From aca4b737f107c344151cb8eb859087b1f52fbe35 Mon Sep 17 00:00:00 2001 From: Lyuma Date: Wed, 8 Sep 2021 21:29:14 -0700 Subject: 8 uvs for glTF2, URI decode and Vertex Custom api. Add glTF2 uri decode for paths. Add vertex custom apis. Add scene importer api. Change Color to float; add support for float-based custom channels in SurfaceTool and EditorSceneImporterMesh Co-authored-by: darth negative hunter --- doc/classes/EditorSceneImporterMesh.xml | 8 ++++++++ doc/classes/Mesh.xml | 2 ++ 2 files changed, 10 insertions(+) (limited to 'doc/classes') diff --git a/doc/classes/EditorSceneImporterMesh.xml b/doc/classes/EditorSceneImporterMesh.xml index b0f233da2f..c0c53ff255 100644 --- a/doc/classes/EditorSceneImporterMesh.xml +++ b/doc/classes/EditorSceneImporterMesh.xml @@ -27,6 +27,7 @@ }" /> + Creates a new surface, analogous to [method ArrayMesh.add_surface_from_arrays]. Surfaces are created to be rendered using a [code]primitive[/code], which may be any of the types defined in [enum Mesh.PrimitiveType]. (As a note, when using indices, it is recommended to only use points, lines, or triangles.) [method Mesh.get_surface_count] will become the [code]surf_idx[/code] for this new surface. @@ -94,6 +95,13 @@ Returns the amount of surfaces that the mesh holds. + + + + + Returns the format of the surface that the mesh holds. + + diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index bfa55c2d35..c774528a39 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -210,6 +210,8 @@ + + -- cgit v1.2.3