From 6e855e38202862a806095c64b1a2fce7b1977b91 Mon Sep 17 00:00:00 2001 From: Markus Sauermann <6299227+Sauermann@users.noreply.github.com> Date: Thu, 10 Nov 2022 22:55:57 +0100 Subject: Fix propagation order for 2D physics picking events This patch adds a viewport-configuration-option for sorting physics-picking events by the Z-Index and the scene tree position of the collision objects. --- doc/classes/Viewport.xml | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'doc') diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index ab2de14638..e76f805e3c 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -277,6 +277,10 @@ If [code]true[/code], the objects rendered by viewport become subjects of mouse picking process. + + If [code]true[/code], objects receive mouse picking events sorted primarily by their [member CanvasItem.z_index] and secondarily by their position in the scene tree. If [code]false[/code], the order is undetermined. + [b]Note:[/b] This setting is disabled by default because of its potential expensive computational cost. + -- cgit v1.2.3