From 924b7ea2f5ec1f3c80a6614f7d9304858c092f88 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 22 Jul 2020 10:24:06 +0200 Subject: Document polling rate limitations in InputEventMouseMotion This closes #40579. --- doc/classes/InputEventMouseMotion.xml | 1 + 1 file changed, 1 insertion(+) (limited to 'doc/classes') diff --git a/doc/classes/InputEventMouseMotion.xml b/doc/classes/InputEventMouseMotion.xml index 53e6517c7a..c36089fe9b 100644 --- a/doc/classes/InputEventMouseMotion.xml +++ b/doc/classes/InputEventMouseMotion.xml @@ -5,6 +5,7 @@ Contains mouse and pen motion information. Supports relative, absolute positions and speed. See [method Node._input]. + [b]Note:[/b] By default, this event is only emitted once per frame rendered at most. If you need more precise input reporting, call [method Input.set_use_accumulated_input] with [code]false[/code] to make events emitted as often as possible. If you use InputEventMouseMotion to draw lines, consider implementing [url=https://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to avoid visible gaps in lines if the user is moving the mouse quickly. https://docs.godotengine.org/en/latest/tutorials/inputs/mouse_and_input_coordinates.html -- cgit v1.2.3