From 753754548a00fcf00bb38f33113ec4f491c0caca Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Fri, 24 Dec 2021 18:44:08 +0100 Subject: Rename Variant Packed*Array constants for consistency All arrays are now prefixed with `PACKED_` to distinguish them from GDScript's generic typed arrays. `RAW_ARRAY` is now `PACKED_BYTE_ARRAY` (RawArray was the name of PackedByteArray back in Godot 2.x). --- doc/classes/@GlobalScope.xml | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'doc/classes') diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 161e6278a2..862babd722 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -2663,31 +2663,31 @@ Variable is of type [Array]. - + Variable is of type [PackedByteArray]. - + Variable is of type [PackedInt32Array]. - + Variable is of type [PackedInt64Array]. - + Variable is of type [PackedFloat32Array]. - + Variable is of type [PackedFloat64Array]. - + Variable is of type [PackedStringArray]. - + Variable is of type [PackedVector2Array]. - + Variable is of type [PackedVector3Array]. - + Variable is of type [PackedColorArray]. -- cgit v1.2.3