classes/CapsuleShape3D.xml index 27a6242bc9..c2b13224cf 100644 --- a/doc/classes/CapsuleShape3D.xml +++ b/doc/classes/CapsuleShape3D.xml @@ -12,7 +12,7 @@ - + The capsule's height. -- cgit v1.2.3