From d6893cb2e87796336a3c195a1df10057c21dfbca Mon Sep 17 00:00:00 2001 From: reduz Date: Thu, 1 Jul 2021 15:25:35 -0300 Subject: Implement Curve3Texture * This was required by users in some scenarios, such as animating individual axes over time with a single texture. * Examples: Shaders, Particles, etc. * CurveTexture now defaults to RGB, can be changed to Red if needed, this allows to freely exchange them. --- doc/classes/Curve3Texture.xml | 23 +++++++++++++++++++++++ doc/classes/CurveTexture.xml | 6 ++++++ 2 files changed, 29 insertions(+) create mode 100644 doc/classes/Curve3Texture.xml (limited to 'doc/classes') diff --git a/doc/classes/Curve3Texture.xml b/doc/classes/Curve3Texture.xml new file mode 100644 index 0000000000..1b352dff0d --- /dev/null +++ b/doc/classes/Curve3Texture.xml @@ -0,0 +1,23 @@ + + + + + + + + + + + + + + + + + + + + + + + diff --git a/doc/classes/CurveTexture.xml b/doc/classes/CurveTexture.xml index bc6b69d2d1..54065fe0f9 100644 --- a/doc/classes/CurveTexture.xml +++ b/doc/classes/CurveTexture.xml @@ -14,10 +14,16 @@ The [code]curve[/code] rendered onto the texture. + + The width of the texture. + + + + -- cgit v1.2.3