From a1fc73e6d3e5aa04b2e93be074a2615a42fb7966 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nils=20ANDR=C3=89-CHANG?= Date: Sun, 10 Mar 2019 13:25:54 +0000 Subject: Add Attenuation Model "DISABLED" for AudioStreamPlayer3D --- doc/classes/AudioStreamPlayer3D.xml | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'doc/classes') diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml index a0260d8261..23f5a72726 100644 --- a/doc/classes/AudioStreamPlayer3D.xml +++ b/doc/classes/AudioStreamPlayer3D.xml @@ -56,7 +56,7 @@ Amount how much the filter affects the loudness, in dB. - Decides if audio should get quieter with distance linearly, quadratically or logarithmically. + Decides if audio should get quieter with distance linearly, quadratically, logarithmically, or not be affected by distance, effectively disabling attenuation. If [code]true[/code], audio plays when added to scene tree. Default value: [code]false[/code]. @@ -120,6 +120,9 @@ Logarithmic dampening of loudness according to distance. + + No dampening of loudness according to distance. + Mix this audio in, even when it's out of range. -- cgit v1.2.3