From ba0db95909a232e3f4d694294f077c9460ef00ce Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Wed, 17 Jun 2020 15:06:13 +0200 Subject: DocData: Skip language-specific ClassDoc without methods/constants Removes the useless `@C#`, `@NativeScript` and `@VisualScript` entries. --- doc/classes/@GlobalScope.xml | 3 +++ doc/classes/InputMap.xml | 18 +++++++++--------- doc/classes/OS.xml | 14 -------------- doc/classes/RenderingServer.xml | 10 +++++----- 4 files changed, 17 insertions(+), 28 deletions(-) (limited to 'doc') diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 41811a48b1..9a28a0d085 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -33,6 +33,9 @@ The [Geometry3D] singleton. + + The [GodotSharp] singleton. + The [IP] singleton. diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml index 842c69de27..03212538c9 100644 --- a/doc/classes/InputMap.xml +++ b/doc/classes/InputMap.xml @@ -41,6 +41,15 @@ Removes all events from an action. + + + + + + + Returns an array of [InputEvent]s associated with a given action. + + @@ -95,15 +104,6 @@ Returns [code]true[/code] if the given event is part of an existing action. This method ignores keyboard modifiers if the given [InputEvent] is not pressed (for proper release detection). See [method action_has_event] if you don't want this behavior. - - - - - - - Returns an array of [InputEvent]s associated with a given action. - - diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index b131d2728c..23473290c7 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -254,20 +254,6 @@ [b]Note:[/b] This method is implemented on Android, Linux, macOS and Windows. - - - - - Returns the epoch time of the operating system in milliseconds. - - - - - - - Returns the epoch time of the operating system in seconds. - - diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index 516a16e053..8832c0ec4d 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -17,11 +17,6 @@ https://docs.godotengine.org/en/latest/tutorials/optimization/using_servers.html - - - If [code]false[/code], disables rendering completely, but the engine logic is still being processed. You can call [method force_draw] to draw a frame even with rendering disabled. - - @@ -3014,6 +3009,11 @@ + + + If [code]false[/code], disables rendering completely, but the engine logic is still being processed. You can call [method force_draw] to draw a frame even with rendering disabled. + + -- cgit v1.2.3