From 7bbd5454329e483c67f51dba960213da930bda1d Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Thu, 11 Mar 2021 18:15:31 -0700 Subject: Disable backface collision with ConcavePolygonShape by default Helps a lot with soft bodies and generally useful to avoid shapes to go through the ground in certain cases. Added an option in ConcavePolygonShape to re-enable backface collision on specific bodies if needed. --- doc/classes/ConcavePolygonShape3D.xml | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'doc/classes') diff --git a/doc/classes/ConcavePolygonShape3D.xml b/doc/classes/ConcavePolygonShape3D.xml index 3e83202472..a9687abedc 100644 --- a/doc/classes/ConcavePolygonShape3D.xml +++ b/doc/classes/ConcavePolygonShape3D.xml @@ -28,6 +28,11 @@ + + + If set to [code]true[/code], collisions occur on both sides of the concave shape faces. Otherwise they occur only along the face normals. + + -- cgit v1.2.3