From 0bab51ab557c91f3b0322c12101b0d68639952dd Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sun, 22 Dec 2019 17:01:38 +0100 Subject: Fix the Node `process_priority` description to match actual behavior This closes #34531. --- doc/classes/Node.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'doc/classes') diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 7243693334..193cfeb0ff 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -839,7 +839,7 @@ Pause mode. How the node will behave if the [SceneTree] is paused. - The node's priority in the execution order of the enabled processing callbacks (i.e. [constant NOTIFICATION_PROCESS], [constant NOTIFICATION_PHYSICS_PROCESS] and their internal counterparts). Nodes with a higher process priority will have their processing callbacks executed first. + The node's priority in the execution order of the enabled processing callbacks (i.e. [constant NOTIFICATION_PROCESS], [constant NOTIFICATION_PHYSICS_PROCESS] and their internal counterparts). Nodes whose process priority value is [i]lower[/i] will have their processing callbacks executed first. -- cgit v1.2.3