From 8fefdcf113c62ea9b50b02befa1df9e483d7036e Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Mon, 27 Jul 2020 14:33:27 +0300 Subject: Added default value for uniforms in visual shaders --- doc/classes/VisualShaderNodeBooleanUniform.xml | 8 ++++++++ doc/classes/VisualShaderNodeColorUniform.xml | 8 ++++++++ doc/classes/VisualShaderNodeFloatUniform.xml | 6 ++++++ doc/classes/VisualShaderNodeIntUniform.xml | 6 ++++++ doc/classes/VisualShaderNodeTransformUniform.xml | 8 ++++++++ doc/classes/VisualShaderNodeVec3Uniform.xml | 8 ++++++++ 6 files changed, 44 insertions(+) (limited to 'doc/classes') diff --git a/doc/classes/VisualShaderNodeBooleanUniform.xml b/doc/classes/VisualShaderNodeBooleanUniform.xml index 8313a8256e..7d72f13f9d 100644 --- a/doc/classes/VisualShaderNodeBooleanUniform.xml +++ b/doc/classes/VisualShaderNodeBooleanUniform.xml @@ -10,6 +10,14 @@ + + + A default value to be assigned within the shader. + + + Enables usage of the [member default_value]. + + diff --git a/doc/classes/VisualShaderNodeColorUniform.xml b/doc/classes/VisualShaderNodeColorUniform.xml index 6972ccefd9..90ef381b76 100644 --- a/doc/classes/VisualShaderNodeColorUniform.xml +++ b/doc/classes/VisualShaderNodeColorUniform.xml @@ -10,6 +10,14 @@ + + + A default value to be assigned within the shader. + + + Enables usage of the [member default_value]. + + diff --git a/doc/classes/VisualShaderNodeFloatUniform.xml b/doc/classes/VisualShaderNodeFloatUniform.xml index 33ece8ac1b..705d5e8796 100644 --- a/doc/classes/VisualShaderNodeFloatUniform.xml +++ b/doc/classes/VisualShaderNodeFloatUniform.xml @@ -11,6 +11,12 @@ + + A default value to be assigned within the shader. + + + Enables usage of the [member default_value]. + A hint applied to the uniform, which controls the values it can take when set through the inspector. diff --git a/doc/classes/VisualShaderNodeIntUniform.xml b/doc/classes/VisualShaderNodeIntUniform.xml index 8c7c288177..e39eba865b 100644 --- a/doc/classes/VisualShaderNodeIntUniform.xml +++ b/doc/classes/VisualShaderNodeIntUniform.xml @@ -11,6 +11,12 @@ + + A default value to be assigned within the shader. + + + Enables usage of the [member default_value]. + A hint applied to the uniform, which controls the values it can take when set through the inspector. diff --git a/doc/classes/VisualShaderNodeTransformUniform.xml b/doc/classes/VisualShaderNodeTransformUniform.xml index 43696c8226..ff6246618d 100644 --- a/doc/classes/VisualShaderNodeTransformUniform.xml +++ b/doc/classes/VisualShaderNodeTransformUniform.xml @@ -10,6 +10,14 @@ + + + A default value to be assigned within the shader. + + + Enables usage of the [member default_value]. + + diff --git a/doc/classes/VisualShaderNodeVec3Uniform.xml b/doc/classes/VisualShaderNodeVec3Uniform.xml index c8b44fdc8d..cd1500f5a1 100644 --- a/doc/classes/VisualShaderNodeVec3Uniform.xml +++ b/doc/classes/VisualShaderNodeVec3Uniform.xml @@ -10,6 +10,14 @@ + + + A default value to be assigned within the shader. + + + Enables usage of the [member default_value]. + + -- cgit v1.2.3