From d7f3bd50bd20fddb7c387a30339c6a112911ec1c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gilles=20Roudi=C3=A8re?= Date: Thu, 26 Jan 2023 18:47:54 +0100 Subject: Rename texture_offset and unclamp it --- doc/classes/TileData.xml | 2 +- doc/classes/TileMap.xml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'doc/classes') diff --git a/doc/classes/TileData.xml b/doc/classes/TileData.xml index f815b8d0c3..bedc52abd1 100644 --- a/doc/classes/TileData.xml +++ b/doc/classes/TileData.xml @@ -218,7 +218,7 @@ ID of the terrain set that the tile uses. - + Offsets the position of where the tile is drawn. diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 2fd42666b4..c387bd435b 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -251,7 +251,7 @@ Returns the centered position of a cell in the TileMap's local coordinate space. To convert the returned value into global coordinates, use [method Node2D.to_global]. See also [method local_to_map]. - [b]Note:[/b] This may not correspond to the visual position of the tile, i.e. it ignores the [member TileData.texture_offset] property of individual tiles. + [b]Note:[/b] This may not correspond to the visual position of the tile, i.e. it ignores the [member TileData.texture_origin] property of individual tiles. -- cgit v1.2.3