From 5f1d94bb7d3b0cea18f946c69d055b9aa85c60c4 Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Thu, 3 Oct 2019 11:02:51 +0200 Subject: Added flip_h and flip_v properties in TextureButton --- doc/classes/TextureButton.xml | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'doc') diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml index 0e2872755e..a5172586fe 100644 --- a/doc/classes/TextureButton.xml +++ b/doc/classes/TextureButton.xml @@ -15,6 +15,12 @@ If [code]true[/code], the texture stretches to the edges of the node's bounding rectangle using the [member stretch_mode]. If [code]false[/code], the texture will not scale with the node. + + If [code]true[/code], texture is flipped horizontally. + + + If [code]true[/code], texture is flipped vertically. + Controls the texture's behavior when you resize the node's bounding rectangle, [b]only if[/b] [member expand] is [code]true[/code]. Set it to one of the [enum StretchMode] constants. See the constants to learn more. -- cgit v1.2.3