From 53ab3a1ba92237a15ce74b7b35ce78c1defbfa47 Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Thu, 28 Mar 2019 09:52:31 +0100 Subject: Multiplayer API now respects allow_object_decoding Add doc about allow_object_decoding in PacketPeer --- doc/classes/PacketPeer.xml | 2 ++ 1 file changed, 2 insertions(+) (limited to 'doc/classes') diff --git a/doc/classes/PacketPeer.xml b/doc/classes/PacketPeer.xml index a4cf0c8029..41f5eaf555 100644 --- a/doc/classes/PacketPeer.xml +++ b/doc/classes/PacketPeer.xml @@ -60,6 +60,8 @@ + If [code]true[/code] the PacketPeer will allow encoding and decoding of object via [method get_var] and [method put_var]. + [b]WARNING:[/b] Deserialized object can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats (remote code execution). -- cgit v1.2.3