From 6d2f985db494432e6d5194d5f7c2c00e7f099c55 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 29 Apr 2017 17:56:51 +0200 Subject: Revert "Use .godot as file extension for project files." --- doc/base/classes.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'doc') diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 6f6a094927..96b311e788 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -16455,7 +16455,7 @@ Contains global variables accessible from everywhere. - Contains global variables accessible from everywhere. Use the normal [Object] API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in the project file (*.godot) are also loaded into globals, making this object very useful for reading custom game configuration options. + Contains global variables accessible from everywhere. Use the normal [Object] API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in godot.cfg are also loaded into globals, making this object very useful for reading custom game configuration options. -- cgit v1.2.3